AMA Satoshi Club x Vibranium, November 23rd

We are pleased to announce our next AMA on November 23rd 2021 at 01:00 PM UTC Time: Satoshi Club x Vibranium

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Vibranium Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Vibranium Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about Vibranium

For more details:
Vibranium Website – vibraniumslg.io
Vibranium Telegram – @Vibranium_VBN
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

50 thoughts on “AMA Satoshi Club x Vibranium, November 23rd

  1. I understand that as The launch of vabrinum game slowly approaches, you are now launching a Global ambassador program which is a long term program designed to recruit and work with people who are devoted to advance the Vibranium mission and everyone and anyone can apply but only “not all will be selected”. What are the criteria’s for an user to be selected as an ambassador? Can you enlist some of the entitlements a user gets as an Ambassador? What are the responsibilities and duties of these ambassadors? and lastly how can a user apply to become an Ambassador?

  2. In order to create a real metaverse community, the Vibranium team has officially launched a community Alliance program, by creatively combining the virtual world and the reality word, to build a more ambitious and universe view. Can you briefly explain on the features and Aims of your Community Alliance Program? how can a user join Your community Alliance program? and what are the benefits and entitlements users receive for joining this Program? and lastly what are the roles responsibilities of users in community alliance program?

  3. Land, particle detector and buildings are all merchandises that can be freely traded in the game. Players may, according to their needs, use VBN to buy land, particle detector or buildings from other players, for the purpose of earning more tokens and NFTs in the game. In this sense please explain how does the transaction fee scheme work? What is the period when the goods can be displayed on the trading platform? How can players pay for chosen goods? Thank you!

  4. It is also mentioned that players can choose different career directions, there is no fixed occupation in the game, players can also become an all-round citizen. There will be certain conditions that players must meet in order to reach the next stage, such as junior driver, senior driver, expert driver, etc. Could you explain what does the selection of the particular career gives in gameplay? Can a career level also become an NFT to be sold or reattributed to other players? Can players create a profession by themselves or there’re only predefined professions available?

  5. The game starts with the colonization of planets and once all the plots on a planet get colonized by players, a voting system will be launched to determine whether the planet adopts a federal governance or an empirical governance. what are the requirements for players to be eligible to colonize a plot? Do you have a limit to the number of plots a single player is allowed to colonize? Who are eligible to vote for the type of governance the planet adopts? And lastly What are the different features of the empirical governance and federal governance?

  6. Why should we have to invest for our trust assurance in your project VIBRANIUM $VBN Token that will brought its edge and being genuine quality compared to other thousands of cryptocurrencies and counting being established nowadays with the same attributes such as your GameFi mechanism?

    Nowadays, technology was evolving being made such satisfaction for all interested users, how can you come-up to be assertive that your project will be as clean, safe and secured digitally considering many factors like risks and threats on contracts and within the community itself by its purpose of founding for betterment and success of the project along the way?

  7. “Vibranium team have designed different environmental settings for different level of organizations: under a planetary environment, players are permitted to form organization|tribe. While under a galaxy environment, players are permitted to build federation and empire”. Can you explain the main differences in characteristics and features between “organisation/tribe” and “federation/empire”? What are the minimum requirements for users to be able to form these planetary organizations? Will users/members of these planetary organizations be required to pay any form of fee? What are the benefits that members of any of these planetary organizations will have access to?

  8. Vibranium have on its platform 2 token,one being a governance token ($VBN)with a total supply of 9,000,000 and the other is the in-game token ($DKMT)with no supply.Since the $DKMT token is an inflationary token which will be used in the game and players can also earn the $DKMT token,don’t you think with the constant increase in supply the $DKMT token will lose its value?How will you control the supply of the $DKMT token since it’s an inflationary token?And can the $DKMT token be traded?As for the $VBN being a governance token,can you tell us which area of your project will the $VBN token holders vote on and what is the maximum/minimum of $VBN will users need to hold to participate in your voting? Thanks

  9. You mentioned various ways that Vibranium differs itself from other Blockchain games which is by boldly integrating cutting-edge theories,imaged pictures of social development,faith as a source of energy and ideological conflict into the game.So can you please provide a brief explanation on those statement mentioned above for a better understanding of how you are outstanding and different from from other Blockchain game?Another way in which you are different from other Blockchain is that you provide some privileges and badges to players,so can you tell us the privileges given to players of your game?And for the badges given out to players,can you tell us the types of badges that will be given to players,and do all the badges serve same purpose or different purpose?And will it be given out to players base on ranks or levels? Thanks

