AMA Satoshi Club x MyMasterWar, September 25th

We are pleased to announce our next AMA on September 25th 2021 at 03:00 PM UTC Time: Satoshi Club x MyMasterWar

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join MyMasterWar Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. MyMasterWar Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about MyMasterWar

For more details:
MyMasterWar Website – mymasterwar.com
MyMasterWar Telegram – @mymasterwargroup
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

56 thoughts on “AMA Satoshi Club x MyMasterWar, September 25th

  1. Blockchain Games are developing very strongly including Mymasterwar , do you think this trend will only bloom in a short time and will give way to other trends? eg: Metaverse… Do you plan to update the game with Metaverse in the near future?

  2. Blockchain technology and a specialised gaming cryptocurrency take video games to a whole new level, allowing players to actually make money playing video games.
    So how does MymasterWar plan to make it convenient for players to monetize gaming value?

  3. Love STAKING & will always be interested in the Staking  where investors get passive income from Staking, What makes the Staking your poject ecosystem more attractive to investors & coin users of the Staking ecosystem like me? And briefly discuss more about your Mat staking..

  4. Partnership is always an important factor for every project . So who is your partner? What are the benefits you get from those relationships?

  5. In the second part of your game that will take place in the future where humans cross space and time will build their own “Virtual Metaverse Empires”.My question is,Can you please elaborate more on this for a better understanding?Does it mean I will have to build a Virtual Metaverse from the scratch,because I know building of such requires countless new technologies, protocols and discoveries to work on.So can you give us a guide or process on how players can build their own Virtual Metaverse Empire? Thanks

  6. Your platform does not require players to spend any money to start playing your game,it is only when players need to purchase an item or upgrade their VIP levels.They can only earn money when they stake $MAT token,invite others to the game etc.My question is,Can you tell us the allocated amount of $MAT token players need to stake before they can earn?In terms of inviting others to the game,how can players possibly do?And what is the % given to those who invite others to the game?You have also allocated 15% for Play to Earn,can you explain more on this,how will this be shared among gamers?

  7. See many people saying that NFT is the next ‘Trend’. I also see some use cases of NFT in the crypto space.
    What do you think about the growth of NFT in the crypto space and the real world? Will your project roll out any NFTs in the future ?

  8. What plans do you have to grow rapidly in terms of users, global market and partners? What are your strategies in building a big, reliable and strong community?

  9. Can you please enlighten us with atleast 2-3 outstanding features of your project that keeps it ahead of other projects in long run ?

  10. You have allocated a portion of 15% from your token supply for “play to earn” rewards. Further, you have mentioned about a “Play2Earn” model. Surprisingly, you have not indicated that players should win to earn. Does this mean that they can earn rewards just by playing? Due to this model, some people may use your platform just as a reward generator by playing games to grab rewards. It will be unafair to real players. Therefore, do you have a proper mechanism to calculate rewards? How do you identify and prevent activities of gaming bots? What made you to choose this “play to earn” model instead of a “win to earn” model?

  11. It caught my attention that players can increase the opportunity to make more profits by purchasing NFT generals or game items. How does this work? Can we buy these items from the marketplace anytime? Should we hold $MAT to buy them? After purchasing the items, what should we do to increase our profits? I noticed that you offer seperate guiding videos for each game. However, I could not find this type of details in those videos. In addition to purchasing these NFT generals and game items, are there any methods to increase our profits? Can we earn more rewards by playing your games whole day? Do you consider quantity or quality or both of our participation?

  12. Currently, there are many projects that offer their own games. Further, they offer rewards with their own token. Almost all of them have staking opportunities and a marketplace to sell gaming items too. Then why should we choose a fresh project as My Master War? What are your unique features in terms of gaming experience and financial benefits? When designing the project, what made you to choose this theme instead of thinking about a whole new concept? Did you notice any drawbacks of existing gaming platforms? Further, have you paid attention to draw non-gamers to your platform? If yes, please explain the advantages of joining your project for a non-gamer.

  13. Greetings to MyMasterWar team! Your roadmap uncludes MAT listings on PancakeSwap and TOP-10 centralized exchanges in Q4 2021. However, the biggest expectancy with your followers is the prepale that was planned for the beginning of October. Could you provide more details on that including the dates and the conditions to take part in? Thank you!

