AMA Satoshi Club x Gamestarter, July 29th

We are pleased to announce our next AMA on July 29th 2021 at 01:00 PM UTC Time: Satoshi Club x Gamestarter

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Gamestarter Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Gamestarter Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about Gamestarter

For more details:
Gamestarter Website – gamestarter.co
Gamestarter Telegram – @gamestarter_co
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

77 thoughts on “AMA Satoshi Club x Gamestarter, July 29th

  1. Currently, how does your project fit in with the great boom of blockchain ecosystems? And how are they different from other emerging projects?

  2. As a new project, which is not known to many in the crypto space, in order for your project to be global, a good marketing and promotional campaign must be carried out. How can we be sure it will exceed our expected marketing deadline?

  3. As a blockchain based crowdfunding platform, you will help game creators to fundraise by pre-selling unique in-game assets in form of NFTs. Unlike token-based presale, this type of NFT-based presale is unique but may not be suitable for projects who lacks the technicalities to mint and quantify in-game asset. What does new projects needs to get onboarded onto Gamestarter and how are they screened for legitimacy? How will you help these projects with the technical aspect of NFT Generation Event which may not be as easy as TGE? Also, how do you quantify game assets and divide them proportionately to have appropriate pre-sale price in order to ensure that projects will receive sufficient funding after you might have sold these NFTs asset?

  4. Are game items a proven fit for NFT technology? Do they have the greatest potential to become performance-generating assets of all types of NFTs? Gamestarter allows independent games to raise funds by selling digital game items such as liquid NFTs. ?

  5. You have indicated that the risk is low on your platform compared to Equity Crowdfunding and Product Crowdfunding. Was this comparison done by a third party? If it was done by GAMESTARTER, how do you prove it? By the way, please explain the measures you have applied to lower the risk. Are there security experts in your team? It was said that the risk is “low”. Does this mean that GAMESTARTER is not 100% risk free? Do you have partnerships with any insurance partners to cover the possible losses of the users if a critical situation occurs?

  6. Your native token, #GAME can be used on your marketplace to get fee discounts. This is a common feature in every NFT marketplace. In other words, every project offers fee discounts when users pay fees with their native tokens on their NFT marketplaces. In this situation, why should we buy #GAME? We can buy any native token and get NFTs with discounts on their marketplace. Is your NFT marketplace better? Please explain us the benefits of choosing your marketplace over other platforms and the discount rates you offer when paying fees with #GAME.

  7. You closed your private round in June after you raised over $2 million in a fundraise that was let by DAO Maker. How many tokens were sold and how has this been able to help the development of your project so far? In addition to this, you announced that you will launch on August 2nd through a public sale that will be done using DAO Maker Strong Holders Offering (SHO). Usually, DAO SHO requires presale participants to lock a minimum 500 $DAO (about $950) in order to stand a chance to win public sale allocation spot. This looks like a “strong” requirement. Why did you prefer to launch on DAO Maker or was this decision influenced by the fact that DAO Maker contributed a large chunk and led your private round? How will you ensure your tokens will be fairly sold to various categories of investors?

  8. One method of earning #GAME is by writing reviews. A review should be a genuine idea about a project. If GAMESTARTER offers payments for reviews, users may write reviews to grab that funds, not to express their genuine ideas. Didn’t you think about that? To receive better rewards, users may hide the negative side and write only about positive aspects. As a result, we won’t be able to judge GAMESTARTER based on the reviews. Do you think this is fine? Why did you decide to offer payments for reviews?

  9. I for one loves game,and going through your article I am just loving your project.Can you please tell us especially those who are game lovers,How can one create his or her game on Gamestarter?What amount of NFT do I need for developing a game and what will it cost me to develop one or is it free?

  10. At first glance, Gamestarter appears to be competing against other, much more established counterparts. Fundraising platforms in general and creative project platforms in particular are nothing new. Gamestarter does not share the same market with other well-known platforms, but is establishing its own community. What do you think is the market against whom Gamestarter competes? What is Gamestarter doing to be the best in its business?

