AMA Satoshi Club x Block Brawlers, June 8th

We are pleased to announce our next AMA on June 8th, 2022 at 05:00 PM UTC Time: Satoshi Club x Block Brawlers

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Block Brawlers Telegram channel

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Block Brawlers Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about Block Brawlers

For more details:
Block Brawlers Website – blockbrawlers.com
Block Brawlers Telegram – @blockbrawlers
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

81 thoughts on “AMA Satoshi Club x Block Brawlers, June 8th

  1. How does project increase the token’s value, liquidity and utility ? So that it can lead to an increase in token prices ? What is your plan to make your project stable and provide the highest return for investors in the long term ?

  2. In the gameplay, i Iearnt that brawlers fight in teams of three and a player cannot enter the arena unless he gathers the full team. Can you explain how a fighter(brawler) can gather his team of fighters? I learnt BRAWLERS has unique stats and abilities, so what are the unique stats and abilities of a brawler? How can we identify a brawler with a particular ability/stats? What are the requirements to collect a brawler with a particular ability we may need to play the game? I also learnt that when my brawler win a fight, I stand a chance of earning BRAWL, GOlD and XP, what are the differences between BRAWL, GOLD and XP? What utilities do they serve in the game?

  3. Hello Block Brawlers team.
    Going trough your website, i learnt that There are six Brawler Packs available in the player community sale which is scheduled to start on May 25, 2022, although i noticed that there are there are 36,000 regular Brawlers, and 8,400 Legendary Brawlers available at the moment, can you please elaborate more on the Differences between the Available brawlers in your community? How does owning each of these Brawlers Benefits its owners? And what could be the Possible utilities of each of these Brawlers in your ecosystem?

  4. Hello Block Brawlers team.
    On your website, about your community sale, it was stated that Brawlers are released in waves. The first wave is 10% of the total supply. And that You can buy one copy of each of the six Brawler Packs, but users can’t buy any one pack more than once. Well, first of all, can you please elaborate more on the 6 available packs? And i would also like to know why you placed emphasis on users buying only a Copy of each Six Brawler packs, why cant we just buy all six packs? Can you please give reasons on why you decided to only distribute and release the Brawlers in Waves? And why did you decided to only release only 10% in the First Wave?
    Thank you

  5. Block Brawlers entire gameplay model is broken into three sequence of activities : Collect, Battle and Earn. Can you explain each game steps and what activities are involved in them? How do players collect Brawlers and arrange them to become a strong team and how is the Arena battle done? Also, you said that the Arena is a magical place that ensure Fairplay by sensing imbalance between parties that are fighting. Can you explain how the Arena magic works and how it ensure that battles are fair between players? In addition, Why do you encourage that players can create multi-accounts to play the game? How does this benefit the game and how will you guide against game manipulations by players?

  6. It is said that Block Brawlers is powered by Skale and Game Credits. Can you explain the extent of partnership collaboration and protocol integration that Block Brawlers is establishing with these platforms? What role do they play in ensuring that Block Brawlers can operate smoothly and deliver a unique game that can provide profitability as well as premium satisfaction to crypto game lovers? Apart from these two already mentioned names, which other partnerships do you plan to establish in order to provide additional utilities that can help to boost acceptability and value of your project?

  7. About your Brawlers character and Attributes, i read that Each brawler has four attributes, which are Strength, Magic, Dexterity, and Health. you also stated that Abilities are gained by leveling up and can give advantages in Battle. However, i noticed that in other to join or enter the Brawler Arena, users have to pay upto 100 Brawl before being able to join the Arena. Can you tell us the Advantages of Joining the Arena? Since it was also stated that users can also make purchase of Levels in your game, can you kindly state the Amount required to the purchase of each levels in your game?

  8. You have a very good Story line with an obviously amazing Character designs, but as we all know, most of the P2E games out there all have a very High Entery Barrier, however i would like to know How You ensure that there is a low-cost of entry for all new players in your game. Also in terms of Game play, how easily accessible is the game game play? Is the mode of earning in your game totally dependent on Skill or it depends on how Users are able to purchase upgrades in the game? Do you by any chance have a free to play model for users? Or beginners in your game?