  14. Hello MyMasterWar team! It os not a secret that in Role-playing games based on NFT, the resale of upgraded heroes is an important piece of cake for players. Please explain in a nutshell how the initial heroes are generated? Are the basic skills applied randomly or can be customized? Is it possible to get a hero higher than the entry level? Thank you!

  15. Most of the current projects yare linked to the blockchain and the NFTs, what is your opinion about this dynamic combination with such a wide scope, the NFTs will be present in your platform, what will be their functions, uses and level of importance in the platform , is it among your plans to incorporate other blockchains?

  16. What do players need to participate in the game, some token, general or original NFT? How can they acquire power or the basic elements of the game, how Maymasterwar plans to become the leader of cryptographic technological games, which he considers to be the most characteristic feature. powerful to make an impact in this dynamic and competitive market?

  17. Mymasterwar does not require players to spend money to start playing, but once the game has started, does it require investment? In what stage should it be invested and how much is this first investment? What is a role-playing strategy game? What are the differences that distinguish Maymasterwar from other traditional role-playing games? How many games or scenarios make up its platform?

  18. Do you have a mechanism to burn tokens in the game so that players can focus on the game rather than focusing on plowing tokens to exchange money?

  19. who can play #MyMasterWar and are there certain requirements or qualifications to play it? for beginners who want to try playing #MyMasterWar is there a step by step or tutorial to play it?

  20. we know there are many projects out there that if they make an airdrop event and after everything is distributed the price of their coins will go down, my question is how do you handle it if one day #MyMasterWar make an airdrop event?

  21. in the world of crypto, fud is something that is not liked by all developers my question is how do you overcome this fud and convince your community about the project you have? if the fud has occurred how do you keep the price of the coin stable?

  22. I noticed that there is no Telegram Spanish Community for your project. Latin America is without a doubt the biggest crypto play-to-earn market, so this made me curious. Don’t you have plans for marketing there? Do you have any ambassadors plans we can apply to? What would the requirements be? How can we help your platform grow?

  23. Many play-to-earn games are popular right now. So, my questions would be, what differentiates you from them, and what makes you better? Also, we’ve seen the most hyped NFTs in play-to-earn games decrease in value over time, how do you ensure that My Master War will be a sustainable platform, that will not lose value in the long term?

  24. MyMasterWar is a gaming ecosystem with the difference that blockchain technology is applied to the game along with the Profit Sharing and FREE Play model. Looks like MyMasterWar is only for gamers? What about non-gamer users? Can they easily reach your game play? Also, has MyMasterWar set out any strategy to reach a large number of players and make them part of its ecosystem? Do you have the technical and artistic resources to deliver quality games that make you the center of attention for this audience?

  25. MyMasterWar is a gaming ecosystem with the difference that blockchain technology is applied to the game along with the Profit Sharing and Free Play model. There are many current NFT and Metaverse projects. The market is fiercely competitive and users have more choices when it comes to joining any platform. What makes MyMasterWar believe that it will achieve its mission of becoming the future of entertainment? And most importantly: At MyMasterWar what kind of NFTs can users mint, and what kind of NFTs can MyMasterWar be equipped with with which generators will allow easy NFT minting? How easy would it be for the average user to do this without worrying about the encryption techniques and complexity of the NFT?

  26. MyMasterWar is a gaming ecosystem with the difference that blockchain technology is applied to the game along with the Profit Sharing and Free Play model, where users can buy and sell NFT assets. So what are the outstanding features of MyMasterWar technology and products that you believe will bring great success? What is your strategy to attract new players and investors to your platform and get them interested in playing the games, not just in buying/selling the tokens? Now that NFT and GameFi are becoming super trendy, does MyMasterWar have some barriers to enter this market? Following the success of Anxie Infinity, My Defi Pet, what factors do you think will make MyMasterWar the next Pay2Earn Gem?