  11. This type of classic financing established by Kickstarter, of games prevents players from making a profit on their initial investment. Gamestarter aims to change that. What is Gamestarter’s business model?

  12. What’s interesting about Gamestarter is that it has two different investigation mechanisms for applicants’ games: Open and Prime. Can you explain these two investigation mechanisms of Gamestarter Open and Prime?

  13. Gamestarter is powered by ETH based GAME Coin token. But in your whitepaper, one of the problems you said Gamestarter is targeted to solve is expensive gas fees. Why did you prefer to launch on the Ethereum blockchain and what solutions will you be providing for this? And as a crowdfunding game platform, your $GAME token which is an ERC20 token is needed for listing projects as well as to qualify for platform earnings. Does it mean that your platform will only will only be crowdfunding for Ethereum based game projects? Since many game projects are now launching on BSC, is it not possible for projects on other chains to perform public sales on Gamestarter? Will you be able to mint public sale in-game NFT asset for other chains when you are based on Ethereum?

  14. One of the biggest competitors of GamerStarter is surely KickStarter. What are your plans to compete with this existing organization? Can you manage to offer better than what KickStarter offer so you get people to your project? Many gamers are already trusting a lot to KickStarter. What will be your moves to gain this trust as well for GameStarter?

  15. When I check the comparisons of GameStarter and others in your website, I see you marked the Equity Crowdfunding and Production Crowdfunding as high risk while GameStarter have low risk. Can you please explain what kind of a risk is this and how GameStarter have less risk than the others?

  16. While I was looking at the Medium account of GameStarter, I realized you have partnerships with some of the other project I follow; Dinox and Faraland. Can you please explain why did you choose these project to work together and how will these project contribute to the growth of GameStarter?

  17. Currently there are many technological options on the market, from the most sophisticated games to instant messaging, a variety of social networks, etc., that GameStarter offers to this wide increasingly demanding market, what novelty and attraction they bring, tell us about their innovative approach to combine NFT’s pre-sale concept with independent crowdfunding games?

  18. What is the new standard for financing independent games, what are its benefits for users and what for GameStarter, until now crypto has been very jealous with its philosophy, products and services that motivated them to implement payments through methods. traditional, as you estimate the response of users, is there any risk or generates or additional fees the process of exchanging traditional coins to GAME Coins?

  19. What is the essence of GameStarter, which is what it intends to achieve in cryptography through video games and NFT, they consider that this fusion of the current and the traditional both at a technological and financial level is convenient to implement it, as they would consider the migration of the traditional financial community to crypto through GameStarter, for me it would be a success for your project, what do you think?

  20. Gamestarter lets indie games fundraise by selling digital game items as liquid NFTs. You provide this opportunity to games, which do $ 250M + equity crowdfunding every year. I wondered why Gamestarter decided to prefer indie games, how and where do you get statistics on crowdfunding of these games and why was this amount determined ($ 250M)? And how can they connect to Gamestarter to sell their digital game items?

  21. Gamestarter mainly supports the fundraising of indie games. Which is interesting since there are many platforms that offer liquid NFTs but none have a particular interest in indie games. Can you tell us why you have focused so much on providing liquidity and funding resources to these types of games? Who are the main players in this type of game and what are the current market conditions that makes it so interesting?

  22. There is a comparison of GameStarter versus launchpads and kickstarter for games that stands for GameStarter as accessible almost everywhere, can you tell us how do you beat the countries restrictions and limitations to make your products accessible for more people?