  9. There is a belief that developers might concentrate more on the game’s economic model than the aspects that makes it fun. They could make it much harder to unlock an item in the game, making it an exhausting experience for players and taking the fun out of earning that item., Therefore, i would like to know how you game’s earning mechanisms is designed, how affordable can it be to play your game without Paying much money for Leveling up characters or getting access to Most of the Modes in the game’s structure?

  10. You have a bridge called the BRAWL CHAIN BRIDGE. Unlike other bridges which facilitate cross chain movement of tokens from one blockchain to another, BRAWL CHAIN BRIDGE will perform different function. You said that whenever Brawlers and BRAWL are bought, they are automatically transferred to the Brawl Chain Bridge so that users can start playing Block Brawlers immediately. Can you explain more on the functions of this bridge and how bought tokens are automatically transfered to it? Why is this bridge necessary since your project is built on SKALE, which is an Ethereum side-chain that ensures cheaper and faster transactions? And since bridges such as Axie Ronin bridge, have been target of exploits in recent times, how secure is your game bridge and how does it ensure smoother game experience?

  11. Looking at the game’s over view, it was mentioned that a user can acquire, train and trade their unique champions in the One-of-a-Kind play to earn game. In addition to this, choosing the right Brawlers and strategy in battle are key to victory. Clearly highlight the resources and funding needed to acquire train and trade these champions. What factors should a user consider before embarking on Quests to further maximize their winning possibilities? In some P2E games, I see that there are most attimes no clear differences in the characters or other in game entities and as such the game may seem boring: In Block Brawlers, is it possible that two brawlers are exactly the same or do you leverage a leveling and Brawler creation algorithm that ensure no two Brawler or battles are ever the same? Give details on Brawlers rarities.

  12. On your website, I read that Block Brawlers features an online marketplace. Clearly point out the unique features of your in game marketplace that makes it better than other P2E in-game marketplaces. What are the rules that governs transactions in the marketplace to ensure that all initiated transactions goes of in a trustless and decentralised manner as per one of the principles of blockchain? Will the marketplace employ a Peer 2 Peer structure? What sort of transactions can be initiated on the Marketplace? What currency will be used on the Marketplace? What is the fee structure of the Marketplace?

  13. The five clans of Fungibalia are the Air Clan, Earth Clan, Fire Clan, Water Clan, and Doom Clan. In addition, Brawlers perform better in the Arena when they’re teamed up with Brawlers from their own clan. What does the term “Fungilibia” mean? Give a very brief description of each of the above mentioned Clans. How will I identify a Brawler that belongs to each Clan? What is peculiar about the Brawlers in each clan? Is it possible that a Brawler owns attributes of more that a single clan; give a briefing on their basic characteristics? In Arenas, what is the maximum number of Brawlers in each Team?

  14. I noted that Block Brawlers features a leaderboard system and as such, top 20 leaderboard addresses earn $BRAWL every week. Describe the structure of the leaderboard system. How is the ranking done? How will you ensure that the ranking process of the leaderboard system will be free, transparent and fair as I have observed that there are some forms of cheating in some similar platforms that features a leaderboard system. Give details on the rewards; how many $BRAWLS are leaderboard members entitled to each? Are there additional benefits of being part of the top 20?

  15. I read you have a brawler chain bridge where you said whenever Brawler and BRAWL are bought, they are automatically transferred to the Brawler chain bridge so that users can start playing the game. Compare to other blockchain’s bridge how does the Brawler chain bridge works? Can you expantiate on the functions of the brawler’s bridge? As the usual blockchain bridge transfer tokens/data from one chain to another, how does the block brawler chain bridge works in transferring token automatically? Aside transferring bought BRAWl tokens to this bridge what other functions does the BRAWL chain bridge perform?

  16. I saw a statement which is; “The number of fighters is closely linked to the number of BRAWL tokens that will also be available for purchase”. I don’t quite understand the meaning of the statement. What does it mean? How is linking of fighters and number of BRAWL tokens available for purchase beneficial to the platform and the users as well? Give details on this. Thanks

  17. Hello Block Brawlers’ Team!

    Let’s talk about NFTs because NFTs are the central focus of recent P2E games and most P2E games ties various in-game items and entities with NFTs. Firstly, What is the heart of your NFTs? On the first phase of your roadmap, I noted that Block Brawlers’ launched it NFTs last month being May. At first, I thought that these NFTs will be utilized in the game but on the Phase 3 of your roadmap, you plan on launching the actual in-game NFTs. Does this mean that the already launched NFTs have no in-game utilities? On what utilities are the already launched NFTs based? What benefits awaits holders of these NFTs? Give us a sneak peek of what the upcoming in-game NFTs will be used for. What is the price range of these NFTs?