  10. According to your roadmap, your game will be iterated in four major seasons. In the first two seasons, players will strive for individual development and gradually form groups and in the next two seasons as the universe gradually evolves , the need for resource competition will become prominent.My questions is,has the first two seasons being carried out or will players have to strive to make individual development of their games when they are about to start the game?And how many groups can players form in the game?What kind of resource competition will you implement as the universe gradually evolves?And another question is why is your roadmap programmed in Seasons not Quater/Monthly,is it that same features especially season one/two will still apply to new users for them to also strive to develop their own game? Don’t you think it will be difficult for users to be cognizant of what stage of your project you are working on?So now Can you kindly tell us the stage you are currently working on according to your roadmap? Thanks

  11. About the particle detector feature; “After owning the land, you can use $VBN to build your own particle detector to collect $VBN and $DKMT, strengthen it and upgrade it”. I learnt that there are four attributes of a particle detector with each having different attribute values (1-100). Can you mention and explain the four attributes of a particle detector? What are the factors that determine the value of each of the attributes? About the upgrade of a particle detector; will users have to upgrade specific attributes of their particle detector at a time or will the upgrade be spread across all four attributes?

  12. On the “Market” page of your website, I found out that there are two types of boxes which are; “Territory box” and “Building box”. Can you list the differences between the two types of boxes? What are the features/functions/use cases of the two types of boxes? What are the contents of these boxes and how can users get them?

  13. You recently announced that you are now launching a Global Ambassador Program. What requirements must we meet to be a voice of Vibranium? What must we do to be a Vibranium Galacic Explorer? How can we apply? Until what date do we have a chance to submit our application? Specifically, what are you looking for in each Vibranium Ambassador? What are the tasks that ambassadors must carry out? What attributes increase our chance of being selected as an Ambassador? What are the incredible perks that this program offers to ambassadors?

  14. I read that the launch of the Vibranium game will be launched by the end of November. Prior to your launch, with great excitement you announced that Vibranium IDO will be live on 24th November. There is very little time left for both events. As for the IDO… on which platform will it take place? How much will the token allocation be for this IDO? What day will we receive the tokens that we have purchased? You mentioned that Vibranium IDO participants will be randomly assigned a Vibranium’s founding resident ID card. Can you tell us what this card is about? How many cards will be distributed? Are cards available to all participants or are there only limited quantities?

  15. I noticed that you have two separate tokens for governance and in-game utilities. Although the total supply and the distribution of your governance token, $VBN is clear, I could not find details on your in-game token, $DKMT. What is the total supply of $DKMT? It has been mentioned that $DKMT can be generated from in-game activities. What type of activities generate this token? Are there any passive income opportunities attached to $DKMT? If a user wish to join Vibranium as a player, not as an investor, can he join without holding $VBN?

  16. Your roadmap has been divided into two major sessions, PVE and PVP. Can you explain main features of each session? What type of user experience will players receive on these two sessions? PVE and PVP are common to many gaming platforms. Do you introduce any unique features within this common framework? Is there a specific reason to introduce PVE before PVP? Moreover, pease explain your current position according to your roadmap. If a player wish to get PVP experience, can he join later?

  17. It caught my attention that players will be provided with some privileges and badges that indicate their status in NFT collection. Can you deeply explain this feature? What are the privileges that NFT holders receive? To be considered a NFT holder, should a user hold a minimum amount/value of NFTs? When providing these privileges, what type of factors do you consider? Please explain the mechanism of calculating these rewards for NFT holders.

  18. Does the VBN token has other use cases other than to buy land,power center research,NFT e.t.c in the vibranium universe?

  19. It was stated that players mint the unique NFT and invest them in a chosen planet where the can buy land etc.is their charges for any transaction carried out on the universe?

  20. The game starts with the colonization of planets; once all the plots on a planet get colonized by players, a voting system will be launched to determine whether the planet adopts a federal governance or an empirical governance. As the governance style determined, high-level buildings, technology tree, weapon system, spaceship system will be unlocked with their own camp features. On top of this, armed players will compete with each other to further exploit limited resources, and forge their own fate in this game.Now my question is,How do players access this plots?Are the plots bought by players?You mentioned 2 types of governance system the FEDERAL and EMPIRICAL governance,can you please explain the difference between this two?The equipments used for the game how are they unlocked?Are they staked for a period of time?

  21. Players are allow to earn DKMT and VBN by buying land and particle detector to collector resources.Is that the only means of earning in the game universe?

  22. You can earn game resources without paying any cost in the game by working for other individuals.
    Authority and wealth can be gained through putting up different buildings with different functions on your own land. With these buildings you can mine or produce amory | equipment
    When you say working for others, what do you mean? Do you mean playing games for others and then earn in game resources? please explain.If a player wants to set up it’s own building how can he do so?Are there special guidelines a player must follow to be able to construct his own building?What available functions does each building have?

