AMA Satoshi Club x Ragna Maple, November 9th

We are pleased to announce our next AMA on November 9th 2021 at 05:00 PM UTC Time: Satoshi Club x Ragna Maple

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Ragna Maple Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Ragna Maple Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about Ragna Maple

For more details:
Ragna Maple Website – ragnamaple.io
Ragna Maple Telegram – @ragnamaple
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

78 thoughts on “AMA Satoshi Club x Ragna Maple, November 9th

  1. You mentioned that there are four outstanding features of Ragnamaple that distinguish itself from other existing play-to-earn games in the market, one of those features is that it offers massive rewards for users who join. What will these incentives consist of? How can users start earning rewards by joining Ragnamaple? How do you guarantee the stability of the RMP token in the long term with all those rewards that you will offer? How will you maintain a stable and secure economy for investors?

  2. I read that your community presale starts on Nov 11 at 12pm UTC. You mentioned a few days ago that the whitelisting campaign had already started. Is it still open to register or has it already been closed? On which platform will the community presale take place? Are there any requirements or conditions that we must meet in order to participate? Will only users who are registered in the whitelist be able to participate? Do we have to have KYC approved in order to buy our tokens?

  3. Ragnamaple aims to provide customers with a highly gaming experience, this is becoming a reality because Ragnamaple has NFT and blockchain technology which allows players to be rewarded from the game by introducing a blockchain based NFT that can be sold for real money, now considering the fact that there are countless NFT games that have been developed with the advent of block chain technology and with the realization that these games can represent a stable source of income, my question is what are the difference and highlights that Ragnamaple has compared to all other games? Is your model adaptable to scholarships for those users who find it difficult to be a holder? What economic model have you adapted to Ragnamaple to make it unique?

  4. More than 300 creatures with various skills and affinities wandering across the continent, some of these creatures have skills that are exclusively available to specific monsters who players will need to employ wisely against powerful opponents, what we need to do is capture them and evolve them into a stronger form and victory will be ours, my questions then are
    1 how do we know these creatures with the skill they possess, is there any specification that differentiate these creatures according to their skills and affinities, let’s say sound, color or movement?
    2 what are some of these skills they have, is there a particular skill to kill a particular monster so as to know which creature to capture for a these monster?
    3 how can these creatures be captured, are there weapons or a means to capture them?
    Can you please explain the evolving stages and categories and how does it make them stronger? Thank you

  5. January 2022 is your Game Beta launch can you give us a sneak peak of the features of Game Beta, can you explain the relationship between Game Beta and Ragnamaple? Is it a play to earn game? Are these projects managed by the same team? Just few months to releasing Ragnamaple now Game Beta, why are you releasing multiple and separate gaming project at the same time without allowing the ones already launch to first gain sustainability, don’t you think focusing on too many things may hamper concentration?

  6. Hello Ragnamaple

    I noticed that in your game you have different stages such as the Beginners Job, Intermediate Job and Advanced Job.And each of then have different classes.So can you tell us their features and how easy players can play the game?Can players start from any job of their choice or it is compulsory to start at the Beginners Job?You said that the first step to play the game is paying a small amount of Ragnamaple token (RMP) in return for access of your game,so can you tell us the amount of $RMP users will need to pay to access your game?Please can you talk about the Job tiers and why its important to players Thanks

  7. Hello Ragnamaple

    You aspire to build a play-to-earn community yield guild through the process of lending in-game assets, introducing forums for players , creating scholarship programs and other activities that benefit the community.So when will all of them be featured on your platform and what do you mean by introducing forum for players?I am very much interested in the scholarship program you will introduce to users in your community,at what specify time will this scholarship program start?Can you tell us more about this scholarship program and what it entails?Will it be open for everyone to attend or will be open to those who hold large amount of $RMP? Will there be any form of KYC to join in your scholarship program Thanks

  8. Hello Ragnamaple

    By January 2022,you plan to add another feature in your game which is known as the Boss Raid Launch.Can you give us a hint on it?Is it a new game that will be launched or its a new game character?What will it be it’s functions/role of it on platform?Thanks

  9. I was delighted with your vision, which is to make Ragnamaple a truly decentralized play-to-earn game. The community will be encouraged and rewarded for taking up obligations on steering the game’s future as well as being a part of this new journey. When the community is allowed to participate in the development of a project, wonderful things happen. How many tokens must we have to gain voting power within the ecosystem? What rewards will we receive for contributing to the development of Rangamaple?