  18. Hello Block Brawlers’ Team!

    I really love testing out new things and I will like to have a feel of the Block Brawlers’ game. I have tried out a couple of P2E games and something that I admire with top P2E gaming projects is the provision of an avenue to sell upgraded characters and NFTs. In fact, this is a hot piece of cake. In general, what items/NFTs/Funding may be needed to start playing Block Brawlers? Will it be possible to sell or perhaps rent out upgraded characters/NFTs/items to other in-game players? How will the initial attributes of the characters/NFTs/items be distributed; is it randomly or can I customize my initial characters/NFTs/items? Do you currently have or plan to feature an in-game NFT Marketplace in the future?

  19. Hello Block Brawlers’ Team.

    My solid believe is that every project that comes into inception in the DeFi/GameFi space comes with a new invention or perhaps an innovation. In this regards, Tell us; What new does Block Brawlers’ bring to the DeFi and GameFi space? Can you compare Block Brawlers with some GameFi flagships (For Ex. Splinterlands and Cryptoblades) and pin point the distinctions that Block Brawlers has over these big projects. How will you ensure that Block Brawlers will adapt easily to subsequent advancements/changes and upgrades that may be seen in the DeFi/GameFi space in time to come? How do you aim to make the platform a fortress for users; what are your user rentention strategies?

  20. I learnt that block BRAWLER isn’t just an entertainment project but also a money making for players. With this been said I will like to know the various ways players can earn or make money with block BRAWLER? Also many games set requirements for playing their games,so what are the requirements to play your game? Do we have to pay a subscription fee? Buy your token or other things? Also about security, which is very important,I Will like you to talk on the security guidng this project? Thank you

  21. I understand there is no fixed roadmap for Block Brawlers, for two reasons. Firstly, Block Brawlers is launching with a fully working game, not waiting 12 months for a game to be created. And secondly, Block Brawlers is looking to build the features and projects that the community wants the most, rather than dictating what should be built. I am very much interested in the second point and as such I will love to know how your governance is structured. How community will decisions be made and implemented on the platform? What does a user need to participate in governance; Are there a minimum amount of tokens required to be held? How about getting feed back and suggestions from the community, what channel have you created for this?

  22. I read Each brawler has four attributes first of all Can you tell me where are brawlers used and What differences do each brawler have? How can I gain abilities and what advantages do I get by these abilities? Talking about your clan you mentioned you have five clans of Fungibalia so Can you tell me more about these clans and what are the benefits for joining a clan? And I see we can buy Brawler with different levels with different costs so Can you tell me the costs of these Brawler and where can I buy $BRAWL from?

  23. Hello Block Brawlers team!

    BRAWL is the token that powers the entire Block Brawlers ecosystem. $BRAWL is used for running transactions, buying and leveling up the Brawlers, and entering the Arena. Can you briefly explain these use-cases? Do users need to pay $BRAWL while buying or leveling up Brawlers? If so, What is the cost of buying or leveling up Brawlers? Other than these what are the other use-cases for $BRAWL? Can you also tell us about the total supply of $BRAWL since you mentioned ” BRAWL Tokens bought in the community sale are all unlocked immediately ” How will you control the dump?

    Thank you

  24. Hello Block Brawlers team

    There are six Brawler Packs available in the player community sale Legendary, Starter, Skale Value, Skale Bonus, Play to Earn Pack and Brawler Pack. Can you tell us what will be the price of each pack and what benefits can I get by buying these packs? When this Brawler Packs community sales will take place and Do the packs contain $BRAWL tokens inside too? If so, What other things are there in the packs other than the $BRAWL tokens? and since some of the packs are in $GAME token & $SKL token as well. Can you please tell me where I can get these tokens?