  23. Currently you hope to fundraise through a Strong Holder Offering (SHO) on 02nd to 04th August on DAO Maker after a massive success private sale. Can you give us a sneak peek about upcoming SHO on DAO Maker? Please tell us about the sale price and vesting terms for Game-Starter SEED SHO sale? Can we have a chance to still partake to this SHO as newbies to the Game-Starter ecosystem? which privileges do you promise to users those who invest in SHO? Will there be more give aways like Early Bird giveaway? And finally I want ask why did you choose DAO Maker for democratize fundraising while more platforms available in the market?

  24. $GAME tokens have been built on Ethereum blockchain as ERC20 token. We all know Ethereum has highest gas fee in crypto space currently. So why did you focus On Ethereum over the BSC which has low fees? Etherum Improvement Proposal 1559(EIP1559) is on the way to the Ethereum blockchain. May be you have to renew your smart contracts on Ethereum blockchain after EIP1559. How will you face this Fork in future? Will you add cross chain interoperability features in future to gain more comprehensive adoption from other blockchain communities?

  25. You have mentioned, Game-Starter is a game changer through whole crypto ecosystem in a article. Which Concise reasons do you have to prove it? And also you said Game-Starter team comes from a game development background. Can you tell us where were you engaging on developing games before the Game-Starter?

  26. Nowadays there are many projects that mix games and NFT, I know very well that currently NFTs are a boom and this is due to the great opportunities they offer, but with so many similar projects, how Gamestarter will stand out from the rest, what are the most outstanding features of the NFTs that will be part of your platform, what unique utilities do you offer, how will they help to make each NFT valuable and also tell us about the liquidity that this product will have?

  27. I read that the NFT market is driven by Gamestarter’s “GAME” currency, does this mean that every transaction must be done through this token, could you tell us a little bit about the economy that moves around the NFTs and the GAME token, also inform us about, what other utilities and benefits would offer to be a GAME holder, in which markets can we do transactions with this token, how many ways can we generate more of these, what characteristics make it a profitable token and with a good liquidity?

  28. I could read that they will have a lot of Premium content and services in their products, but could you tell us what they mean? Is it just some particular benefits that not everyone will have in games? If so, how can we access these premium packages?

  29. You say Gamestarter “is going to change the way NFTs are used in the gaming industry”, but could you really explain a little about how NFT tokens actually work in current NFT games, their benefits and their disadvantages? And also, what will be the changes that Gamestarter will make?

  30. I understand that Gamestarter will take part in developing NFT games, but really what features will these games have? Will they be of a specific theme? And also, users can contribute ideas or even if it is possible to develop games with the technology of their platform?

  31. Do you really have an estimate of how much the annual market will be that the games developed by Gamestarter will count? could they really considerably exceed the 250 million crowdfunding capital? Or will this depend on many factors that do not depend on you?

  32. I read that Gamestarter will have games that will be both produced and accelerated by you, but could you really tell us which popular games have been accelerated by your platform? And how has this “acceleration” benefited your development?

  33. I could see in the comparative table of crowdfunding and Gamestarter, you will have much lower risks and much better liquidity, but really, how will you have less risk than the rest? What guarantee will we have that it will not end up being more risky than that of the other crowdfunding companies?

  34. You mention that “non-tokenized games are a billion dollar market”, but really if they migrate to the blockchain implementing their tokens, couldn’t they be of much more value? Or really tokenized games have not yet achieved the attraction that surpasses non-tokenized games?

  35. You point out that in Gamestarter you can get “100 times better that capital crowdfunding “, since the crowdfunding of illiquid stocks often offers 0x returns, but how can having 0x returns really limit so much in crowdfunding? Will it be that if you do not have 0x returns, you will always have much better benefits?

  36. many projects promote their NFTs through series, to make them more attractive to users, in the case of Gamestarter, what makes your NFTs attractive, how do you drive their adoption, i.e. what strategies are you using to make users want to get them and also could you tell us, if there is a way that any of your NFTs can become more valuable NFTs over time?