  10. whales and bots are often problems for projects and I see that Ragna Maple has not been spared from this, since according to your Twitter you have been overwhelmed with the large number of apps and bots that applied to your whitelist. so, could you tell us what strategies and systems you will use so that these types of apps, bots and whales do not end up hurting the economics of the project?

  11. Hello Ragnamaple team. I understand that to start playing Ragnamaple we must pay an amount of Ragnamaple token in order to access. How much is that amount currently? Is it an amount accessible to all users? A barrier to many NFT games today is the high cost for us to access the games. After making the payment and once we have access, will you give us a free beginners kit to start? Or must we buy our first characters and equipment? Thank you!

  12. Hello Ragnamaple team. I read that 100% of all in-game & RagnaDex revenue will be sent to RagnaVault for weekly revenue sharing distribution. Based on the fact that 100% of the revenues will be distributed to the players, how will Ragnamaple maintain a sustainable economy? How will you prevent the game from going bankrupt? And in what ways will the team behind Rangamaple earn revenue for game development and to keep the ecosystem running? Thank you!

  13. I read that Ragnamaple, players travel across continents to fight and collect monsters with great abilities to trade with other players in an open world turn based adventure role playing game built on Binance Smart Chain. so firstly could you tell us, how many types of monsters there are, how many abilities each of them can have and how they differ from each other and secondly and lastly, could you tell us, how many roles there are, what each role depends on, and what does it mean that they are turn based?

  14. Lately NFTs games are in fashion, and many of them tend to decline over time due to their bad economics, so can you tell me about the economics of your NFTs and tokens within your game, are they really stable and will they stay at a rising price? How would Ragnamaple differ from a conmun game?

  15. It strikes me that I will be able to train NFT characters for new job classes and sell them on the market. But I consider that a problem of many games on the blockchain is that NFTs are very expensive, so are your NFTs accessible to people? How do I “train” a character, do they reach various levels?

  16. I understand that users will be able to earn rewards on their $RMP token by playing and that they will climb the rankings, but what rewards are there for players who rank higher, does the amount of $RMP increase? Will I be able to play this game with friends and earn rewards in the same way?

  17. Players travel across continents to fight and collect tokens with great skills. But then I would like to know how many continents are implemented in the game and at what level players must reach to connect with other users in an adventure RPG. Is it endless continents or is it limited?

  18. Ragnamaple is a game that allows its users to have the opportunity to generate income while having fun and is guaranteed to keep them fascinated at a screen for hours. This being the case, I would like to know if Ragnamaple is available for the Play Store on Android and IOS phones, or is it only available through a website, and through which network can I access Ragnamaple?

  19. One of the unique features that makes Ragnamaple outshines the rest of its competitors is its massive rewards for the community, most notably, the rewards involved in winning Boss Raid events where users can earn as much as $10000 BUSD. Aside from the Boss Raids, other PvE and PvP events will also rewards users with some BUSD. Why did Ragnamaple decided to reward its players with BUSD stablecoin tokens and not with the project’s native token, the $RMP? Also, how would the team sustain and manage this heavy reward volume for the long term? Do you have plan on decreasing the reward quantity as the game progresses?

  20. I noticed that so far you only have two categories of jobs available in the game, beginner and intermediate jobs. But up to what levels do players have to reach to be able to access the next rank? When will the advanced job be available for players who have been in the game for a long time? Could you give us more details on this? Thanks

  21. At first glance, I can say that the game’s concept and artworks is likely similar to the classic online MMORPG game “Ragnarok”. Was your game inspired and based from the game Ragnarok? Can you tell us more about your game’s conceptualization and how was it established?

  22. Reading on your website, I could not figure out what steps I would have to follow to start playing and earning on Ragnamaple. So I would like to know what is the token I should buy to join and what are the digital wallets we can work with safely and transparently on Ragnamaple. Could you briefly explain the steps to follow to get your gaming platform up and running?