    Thank you

  25. learnt Blockbrawlers have no fixed roadmap for Block Brawlers, for two reasons. Firstly, you are launching a fully working game, not waiting 12 months for a game to be created. And secondly, you are looking to build the features and projects that the community wants the most, rather than dictating what should be built. It’s a little strange for me because in virtually all the project I studied, the have roadmap to help members of the platform to foresee plans for future events so that the can start planning before time. Do you have plans of creating a roadmap in the nearest future? How can we know about your upcoming events? Can you tell us more on the features you are looking forward to creating?

  26. I read the story of Block Brawlers in the website, and though it was interesting and sounds fun to play, I wonder what features of the game actually make it a one-of-a-Kind play to earn game, considering that the ecosystem is expanding everyday, and there are thousands of RPG P2E games already?

  27. Regarding the legendary NFTs, there are 8,400 Legendary Brawlers available in the current sale. And according to your website info there can never be more than 10,000 Legendary Brawlers. So, it means that 84% of all the legendary Brawlers to ever exist are being sold now? if so, when will the rest be put on sale, would you please explain this distribution path?

  28. There are six Brawler Packs available in the player community sale, two each priced in ETH, SKL, and GAME. Why did you decide to price some packs on ETH some on SKL, and some on GAME? what is the final objectives of these partnerships? What was the criteria to decide which packs were going to be offered with each coin?

  29. I read that Brawlers can be Good, Evil, Lawful, or Chaotic. Brawlers perform better in the Arena when they’re teamed up with Brawlers with the same alignment. Can you explain more about this ? How can we know the difference in the Good, Evil, Lawful or Chaotic Brawler? Also You mentioned that Brawlers can perform better in the Arena when they’re teamed up with Brawlers with the same alignment, What does the Arena look like, what are the features and How can Players access the Arena ? Do players Have to Pay to have access to the Arena? Thank You

  30. The native token for Brawl Chain is an ERC-20 token $BRAWL on Ethereum Mainnet. What is the total supply of your token? Can you tell us more about your token, its features, functionalities and use cases on Brawl Ecosystem? What are the possible ways users can Earn $BRAWL token? What benefits/ advantages do you have for early adopters and long-term holders of you token? Will there be a staking program for the Token?

  31. Looking at the game play I saw that Aside Having Different Attributes, Brawlers also have Abilities which are gained by leveling up and has an advantage in Battle. Can you tell us more about the Abilities feature of the Brawlers, What are these abilities, what are their characteristics and what advantage / role will they play in the Game play? What us the maximum number of Abilities each Brawler can have and how can a Player level up to each Ability? Thank You

  32. In what versions can the game be available, how can we find it to be able to enter, what is the strongest feature at the cryptographic level and with the most attractiveness in its gameplay?

  33. Until when this round will be available, how much do we have to invest to enter the game, on their website it says “You can buy a copy of each of the six Brawler packs, but you can’t buy any pack more than once” it has confused me a bit can explain a little more about this observation, what is the function of the copies, is there any disadvantage between the copies and the original packages?

  34. What are the main use cases of $BRAWL, how strong is its structure to unfold outside its ecosystem and link more to the real world?

  35. Hello Block Brawlers team!
    We get to connect our wallets to your website (blockbrawlers.com). How safe is this? Do you have precautions in place to ensure that the website cannot be hacked, thereby endangering Users that connect their wallets?

  36. Hello Brock Brawlers team. You are begining your roadmap with an already launched game and you state that you do not have a specific roadmap because you want gamers and your investors to decide how the game and entire project will go. Does this mean that Brock Brawlers is structured as a Decentralized Autonomous Organisation? If Not, how will you decide which suggestions to follow in developing the project?

  37. One of the things that caught my attention is that they do not have a fixed roadmap for Block Brawlers. My question is, what are the main reasons why you have decided to make this decision? Considering that setting clear goals from the beginning is one of the aspects in every project that builds confidence, what advantages will not having a roadmap from the beginning bring and how will it help the Block Brawlers team to achieve their goals without limitations?

  38. Block Brawlers proposes three steps to start winning within the platform, listed as follows:
    Step 1: Collect Brawlers.
    Step 2: Battle in the Arena.
    Step 3: Earn BRAWL tokens.
    My question is, what is the dynamic of the game to make collecting Brawlers fun and easy to access? How do you manage the gameplay within your project in a way that encourages users to participate constantly and generate income in a fun and easy way? Do you plan to diversify the way in which users can earn income in addition to those already created as the three steps mentioned above?