  27. $MAT will have a total supply of 100 Million tokens of which 15% will be allocated to Treasury, and another 15% allocated to “Play to earn” with other ecosystem allocations taking up the remaining 70%. As these are vital for the economic and operational overlays of MyMasterWar, kindly let us know how these allocations will be utilised, what will be the function of your Treasury and asides this initial allocation, what are it’s seconadary funding sources, and talking on your Play to Earn allocation, do you think this will be sufficient to cover all gaming activities? Finally, since $MAT is key to all activities on your platform, can you provide us with it’s overall utilities?

  28. MyMasterWar has outlined some critical gaming integrations and platform development for Q3 & Q4 2021. Key to this; is the ability to mint NFT tokens, allowing players to breed new generals, an NFT Marketplace integration and the $MAT staking pools. Can you extensively talk on these features as outlined, what are the current stages of their development and how would they all individually function, how easily will players breed new generals and mint NFTs, and talking about your Marketplace, what premium features will players enjoy while transacting, and what sort of products and in-gaming items will be available in your Marketplace?

  29. I was looking that MyMasterWar is similar to existing traditional games. my question is: what is the difference to other games, how is blockchain technology applied in this game? What difference does the play-to-win model make and the MyMasterWar profit-sharing model that is different from traditional games? can players stop earning while enjoying the game? What are the features and functions of My Master War? How can players design their strategy within the game? You can give us more details on how to create strategies to get the best out of the game, Thank you

  30. There are many ways you can earn on MYMASTERWAR? These include; Holding MAT token, Referral system, Participating in games (such as play map adventures, joining battle area, world boss, nation war, etc), Buying and selling items. As a game lover, I’m much more interested in participating in games on MYMASTERWAR. I would like to know which platform is great for playing these games? Mobile or Web? Is playing of these games available on both mobile and web? Also, is there limit to the amount of MAT token a user is to hold to earn??

  31. Most NFT game projects request some certain token from players before they can play game which the fee will actually test their seriousness and commitment for the game. Now that MyMasterWar does not require players to spend any money to start playing game there will be alot of unwanted traffic in your project,How will you ensure only committed players in the game? Will there be a short video tutorial for newbies? There will be two sections of MyMasterWar games, Can you tell us when the two sets of MyMasterWar games will take place?

  32. I think MyMasterWar project is one of the project that gives players more freedom and choice in the game with the likes of choosen their own scenario, build armies, devise strategies and fight battles. I want to ask, apart from players earning through staking MAT token what other ways they can be incentivized in this game?is there any profit for referring people to play game? And What is the latest update about building your NFT marketplace?

  33. I am impressed by the My Master War game concept which is illustrated the first set of My Master War games will take place in the middle ages & the second part of the game will take place in a future where humans cross space and time building their own Virtual Metaverse Empires. Can you explain this model furtherly, For example will you integrate a 3D model version in second part of the game? Who are the roling characters & elements of the MyMasterWar game in both parts? Will there be another part called Past Age in the game on future So that players may play the game in their desired time?

  34. As the MyMasterWar game rules, in order to become a Lion-Heart & unrivaled hero, user should pass the hundreds of training & all the other challenges such as heaven challenges, Life-death missions etc.. Do you have a video tutorials that show how to pass the all the challenges & become a lion heart hero? What kind of unique abilities does the Lion-heart hero have in the MyMasterWar game? Will you change the rules so that anyone can become a Lion-Heart hero by Spending $MAT tokens in future?

  35. You stated something very important about the Heroes in your website, that in order to become a lion-heart and unrivaled hero, someone must go through training and all the heaven challenge, someone must also  pass  through life-and-death missions to training all the ability. If all these must happen before becoming heroes, how many heaven challenges is there for such? What is the total missions to pass through? You also said Heroes of the world will be scattered everywhere, but only the tavern is the place where talented heroes gather to talk all stories about heaven and earth, what is so special in tavern? How do you distinguish talented heroes from normal heroes? How many rank is there in Heroes since there is a category of talented heroes?

  36. Talking on $MAT tokenomics, $MAT token was built as a BEP20 token model with lot of utilities. However, when looking on Token allocation you have already allocated 20% of total supply for team. Why is that? Will this lead to create a FUD situation in user’s mind? Even though $MAT was built on binance smart chain, you didn’t focus on a burning mechanism or Buyback system. How will you control the inflation rate & sudden fluctuations without a proper burning theory? How about the transaction fees of $MAT token? Should user pay in both buying & selling the $MAT tokens? And I saw in your whitepaper, you have followed a vesting schedule in order to release the $MAT tokens. Could you explain about the vesting schedule in more details?