  23. Included on the Ragnamaple’s Future Developments is its “Ragnamaple Yield Guild”, where the community can lend in-game assets to other players and form scholarship programs. What is the ultimate goal of this upcoming feature? What will be the structure and model of the scholarship program? Will Ragnamaple set the terms and agreements for the lenders and borrowers or will it be autonomous and independent from Ragnamaple’s control?

  24. On their website they talk about deconstructing the best teamwork to generate a $ RMP reward. So, I would like to know if these are the only options we have on Ragnamaple to generate earnings on your $ RMP token. Perhaps there are other alternatives to generate income through Ragnamaple?

  25. Ragnamaple aims to provide customers with an alternatively personalized gaming experience. But exactly personalized in what sense? Tell us about the features and advantages we can get in your game that no other NFT project implements. Why should the community invest money and their time in Ragnamaple?

  26. according to the Tokenomics on your website, Ragna Maple has two tokens, the RMP token and the zRMP token, so, could you tell us about the utilities you will offer through both tokens, tell us, if by owning them we will have governance rights or the possibility to generate passive income through Staking or by keeping them in the wallet or simply, tell us all the possibilities that will be offered to the users, thanks to RMP and zRMP and finally, tell us, how will you make sure that each programmed allocation will be done in a transparent way and without harming the economy of both tokens?

  27. I see that this month you have scheduled the Smart Contract Audit, so, in addition to this audit, could you tell us, what other measures you will implement to ensure that users’ assets are sufficiently protected against malicious attacks, tell us how important is security for Ragna Maple and how do you ensure, that the image of the project is not damaged by security related issues?

  28. You mention that there are 3 types of “Job” which are: Beginner, Intermediate and Advanced, but then, can you explain to me what are the objectives or functions of these various characters? According to the level at which I play I will be granted more advanced characters? How can I get them?

  29. On your website you explain that players will be able to capture monsters and turn them into a stronger form, but these monsters are NFTs? How can I evolve one of these monsters that I capture, by investing them or buying them some item? Also, what can I do with these monsters inside the game?

  30. I saw that several of your NFT objects have different colors and stars, this means that they have different rarities and the more stars the better the object? The only way to get these objects is to buy them through a NFT market? Is this marketplace located on your platform?

  31. In their roadmap they say that in January 2022 they will launch the beta of the game and also the Raid Boss … Could you explain to all the users who are waiting to play the beta what will be the requirements that we must follow in order to participate in it? Will we need to do something specific or will it be an open beta? Will players who try the beta get rewards at the end of the trial period?

  32. Ragnamaple stands to be willing to work on several techniques to ensure the game meets the different needs of the players as play-to earn games are often said to be less pleasing. And one these means is massive reward that is awaiting everyone who joins. Could you share more details regarding your rewarding system? Does it only include financial rewards or game perks such as additional equipment for heroes, or access to VIP leagues? Thank you!

  33. Please explain the main differencies of Ragnamaple gameplay compared to other play-to-earn projects. What does your heroes stats include? Can the features of each hero be grown before playing against other heroes? How does each feature impact heroes behaviour and his strenght? Thank you!

  34. Ragnamaple aims to provide a highly personalized gaming experience, thanks to NFT and blockchain technology. How could your NFT market fit into this economic model? How do you determine asset prices, and could you mention how much investment you would have to make to start playing ragnamaple?

  35. On your roadmap in January 2022 is going to be the launch of Game Beta, could you mention some of the new Game Beta proposals, the relationship between Game Beta and Ragnamaple, and are these projects managed by the same team?

  36. I usually like games of this style a lot and I also like 2D art a lot, but unfortunately in this type of games like Ragnamaple it is common to have bot plagues sucking the funds of the game and ending the economy in a few days, for I would like you to explain to us how you will prevent the bot population from taking over Ragnamaple?