  39. Hello Block Brawlers Team! There are six Brawler Packs available in the player community sale, two each priced in ETH, SKL, and GAME. Please, can you give an explanation about these different Brawlers Packs as well as how we can buy them using ETH, SKL and GAME?

  40. Thanks for the AMA. Well, I’m an NFT/Crypto P2E game enthusiast an I’ve seen many P2E games like Axie, PlaceWar, Pegaxy, Metamon, etc. The problem I’ve always had is that these games are mainly routine and not essentially fun to play. Players mainly follow routine to earn the game rewards and this results in a gradual bit certain deflation after an initial inflation of the in-game items and the token price. What features does your BlockBrawlers have to keep gamers interested in the game??

  41. I read that abilities of brawlers are gained by leveling up and their abilities can give them advantages in Battle. I would like to know how brawlers are leveled up? What is the process of leveling up? Does the brawler have to posses some special skills or win certain numbers of battles before it can be leveled up? Each Brawler has a certain percent chance to activate one of its abilities in each round. What percent chance does a brawler need to attain before one of its abilities can be activated? And can more than one of its abilities be activated in a round?

  42. I understand that you have a bridge called Brawl Chain Bridge where BRAWL tokens are automatically transferred to the Brawl Chain. Can you give us more details about Brawl Chain Bridge? How does the Brawl Chain Bridge work? How are tokens automatically transferred? What are the benefits of using Brawl Chain Bridge? Since this bridge deals with the transfer of token, I’m concerned about the security of the bridge. How secure is Brawl Chain Bridge?

  43. I read that there are nine Brawler classes in Blockbrawlers which are; Amazon, Barbarian, Cleric, Knight, Monk, Rogue, Warrior, Witch, and Wizard and I was made to understand that each class specializes in its own type of combat, and has a higher chance to gain class-specific special abilities. Please can you give us more details on the nine Brawler classes? What are their different characteristics and differences? What are class-specific special abilities?

  44. After going through your game plans,I gathered that Block Brawler is designed to be a “Play Occasionally”, not a “Play All Day” game.I am one person that if I love a game I will like to play all through that day of have the the time,but I notice that Block Brawlers is different.So can you tell us why you choose to design your game that way?And is it that the amount of Brawlers I have will be equivalent to time I spend in the day?For example if a player have 40 Brawlers,does that mean the time that will be allotted to that player will be 40 minutes for the hold day? Isn’t it possible for that player to get more Brawler and continue in the game?Please explain this for a better understanding.Thanks

  45. I am very much interested in Block Brawlers clan system which is known as the five clans of Fungibalia it reminds me of Avartar the Last Air Bender.And they are the Air Clan, Earth Clan, Fire Clan, Water Clan, and Doom Clan.So can each clan possess the classes of the 9 Brawlers you have or as their clan name portray they have their different skills and attributes like the Fire Clan possess fight and that can give them victory?Will it cost players anything to be part of any Clan?Will players be able to check their leaderboards to see which clan is winning in a contest?And suppose in a game a players gets all Brawlers that are “Lawful” and not one is Good,Evil or Chaotic since it’s part of what they possess,what will the player have to do in such case?Please explain Thanks

  46. I know that Block Brawlers is just some days and some features are not added to your roadmap when I glance through it.And this features are considered to be important in every projects in the crypto space they are “Partnerships” and “Security”,but looking at your roadmap you didn’t indicate having this coming up in Block Brawlers.So my question is,Are you making plans already to bring in some investors/firms to support the growth of Block Brawlers like in raising fund through seed rounds?How will go about the security in your project?Any plans of auditing your smart contract from any vulnerabilities and also securing the funds of users from hackers?If you intend to have an audit which firm will you choose?And can you share with us the key reason why we should join Block Brawlers?Thanks

  47. There are none Brawler classes.Which are AMAZON, BARBARIAN, CLERIC, KNIGHT,MONK,ROGUE, WARRIOR, WITCH,and WIZARD.Each class specializes in it’s own type of combat,and has a higher chance to gain class -specific special abilities.What are the types of combat associated to each class?How are players categorized to join this classes?Will players pay to be part of this classes?Can You describe someone of their unique abilities? Thanks

  48. I realized that when we win the battle in Block Brawlers, we earn Fame and BRAWL tokens, but what if we lose the battle? Does the fighter’s power regenerate as a result of the battle, or does it take 1 day to recharge when defeated? How many fighters can a player have in Block Brawlers, what do we need to start the game strong? On which exchanges will we be able to trade the BRAWL tokens that we will have when we win the war?