  23. Find your opponent hard to conquer? Use VBN to recharge your warship weapon to strike a killer shot! High-level building’s enhancement also consumes your VBN.You said if a player finds it hard to conquer his opponent ,the VBN should be used to recharge his weapon to strike a killer shoot, Since there are 2 in-game tokens VBN and DKMT, Will it be possible to use the DKMT to recharge it’s weapon?Since high level building enhancement consumes VBN, what must a player do to minimize the consumption of VBN?

  24. Vibranium will be repeated in four main seasons. In the first two seasons, players will strive for individual development and gradually form groups; In the last two seasons, as the universe gradually evolves, the need for competition for resources will become prominent. How will each season of the Vibranium game work? When will it be available each season? when starting a season does the previous one disappear? What does each season contribute?

  25. Metaverse + P2E + Social + NFT + DAOs = Vibranium. Can you briefly explain each of these features or products that Vibranium includes? What are its advantages? How is each of them integrated into the Vibranium ecosystem?

  26. Play to win from Vibranium. Players can earn additional income by participating in the game and assigning or investing NFT assets to their own characters and lands, further enhancing the player’s earning ability in the game. How does Vibranium play to win work? What are the income earning mechanisms that Vibranium offers to its players?

  27. Vibranium creates independent DAOs based on player organizations. Parent DAOs and managed subDAOs will coexist to better manage and distribute dividends and profits among players. Why did you decide to develop the Vibranium DAO through independent DAOs? What is the advantage of this model? How does this DAO model really work? How do players benefit from Vibranium DAO?

  28. In Vibranium, players can create their own unique NFTs and invest them on a chosen planet where they can buy land, create particle detectors to collect more resources, and build high-tech facilities to create advanced equipment and even interstellar warships. What are the use cases for Vibranium NFTs? How does the Vibranium player earn income through the game’s NFT? How and where to market Vibranium NFTs?

  29. Metaverse in Vibranium. The game is released to provide all players with all the elements and functions required by the metaverse, including performing AR / VR. What are the elements and functions required by the metaverse that Vibranium offers to the players? How does Vibranium AR / VR work? What are its benefits?

  30. I realized that the Vibranium game is simulation based, most of us today do not use computers with superior abilities. What are the minimum requirements for me to play the Vibranium game? Can I play your game on the phone? Does Vibranium care about the player experience, can amateur players play the Vibranium game?

  31. Game projects today can make difficult choices for gamers and users due to their high initial costs. Can you tell us about the starting price of the Vibranium game and whether it will be a free game? Will you have an entrance fee for the Vibranium game? Do I need Vibranium local tokens or an in-game NFT to play Vibranium? Does Vibranium consider being a player-friendly platform financially?

  32. I read that Metaverse+P2E+Social+NFT+DAOs = Vibranium. I wonder how all of this will be incorporated, will all of these components be reachable only in-game? Or will there be a separate platform for it? In any case, please let us know when is the set launch date and what are the necessary steps for us to be at the front of it all. Thanks!

  33. I saw that “Vibranium team have designed different environmental settings for different level of organizations: under a planetary environment, under a galaxy environment and under these two high – level governance.” Why did the team decide to create different environments instead to power only one? What is the team behind this? I guess they have an excellent background because there are more sceneries to improve and keep going. Does the team think to add more environments in the future or with three is enough?

  34. I read that VBN is the token of Vibranium and it has a dual token model what the function is circulating the currency, staking, recharging your warship weapon to strike a killer shot and etc. But, can you explain in few words what really is a dual token? An another thing to caught my attention was you mentioned Dark matter (DKMT), what is it? it’s like a jewelry? how can be obtain and how can be used?

  35. One of your competitive advantages is “Giving autonomy to each independent community, rather than the entire game community.” Can you deeply explain about this fact? What do you mean by “independent community”? What are the requirements to be a member of these independent communities? On the other hand, does this mean that the game community will not have autonomy on Vibranium?

  36. Vibranium offers two trading platforms, an out-of-game NFT market and an in-game market. Can you separately explain about the features and target groups of each platform? If a single user wish to join both platforms, should he maintain two separate accounts? Further, is there a connection between these platforms? Can a user purchase non-NFT items on in-game market with the profit he received on NFT market?

  37. You have allocated 80% of your total $VBN supply to LP mining and Play2Earn. It is happy to see that you are not trying to grab a considerable portion for your own team. My question is, how does this portion of 80% split for different utilities? What kind of Play2Earn activities are available on Vibranium? As a gamer, what are the available options to receive more rewards compared to peers?

  38. From the roadmap, Vibranium divides project development in four stages of Seasons One to Four. However starting off the initial version of Season one (S1), Vibranium will provide only 10k test accounts to players, which gives priority access to Vibranium’s World, while those that don’t get them will need to buy it at the Binance secondary marketplace. May we know the features of a typical S1 test account and why has Vibranium decided to limit them to only 10k? Also, can you let us know how these 10K test accounts would be selected, and why did Vibranium decide to sell additional accounts on a secondary marketplace? Finally, would this same model of test accounts be replicated for other seasons?