  37. They say on their website that Ragnamaple will have an interesting narrative with a PVE and PVP game. I think that making the PVP of a game attractive is a little easier since there will always be players who play to compete so the game is not the most entertaining, all for the satisfaction of winning … But with the PVE the same does not usually happen. Since it tends to get repetitive and boring with the passage of time, could you explain to us how you will make the PVE of Ragnamaple something attractive and not very repetitive?

  38. It strikes me that they say “tactically challenge your opponents in PvP”, but could you really tell us what strategies can be used in these battles? Will they be referred only depending on the character that the player and his competitor have? Or will there be other factors to consider?

  39. You point out that Ragnamaple aims to provide customers with a highly personalized gaming experience, but will this “custom gaming experience” really be much more engaging than other NFT games? or will it really be very similar?

  40. I could see that they have characters for beginner, intermediate and advanced jobs, but are they really assigned to gamers when they reach a certain level? Or will they certainly obtain them through purchases and the one with the most capital will enjoy the best?

  41. I understand that they will have 5 different characters for the different levels, but really what characteristics will each character have, what particular abilities will each have? and also, which is your favorite of them?

  42. Regarding your native token, could you really tell us what will be the usefulness of $ RMP in your game and the entire ecosystem? And also was the pre-sale and launch of it already done? If so then where can I trade it?

  43. Could you really give us a little more detail about what inspired you to develop this Ragnamaple NFT game? and why implement this theme and each characteristic in particular?

  44. Understanding that the Play To Earn games that offer more rewards are the ones that require a large investment, therefore, could you explain us what will be the initial capital to participate in your game? will it be accessible to everyone? or will it have the option of Free To Play?

  45. I read in your roadmap that this next month the private sale of land and some NFT characters will take place, so could you give us more detailed information on when it will take place, on what platform and how much will the cost of each NFT be?

  46. According to your tokenomics, there are 2 tokens in the Ragnamaple ecosystem. They are; $RMP Token and $zRMP Token.
    -The $RMP Token give holders governance rights. What is the minimum amount of $RMP tokens that userd must hold to have governance rights? Does the governance rights of holders depend on the number of $RMP tokens being held? Are there other use cases or benefits of holding $RMP tokens?
    -What are the functions/use cases of the $zRMP token in the Ragnamaple ecosystem?

  47. A game with the play to earn mode generally requires investment, even if it is very small, what options can RagnaMaple offer to those new participants who still do not have cryptographic capital to invest but want to start on its platform, how can they buy 5 characters and then embark on the adventure to fight monsters and finally reach the Great Mother Tree, what is the priority right now on your roadmap, and what progress have you made so far?

  48. “Assemble an unbeatable team and battle your foes not just for the fun of it, but also to win big $RMP rewards. To climb the leaderboard, tactically challenge your opponents in PVP, since there are even more rewards to be earned”. Will the rewards after each battle be fixed? If not, what factors will the rewards depend on? Can you give an overview on how the leaderboard and its rewarding system operates?

  49. I read that Ragna Maple has $ RMP and $ zRMP, what are the differences between them; but there is also 1 more currency in the game that is not based on blockchain = Zeny, what can you tell us about it, why it was created outside of blockchain, what is its main use and mission in the game, it is only for exclusive use in the game or can be redeemed on exchanges; Do you have external partners and collaborators, will Ragna Maple only have a stake in DEX or do you plan to link with CEX?

  50. -Your tokenomics says that 25% of the total token supply is scheduled for community presale. According to your roadmap, community presale takes place this month. How can interested users participate in the community presale? What is the minimum amount a user can spend during the presale? Is there maximum amount a single user can spend during the community presale(to avoid whales)
    -NFT Loot Box / Land / Character Sale is also scheduled for this month. How can users get these?

  51. On your website you explain that I will be able to capture monsters and turn them into a stronger form, but these monsters are NFTs, How can I evolve one of these monsters after I capture them? Is it by investing them or buying them some item? Also, what can I do with these monsters inside the game? Do you have a feature where I can loan these NFTs To other users after transforming them to stronger form?

  52. What do you consider to be the most interesting and distinctive aspect of Ragna Maple, what is the priority of your project, the financial part based on P2E or the options and gameplay of the users, how do you plan to attract and incorporate massive players and maintain their interest in it? game, they plan to expand out of the Asian market and attract new players from both the non-crypto system and players from other platforms, what should we expect from Ragna Maple by 2022?