  49. What is your combat mechanism for the Block Brawlers game, can you tell us about the features that can distinguish or make a fighter superior to another fighter? What will be the updates for the fighter if we win a battle, will the fighter jump to the next level every time he wins a battle, or will he be able to go to the next level after filling a certain level? What is the maximum time a player can spend in a day in Block Brawlers and the maximum income they can get, what is the level?

  50. Do you provide a training ground where we can develop and train your hero in Block Brawlers? In Block Brawlers, can players sell, trade or hire a hero that has reached a certain power and level? Can an investor earn income from Block Brawlers without playing, do you have a staking mechanism and what is your management token in Block Brawlers?

  51. There are six Brawler Packs available in the player community sale, and they are priced in $ETH, $SKL, and $GAME. What is the connection between Block Brawlers and $SKL and $GAME? Judging from your website, the own token of your project is $BRAWL. Why players are not allowed to purchase Brawler Packs with $BRAWL? What are the usecases of $BRAWL? Is it relevant only for the governance? In addition to purchasing Brawler Packs, do players need $ETH, $SKL or $GAME for any purpose when they are using your platform? Are players allowed to convert their $BRAWL in to $ETH, $SKL or $GAME and vice versa?

  52. Block Brawlers is a fresh project initiated in May, 2022. When I am typing this question, there are less than 100 members in your Telegram group. Currently, we are experiencing a bear market condition. What are your plans to develop the project and to grab the attention of investors despite the prevailing situation? How do you attract members to the community? Have you identified possible challenges? Why didn’t you think about postponing the launch until the market becomes better? As investors, why should we choose a fresh project like Block Brawlers in a bear market? I could not see any information about qualifications or experience of your team members. Is this a “fresh project” with a “fresh team”? How do you assure your team is able to manage further developments?

  53. The launch of PvE mode on Block Brawlers has been scheduled for this year. Please elaborate more on your PvE structure. Is it similar to the PvE mode offered by similar platforms? What about the rewarding mechanism? Do you offer rewards to all participants or only to the winners? Does your PvE mode support Free 2 Play and Play 2 Earn concepts? Further, is this the only mode available on Block Brawlers? Don’t you offer a PvP mode? Unlike the PvE mode, PvP structure helps players to interact with others. There are several activities such as tournaments that come under PvP mode. Don’t you offer those opportunities to your players?

  54. I’m curious about the name ” Block Brawlers” . Why did you choose this name? Can you explain to everyone the meaning behind of the name “Block Brawlers”?

  55. When speaking about DeFi platforms there is a perception of great risk, as they are commonly hacked, but how is “Block Brawlers” prepared or what strategies does it plan to implement to mitigate or fully address these security issues that are present in the DeFi space?

  56. NFT Blockchain and P2E games are becoming more popular, however most of the existing games using this concept are too expensive for newbies. Is your game affordable and accessible to the masses, or have you taken any steps to attract a wider audience?

  57. Your unique point when compared to current P2E games is that players now don’t really focus on the long term development of the game, they just focus on the early stages of the project and the price. . So do you have a plan to maintain and increase the number of users?

  58. What are the major milestones in your roadmap – both what you’ve achieved and what we can expect? Any short/long term partnerships and technical milestones you’d like to talk about or bring some attention to?

  59. Block Brawlers went live on May 25, 2022, at 9:00 a.m. PST, and has already been played in the SKALEVerse. Can you please provide information on how to get started in Block Brawlers gaming? Where can we learn how to play the new Skale game, Block Brawlers, and all we need to know from the beginning? Can you also show us a video trailer of your game so we can get a sense of how it looks and how it being played?

  60. It’s undeniable that many online gamers create several accounts or use bots to increase their profit. Can you tell to us how do you manage multiple accounts issues? Do you have a mechanism in power to mitigate this kind of abuse, will the game be subjected to KYC verification? Are there regulations for gamers to follow in order to avoid getting banned or will it be legal to utilize multiple accounts on the same device? What is the maximum number of devices that can be connected from the same IP address?