  39. With particular interest in a unique feature of your gameplay mode which is Mining; here Vibranium adopts a interesting approach where players buy land cards, thereafter consume VBN to buy a miner card, and then proceed to build their own miners and start mining. Even as simple as the whole process appears to be, can you kindly provide a vivid description of the entire in-gaming mining process, on the average, how much resources and fortune will a player need to commit in order to start off a profitable mining process? Also, how does the combination of Land Cards and Particle Detectors, improve the chances of getting more resources and better mining profits?

  40. I found there an interesting thing “dual token model”. How you are using model and how beneficial this ” dual token model”?

  41. You said land and particle detector owners may hire other players to work for them to collect DKMT in the employment model,My simple question then is, how can a player know which or when a land or particle detector owner is hiring,is there a detective model or notification application maybe a bot that signifies players when a land or particle detector is hiring? Or do a player go asking if an employer is hiring? Please shed light on this, also can a player work for more than one land or particle detector owner concurrently? Thank you

  42. I noticed that the live Vibranium price today is $0.005654 USD with a 24-hour trading volume of not available.And you update your XVI to USD price in real-time. So why is there no change in the last 24hoirs?from my research I see that the current CoinMarketCap ranking is not available,can you explain why? What is your Tokenomics?In your marketplace the circulating supply is not available and the max.supply is not available. When will this be available? Explain please thanks

  43. The game world is divided into two forces which are the capitalist federations that advocate technological and economic development,and the religious autocratic empires ruled by popes, please can you explain more on these forces, how can they improve player’s experience in the game concept,how can a player join any of these forces,what are the advantages of one force over the other, please explain more on this? Also you said in order to simulate the evolution of technology,the game provides a large number of technology trees to unlock new building, production bonuses,recipes,regime policies,spaceship drawn etc, please tell us,what are this technology trees? How can they simulate the evolution of technology as stated? How can players gain access to these trees? Explain more thank you

  44. The whole game story is a huge gap between the rich and the poor,while the rich are aiming to become more richer to increase the gap some poor ones are working hard trying to bridge the huge gap and by doing so they decide to leave the involute milky way by warp drive spaceship for a new galaxy where they can explore,develop and struggle for a better life,they need to build their own bases and create new civilization in the new galaxy to creates better future,my question is from the market there is out-of-game NFT market that sells high-end NFT items like spaceships and land,and top props such as top aircraft carriers and even political power and company shares and still in the market there are Non NFT items as periodical materials ordinary equipment, how does this purchasing these items help the poor to build their own bases and creates new civilization for a better future, what are these items use for, how can they be use and what are their functions, mostly the POLITICAL POWER in particular, what is the need of buying political power in the market in respect to this game concept in general? Also in the non NFT items what are these periodical materials and ordinary equipment you said? Thank you

  45. The Vibranium game is said to provides a large number of technology trees used to unlock new buildings, output bonus effects, particle detector upgrade formula, airship drawings, etc. How can players unlock the technology tree? What are the benefits of unlocking this tree and How does the unlocking of this tree improve the success rate, increase profitability/output bonus effect and increase players earning? Thank you.

  46. Players can use VBN and DKMT to build various advanced facilities, advanced facilities can help players build new weapons and ships to conquer galaxies and create their own interstellar empires. Also Different advanced facilities have different types of bonus effects. So what are the different advanced facilities players can build and how many VBN and DKMT are required to build each? What are the features of these advanced facilities? What are the different bonus effects each advanced facilities offer?

  47. The Vibranium ecosystem is said to provide two trading platforms, where One is an out-of-game NFT market and the second is an in-game market. What are the features and uniqueness of each of these trading platforms? How are these trading platforms implemented in your ecosystem? What type of out-of-game NFT and in-game NFTs can be traded on these platforms and How are their prices determined on the platforms?

  48. I learned in Vibranium that players can create their own unique NFT characters, choose any planet to invest in, buy land and use particle detectors to collect resources. So,while creating unique NFT characters,what will be the use of this unique NFT characters in your platform? How it would become valuable? Does the planet,land and particle detectors are always available to
    be buy in your platform and what are the uses of those items? Do we need your tokens to buy or any currency will do? thank you

  49. With Vibranium marketplace,you provide two trading platforms which is one is an out-of-game NFT market that sells high-end NFT items like spaceships and land, and top props such as top aircraft carriers, and even political power and company shares. So,can you explain more about this two trading platforms in Vibranium? Who will be the potential target market of this two trading platforms? For
    such a high-end NFT items like spaceships and land, how it would be affordable in your marketplace? Does this High-end items can be tradeable or it can only used in your gaming platform? Lastly,as it mentioned political power and company share,can you explain how it would be traded in Vibranium and what will be its used when traded? Thank you

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