  53. I Understood there are 3 categories of NFT’s items in your platform, NFT loot box, NFT land and NFT characters,I would love to know main the role of each of these NFts item.? how can a user own An NFT land? What qualifies a user to be able to own An NFT land? Also Ragnamaple is a play to earn game, do you have maximum number of token a user can earn per day? Also I understand you have two in game currency Zeny and zRMP,why have two in game currency, can these currencies be converted to each other? What are the usecases of these two currencies?

  54. While inspecting your whitepaper I saw a Early bird refferal campaign which will be organized by Ragnamaple. Can you please say us the refferal campaign? This is the initial period of ragnamaple, So the refferal campaign is currently in progress? Or there are still days left for it? After it, I noticed that there will be $10,000 BUSD rewards for the boss raiders. Can you say us about this rewarding mechanism? Who are considered as the boss raiders? It is stated that a player who has involved in destroying the boss by his/her damage, will be receiving a specific share from the $10,000busd. So, will this rewarding mechanism is a temporary campaign or after the first $10,000 busd is distributed, will you again refuel it for the players? Lastly, how the $10,000 will be distributed among the game players? Will you share it equally to all the players involved in destroying the monster OR the more damage a person does, more share he receives? Thank you.

  55. This last quater of 2021 seems to be the most vital and progressive for Ragna Maple, as you have planned launches in major exchanges both CEXs and DEXs, an IDO event, smart contract audit, airdrops whitelisting and Marketing Campaigns, staking, NFT loot boxes and more. Indeed this is one massive and busy quater for Ragna Maple. Can you briefly talk on each of these individual events, what is the current status with implementation and launch? With an aggressive marketing strategy which involves planned listing on Coingecko, CMC and Pancakeswap, can you give us a brief on this event, when should we expect this? Also there is a mention of Liquidity and Team token lock. Can you briefly explain this?

  56. Ragnamaple is said to stand out from other “play-to-earn” games due to its close community interaction, multiplayer cooperative play, Competitions and events with lots of rewards…. Can you explain to us briefly the unique features that distinguishes you from other gaming platforms like StarMon and Axie Infinity? How will the multiplayer cooperative play, Competitions and events be implemented? What are the entry requirements for the multiplayer cooperative play, Competitions and events? How will the rewards allocation be?

  57. Ragnamaple is said to be a unique play-to-earn game with an open world gameplay, and really great rewards for participants. To start playing Ragnamaple, what are the entry requirements? What are the great rewards/earning opportunities available on your platform for both gamers and non-gamers? Thank you.

  58. Warrior, Archer, Healer, Magician and Thief are the classes of characters on Ragnamaple’s open world gameplay platform. What are the unique abilities of each of these Characters classes? Also what are the new uniqueness of these characters when they gains enough experience points to change job and skills? What are the criteria used for this experience points and what benefits does a player get when the job and skills of his characters get upgraded?

  59. You have categorically outlined four major pointers to ascertain why Ragna Maple is the most preferred Play to Earn gaming project. Talking on the advantages of offering the Best DEX Listing Anti-Bot Measure and your self acclaimed massive rewards schemes, can you kindly elaborate further; as these aspects effectively spotlight’s issues surrounding security, revenue and user profitability, how does Ragna Maple stand out here? Why do you think Ragna Maple with become a market leader in the gamefi genre over time, and more importantly how will Ragna Maple constantly improve and better its products to increase adoption and market reach?

  60. More than 300 creatures with various skills and affinities roam the continents. Some of them have skills that are only available to certain monsters, which players must use wisely against powerful opponents. Capture them and evolve them into a stronger form, and victory will be yours if you use the right strategy. So, could you tell us how can capture creatures and evolve them into stronger forms? What will be the next target if players successfully capture all 300 creatures?

  61. Ragnamaple has two tokens, RMP and zRMP; can you tell us what these two tokens are used for? What benefits could we obtain from holding both tokens? And where can we buy them, and where can we find them listed?