  37. With Mymaster war platform,players can earn by inviting others to play the game and players can play the game and win challenges. Firstly,can you explain the mechanics of inviting friends in your platform? How we can earn by inviting friends with in your platform?What is the reward we can get through inviting and what is the reward for new player or new gamers in Mymaster war? Lastly,what kind of challenges we have to win to earn profit in your platform?Does this game needs money to play or it is free to play to earn? Can you explain the structure and system of the challenges that Mymaster war is offering to players? Is there a ranking system of those challenges? Thank you

  38. As I know, Icetea Labs came forward to incubate the My master war project. So how is the current progress of My master war project so far after the incubation process by Icetea Labs? Which kind of Services do the Icetea Labs provide to enhance the development of My master war project? In return, will you give a token allocation to the Icetea Labs? Another interesting thing I could see that Icetea Labs are happy to be an advisor of My master war project. Is it true? However, will the Icetea Lab dedicate for the rapid growth of the My master war project? Please tell us how will the both of projects be reach the maximum stage via this kind of collaboration?

  39. Seems to be, My master war deployed a modern version of Play to Earn model since it’s real term Free Play to Earn. I could understand that you give a opportunity to the My master war community to play & earn without a investment. How is this process going to be worked as practically in your Project? How much can I recieve MAT tokens for my Playings? Conversely, What will you get on behalf of providing the Free Play to Earn model within My master war ecosystem?

  40. Within fourth quarter of 2021, MAT token will be listed on more than 10 exchanges including the Pancakeswap according to My master war roadmap. Did you already have a friendly talk with the exchanges? Can we know the names of the exchanges that you are going to list MAT tokens? Presently, Binance listing is a huge trend since the token price will pump due to the rumours & rally. Is the binance exchange also in your exchange list?

  41. This is an gaming ecosystem which you will be expecting alot of traffic and you plan to complete coding the game in the Q3 2021, have you ever for once test the code for  likely bug with any service/company before? In the whole Q1 and Q2 2021 of your road map, you planned to connect with advisors and prepare for offical, for that long period of time, how many advisors have you been able to connect with? And when is the commencement of minting general NFT tokens and how can we mint?

  42. MyMasterWar gaming ecosystem created a token called MAT token for a lot of pruposes like participating in transactions, upgrading champions, and equipment in the game. How can we use it In-game language option? Is there a way we can earn it by participating in Map Adventures and Battle Area?

  43. I noticed that most of your team is named Nguyen. As I understand it, is this a family business for you? And judging by the fact that instead of photographs of team members, there are painted portraits on your site, is your team anonymous? Or do the portraits correspond to the real appearance? Who is the author of these wonderful portraits? Please introduce us to your team and tell us about it.

  44. MyMasterWar, my question is: I want to invite friends to join the game, what benefit do I receive for recommending the game and inviting friends? What percentage of profit is received when recommending? What is the requirement that the referral has to meet, in order to receive rewards for inviting it? How can I earn MAT tokens in the game, is it a linear game or can you make a different story? How many battle modes are there in the game? like all games I can buy and sell. There are other functions within the game if I want to level up or gain experience to have more skill it is necessary to buy skill packs or how it would be in MyMasterWar. I would like to know these game functions to start playing it, I would also like you to explain how useful the MAT token is in the game, how it works, you can tell us how to make the best use of the token within the game, in order to get the best out of it . Thank you

  45. Where can I play MyMasterWar, in what systems can I get it, can I play it on mobile phones and on the PC? There are versions for Android and IOS, what does my PC need to be able to play it? can it be played in 32bit as in 64bit? tell us a little what are the main features of the game and how do they work? Is the MyMasterWar game completely finished, or will we see more advances in the game in 2022? can give us more details of the game’s features. Thanks

  46. While developing this project with the team, what MISSION did Henry and team set for themselves as one of the pioneers in the field of NFTs games in Vietnam? From the aforementioned Mission, would you like to share more about the CORE VALUES that MY MASTER WAR is aiming for in the future?

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