  61. Every gameplay has its story and an inspiration before it started, can you share what story behind the creation of your gameplay Block Brawlers? What is the objective of establishing it? What do SKALE’s Block Brawlers have in common with Mobox and Wax Blockchain?

  62. Hello! Reading about your project I got this question

    Each Brawler is generated with a unique combination of class, clan, starting traits and abilities. According to this, mathematically, a finite number of NFTs can be created, and to be able to generate a few thousands of them we would need several options of the variable features to exist. So taking this into consideration, how many Brawlers can be created? Will new classes, clans, or abilities be created in the future? The leveling and Brawler creation algorithms ensure no two Brawler or battles are ever the same!

    Thanks!

  63. Regarding the Legendary pack of the current sale, it includes 3 legendary Brawlers, and there are 30 packs in existence.

    So my question is, when you say that there are 30 packs, do you mean that there are 30, copies of the same legendary NFTs? Are all the NFTs unique or just with limited copies? and Besides that, what are the advantages of legendary Brawlers against regular Brawlers? Is it just a value/monetary difference, or does it imply improved skills?

  64. Three basic steps in Block Brawlers game are Collect Brawlers, Battle in the Arena & Earn $BRAWL tokens respectively as you demonstrate. Can you explain about these 03 steps in details & How are these steps interconnected? For example, In which manner can users collect Brawlers before the step 02 which is “Battle in the Arena”? After the victory of the Arena, How much is the prize of $BRAWL tokens? However, In future will you integrate new step mechanism in to Block Brawlers gaming ecosystem in addition to mentioned above three steps?

  65. I noticed that in every week, top 20 leaderboard addresses can earn $BRAWL token as an incentive which is powered by GENESIS WORLD & SKALE Network. On which criterias will you select the top 20 users for the leaderboard, is it depend on the number of wining matches? And also, This weekly event is powered by two platforms mentioned above. Do you have something interesting information to tell us? Are the GENESIS WORLD & SKALE network your partners or Backers? Are the rewards for the winners by the GENESIS WORLD & SKALE Network?

  66. According to your Roadmap, a mobile version of Block Brawlers Game will be launched in Phase-03. What kind of new & innovative features will there be in Mobile version? Can you give us a sneak peek about your upcoming mobile version? Will it be supported for both of the ios & android? Some P2E mobile version games are not attractive because they are not evolving & enhancing with the new technologies. Will you update the Block Brawlers mobile version with time to time in future? And also tell us about the mobile version interface, will it be user friendly?

  67. As I understood, Your platform built on Ethereum network & the gas fee is higher when Connect to the Block Brawlers game. Actually, What is the reason for selecting the Ethereum blockchain even though the high gas fee? Will you establish this game on other chains also like Binance smart chain, Solana? Because their fees are cheaper than Ethereum. Please share with us your cross chain integration plan in order to facilitate the users to play the game at a reasonable prices?
    Thank you!!!

  68. Under Six packages, You have categorized the Brawelers called Legendary Pack, Starter Pack, Skale Value pack, Skale bonus pack, play to earn pack & Brawler pack. Can you give a well detailed introduction about these packs? What are the prices of them? Can users buy two packages at the same time? After buying them, Where can users trade them with a profit?
    Thank you!!!

  69. The community sale of Block Brawlers has begun on 25th of May-2022, with a supply of 27,000,000 BRAWL. How was your community sale, Was it going well? There were 36,000 regular Brawlers & 8,400 legendary Brawlers. What are these regular Brawlers & Legendary Brawlers? What is the main difference between them? If a user own both of regular Brawlers & Legendary Brawlers, Which privileges will they acquire through these Brawlers?
    Thank you!!!

  70. You have a very good Story line with an obviously amazing Character designs, but as we all know, most of the P2E games out there all have a very High Entery Barrier, however i would like to know How You ensure that there is a low-cost of entry for all new players in your game. Also in terms of Game play, how easily accessible is the game game play? Is the mode of earning in your game totally dependent on Skill or it depends on how Users are able to purchase upgrades in the game? Do you by any chance have a free to play model for users? Or beginners in your game?