  37. In your roadmap you mention that you will be incorporating the Gamestarter API – for direct integration of the GAME Coin economy into the game (Unity 3D and unreal engine plugins). Could you explain a bit more about this incorporation, how it will benefit the Gamestarter economy system, what you are looking to improve with this and of course, how it will benefit the users?

  38. I read that to make coin deposits from the exchange we can transfer the coins at any time to the Gamestarter account, where we will see the balance and the NTF we have and that to make withdrawals of GAME Coins or NTF, we will have to provide the ETH wallet and pass the KYC, but today there are many users who wish to remain anonymous to protect not only their privacy, but also to avoid problems, so how do you ensure that all information that can be provided on your platform is private and will not be used inappropriately?

  39. As stated, Gamestarter will offer digital creators the opportunity to build a direct relationship with their buyers. Consequently, the community will also be rewarded from Gamestarter’s referral programs; one rewards for bringing new users to the platform, the other pays an individual for promoting NFTs sold on the marketplace. With such rewards, how much GAME Coin tokens would a user be entitled to for every successful referral made, is there a limit to the number of referrals one can make, how can an individual effectively promote items on your marketplace, and how does Gamestarter help digital content providers build and maintain that direct relationship with buyers?

  40. From a careful study of your technical summary; precisely the official Gamestarter roadmap, Q3-Q4 2022 has been earmarked for: launch of the Gamestarter mobile apps (android & iOS), API integration for mobile games, and the introduction of additional NFT genres of music, videos, and movies. With a rapidly evolving and fast moving industry such as yours, why would Gamestarter wait almost a year from now to launch these all important products and mobile integrations, how will Gamestarter properly unboard these new genre of content providers (musical, videos, movies) to it’s platform, and how will it look to harness and dominate the indie game Crowdfunding industry?

  41. It says in your whitepaper that to make deposits of exchange coins you can transfer the coins at any time from your GameStarter account, however they do not specify what type of wallet will be compatible with the platform? Can they link directly to an exchange?

  42. Lately there are many obstacles to access gaming platforms since it is required to make huge investments to start using their products in addition to rigorous user verification processes. Can you tell us what the KYC that will be required on your platform will consist of and how accessible will it be for users to make their first investment?

  43. Gamestarter is a platform powered by ETH based GAME coin token. So this brings us to the main problem of similar platforms and that is that many times the cost of gas for transactions and buying / selling of items are sometimes higher than the same item, which can be ridiculous. Can you tell us how GameStarter will do to scale the project and reduce the impact of the cost of gas?

  44. One of the functions of your platform is “Liquid trading”. From what I understood it is a game-specific NFT market but what is it that makes it “liquid”? Also, how do you incorporate NFTs into the trading system that it offers? How is it different from traditional trading?

  45. There are fundraising platform like Kickstarter & Indiegogo, they are very old & they have raised a lot of fund,
    What is the main drawback of these traditional platforms?
    How is Gamestarter solving these ?

  46. What was the motive to introduce a Mars- Centered ecosytem “MARS4”,
    How can users enjoy the benefits on this land?

  47. Recently, Game starter partnered with Sovi finance,
    How will this collaboration help both project to grow further?

  48. As Project’s Seed SHO will take place on Daomaker Platform, What was the reason to choose Daomaker platform?
    How excited are you guys for the upcoming SHO?

  49. How does Gamestarter decide that which project is to be seleted?
    Any minimum requirement for games to qualify to be enlisted?

  50. Your platform’s primary goal is to connect game developers with funding sources. Can you now tell us how these game developers will submit their proposal game and what Game Starter criteria will be used to choose indie games to assist? And what advantages do they stand to gain? Just so anyone interested in submitting a game knows what kind of games you prefer.

  51. Can you tell us some of your investment partners and what value they bring to the Gamestarter platform?

  52. many new projects in the crypto space trade Tokens for a long time while their main products are still not in the build stage and have not been released and users are waiting a very long time to be able to take advantage of the products. My question is, would you do the same? tell us when your platform and product will be released ?