  62. I noticed that Ragnamaple airdrop & whitelisting campaign is going on now since 1st of November till today and the airdrop will be extending till tomorrow 10th of November 2021. There’s still some hours and a day left to participate in the campaign, how can we Satoshi clubbers join in the campaign? What are the requirements to participate? How many people are you expecting to share your airdrop? I also noticed that it is a community based project, so will there be KYC required for the participation?

  63. I read in your medium that Ragnamaple is a unique “play to earn” fantasy game with an open world and huge rewards. What is the reward for a player who participate fully in the game? And what qualifies someone to become a player in the play-to-earn fantasy game? I also noticed that During the game, player will be provided with some basic characters of different classes, About (5); WARRIOR, ARCHER, HEALER, MAGICIAN and THIEF with their different skills. What is the purpose of this characters and the classes? Does each of them have a unique ability Superior to others? Will a player need to use all of them in the game or need to be upgrading to assess each of the characters classes?

  64. You said that Ragnamaple have an elaborate gameplay, an open world and a huge rewards for playing. And for a user to start playing, they will need to deposit some $RMP — Ragnamaple token. How can a user own a $RMP? How much $RMP does each user need to deposit in order to participate in the game? And what will be the reward for each user who is more frequent in the game? Are they special tools provided for the games? Is there any form of training players need to pass through before being qualified to play?

  65. In projects like this, a popular way of raising funds is using VCs. However, the case of Ragnamaple is not completely so as you are using community sale to generate the bulk of your funds while a very small portion is allocated to private sale. Can you tell us the reason why you are doing this? Also, what exact amount are you allocating to private sales? And you mentioned something about “ample trust of private sale investors”. Does that you already know these private sale investors? Can you let us know them?

  66. I discovered that your project has two tokens. $RMP and zRMP. The use cases of RMP is clearly stated in your whitepaper. What is the use case(s) of zRPM? Why are you having two tokens for this project?

  67. With Ragna Maple,we can make additional revenue, collect and upgrade NFT weapons, equipments, and accessories, or train NFT characters to new job classes and sell them on the marketplace. So,for all this services you are offering do you charge fees with your users? To collect and upgrade NFT weapons, equipment and accessories what may be the win-win benefits you may get from users? Does this also includes customization of NFT items? How can we train NFT characters to new job classes?Do you have any guide or tutorial video on how to train NFT characters? Literally,how can we sell it in your Marketplace and who will be our target market? Thank you

  68. How is ragnamaple different from other play to earn games?

    How can we asure the stability of the game base on economical prospect?

    Do you plan to collaborate to other company to further progress the game?

  69. RMP Token is a multi-functional deflationary token used for governance, NFT asset exchange, and supposedly many more. What are the other features of RMP Token and when will they be available?

  70. Ragnamaple aims to provide customers with a highly personalized gaming experience. How customizable is the game, what aspects can the AI ​​modify and design as a player?

  71. According to your website,Ragna Maple Staking and Marketplace are coming soon. So,could you explain some advance overview about your staking and marketplace? For your staking,what is the maximum APY we may expect upon launching your Staking program? For your marketplace,what kind of NFT items we can look forward to explore in it? Can we create and sell our NFT in your upcoming marketplace? As we are aware that Staking and Marketplace are already a mainstream to some platforms,so in what way it can be a good competent to some existing platform’s staking and marketplace? How would it give more benefits and incentives to stakers,buyers and collectors of NFT? Thank you

  72. Ragnamaple is an RPG, these can be very complicated if one isn’t used to them. Do you have player guide which will help users to adapt quickly to the game?
    Also tell us, about the graphics of the game.

  73. From twitter I found that you have voluntarily-burning system, where player burn their RMP? How does it exactly work?

  74. you just explain what is the difference about the game you will launch, listing with anti bot measure, would you explain me how the mechanism and work to avoid bot activity? thanks

  75. i just wondering is it possible if user or player bought some $RMP in the game with convert money like dollar or maybe another money, example (1$ = 10RMP),and then the players need 100RMP to bought some item in the game so they don’t need buy 100RMP in exchange anymore, they only need to pay 10$ to get 100RMP in the game

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