  71. Hello Block Brawler Team.How did the idea of developing BlockBrawlers born? Where do you credit this success?  Does it have to do with the game’s quality or popularity? Can you elaborate more on why Brawler Packs can’t be bought more than once?what is the minimum Brawl required for a player to enter the battle arena? would there be free battles?

  72. Hello team BlockBrawler.How did the idea of developing BlockBrawlers born? Where do you credit this success? What makes this Brawler stand out from the others? Does it have to do with the game’s quality or popularity? Can you elaborate more on why Brawler Packs can’t be bought more than once?what is the minimum Brawl required for a player to enter the battle arena?would there be free battles?

  73. Can you give a brief explanation about free battles? Currently, almost all gaming platforms offer Free 2 Play and Play 2 Earn models, but free players do not get access to some features. Are your free battles similar to those free areas? When players win in free battles, do they get same rewards as paid members? What are the premium features on Block Brawlers that free players do not have access to? After joining as a free player and playing free battles, can I use my rewards to become a paid member?

  74. Brawlers gain 20-40 XP for winning a fight at first level, and more at higher levels. Please elaborate more on these XP and your levels. How many levels do you have? What is the procedure of entering in to a higher level? Can a player be automatically upgraded to a higher level we he performs better or should he spend $BRAWL and purchase higher levels? In your game, what are the usecases of this XP? Can we exchange them with $BRAWL? If players lose, do they lose their earned XP too?

  75. Mobile version of your game will be released in 2023. Now we are at the middle of 2022. How is the progress of developing the mobile game? Will it be available on both Android and iOS? Since you have many competitors, what has Block Brawlers done to attract players? Will you also launch a browser version? Since your roadmap ends from launching the game, we do not have any idea about the future of Block Brawlers. Please explain about your short term and long terms goals, and the ultimate target.

  76. Many games today have high entry fees and thus begin with a small player base. Is there an entry fee or starting requires for playing your game and if so, what are they? Do I need to have an NFT or a certain number of tokens to enjoy and play the game? Many games don’t support mobiles, and that reduces the attraction of many players around the world. Can I play your game on mobile and on PC too? Is there a version for Android/iOS? if yes please tell with us when do mobible patch releases??

  77. Brawlers are released in waves. The first wave is 10% of the total supply.The total BRAWL available in this sale is 27.000.000, and there are 36.000 regular Brawlers and 8.400 Legendary Brawlers available.
    So can you tell with us How much does it cost per Brawler Pack? Where can I buy them now? Each package I see comes with a small token balance, is this considered an all-inclusive investment package that the project integrates for investors?

  78. I saw we can earn $BRAWL and $SKL on the Block Brawlers leaderboards. Can you elaborate more on this procedure? How do you prepare the leaderboard? Do you only calculate the wins or will the participation also be considered? Outside the Arena, there will be free battles on Block Brawlers platform. Do you consider those battles too when preparing the leaderboard? In short, can free players also earn $BRAWL or $SKL rewards by getting a top rank? When receiving rewards, can winners choose between $BRAWL and $SKL?

  79. Brawlers are released in waves and the first wave is 10% of the total supply. Does Block Brawlers contain 10 waves with 10% Brawlers each? After the total supply is finished, how do new players get Brawlers? Is there a market to buy/sell Brawlers? As we all know, early birds get discounts. Do you offer a discount to the buyers of the first wave? Tell us about the life time of a Brawler too. Can players buy lives for their Brawlers with Game Credits? I saw there are six packs containing Brawlers and tokens. Can a single player buy multiple packs?

  80. I read that each Brawler on Block Brawlers is generated with a unique combination of class, clan, starting traits and abilities and each Brawler has a unique value in strength, magic, and dexterity, plus several special abilities. My question is, should we buy the most expensive Brawler if we want the best performance? How can we find more information on aforesaid categories such as classes and clans? What is the method to find which class/clan is the best? After purchasing a Brawler, can we exchange/upgrade it to a better one in due course using Game Credits? Can we purchase a single Brawler instead of getting a pack?

  81. on what blockchain does the blockchain brawlers game operate? What is the source of games originality and fun factor becouse No matter how fast a platform is, nobody will care if it isn’t entertaining if originality is not prioritized? Can The networks that form the foundation for these offerings handle thousands of transactions per second?

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