  53. I want to know which games will feature their unique NFT items on Gamestarter in the near future?

  54. How easy is it to make my own game using Gamestarter? Do I have to have a large amount of NFT to start building? Is there a fee for using the platform?

  55. What strategies will you employ to bring non-crypto natives into your ecosystem? How do you strike a balance between developing technology and also increasing the value of your token?

  56. Could you tell me a little more about the team and their backgrounds? Many initiatives have been launched with novice team members, and some of them have failed owing to easily avoidable blunders?

  57. Just of recent you gave an alert for giveaway, where you planned to give away 5 unique land plots on @mars4_me! Each plot is worth approx $100 now and is expected to go up drastically in the near future. Can you give us more details about how we can participate, will it be in form of NFT? And can anyone join it or it is only meant for some certain ones?

  58. Gamestarter provides a marketplace to trade digital assets from successfully launched games. What is the status of compatible privacy frameworks integrated into the binance smart chain since you operate on transparent network. Do we have full control over Gamestarter once your Decentralized autonomous organization (DAO) goes on live.

  59. Considering that Gamestarter offers to change the way NFTs are used in the gaming industry, what additional innovations and benefits does it offer to users who use the Game token?

  60. Gamestarter exist for the sake of game market system that is pretty unfair where the indie developers are not well treated and this project came up with a solution by providing indie game developers with a new option to fund their ideas – by pre-selling their in-game assets in the form of NFTs. How do you want to bring a tested model of funding to the creative industry? And concerning the fund raising, how will you provide creatives with the solution to find the funds and ensure the successful execution of their idea?

  61. You brought this plaform built on ETH network into a simplicity form by helping game developers to match with the players and collectors and also make the charges affordable for all trading and exchanging of NTF inside Gamestarter platform to be 0.1%. What are the business strategies that has been put in place to lower this fee because we know how expensive the gas fee of  ERC-20 token is? And can you briefly explain to us how beneficial your four main pillars of your user acquisition path is (Affiliate Programs, Influencer Marketing, Community Angels, and Reward Systems)

  62. We (NFT buyers) are clearly told that there is no limit on the supply and majority of purchased NFT’s are going to be worthless in the future. Can you give us details about how we can be a part of an in-game ecosystem that will dramatically improve the long-term value and yield of such assets?

  63. community is an important asset to any project. How are you going to educate us that the project you are offering is long term? and do you have the funds and a strong team to be able to develop this project in the future?

    Can you explain the overall tokenomics and liquidity locks about Gamestarter?

  64. Being a fundraising platform, what incentives are there for developers to choose Gamestarter over a more familiar platform such as Kickstarter for their projects? Especially for those who are unfamiliar with the crypto space.

  65. What are the benefits of a game creator developing his game on your platform compared to a kickstarter?

  66. How do you prove the existence of the new owner, who is the recipient, where the parties were traded in the donation process?

  67. What is promised as the most obvious difference from the many digital gaming platforms purchased with Fiat money?

  68. Hi, I’ve found this project very interesting since I first found out about it so thanks for the opportunity to ask some doubts and be part of the project. Here are my three questions:

    1. What will be the criteria for a game project to be eligible to be funded on your website?

    2. How do you see the future of play to earn games and how can it make an impact on Gamestarter?

    3. I think having a good community is crucial for a project to success, so, in terms of tokenomics, are there any attractive incentives for strong holders like deflationary strategies?

    Thanks a lot!

  69. How do we know that game developers who list NFT in-game items for pre-sale as early investment vehicle will actually deliver on their game? How exactly do you vest projects? What are the criteria game developers need to fulfill?

  70. How will you deal with potential competitors trying to do the same thing in the future with their own platform, ie how will you ensure that Gamestarter is the best crowdfunding platform for games if other projects use a similar concept in the future?

    Will there be a sort of insurance for investors that games using your platform for funding will actually be completed, and if so what might that look like?

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