We are pleased to announce our next AMA on June 1st, 2022 at 05:00 PM UTC Time: Satoshi Club x Block Brawlers
⚠️Click to see the hour
⚠️Total Reward pool: $500
⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Block Brawlers Telegram channel
We will have the following structure:
Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.
Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Block Brawlers Team will select 10 questions and answer them.
Part 3: 300$ – A quiz about Block Brawlers
For more details:
Block Brawlers Website – blockbrawlers.com
Block Brawlers Telegram – @blockbrawlers
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish
Hello Block Brawlers team.
Going trough your website, i learnt that There are six Brawler Packs available in the player community sale which is scheduled to start on May 25, 2022, although i noticed that there are there are 36,000 regular Brawlers, and 8,400 Legendary Brawlers available at the moment, can you please elaborate more on the Differences between the Available brawlers in your community? How does owning each of these Brawlers Benefits its owners? And what could be the Possible utilities of each of these Brawlers in your ecosystem?
Hello Block Brawlers team.
On your website, about your community sale, it was stated that Brawlers are released in waves. The first wave is 10% of the total supply. And that You can buy one copy of each of the six Brawler Packs, but users can’t buy any one pack more than once. Well, first of all, can you please elaborate more on the 6 available packs? And i would also like to know why you placed emphasis on users buying only a Copy of each Six Brawler packs, why cant we just buy all six packs? Can you please give reasons on why you decided to only distribute and release the Brawlers in Waves? And why did you decided to only release only 10% in the First Wave?
Thank you
Hello Team – reading through your ( Community Sale ) on your website, i find it quite interesting to know there are six (6) “Brawler Packs” available in the Player Community sale, please explain to us what this “Brawler Packs ” are about and their use case in your ecosystem ? And i equally read that two each priced in ETH, SKL and GAME. And you did said that the total BRAWLER available in this sale is 27,000,000, and there are 36,000 regular Brawlers and 8,400 ” Legendary Brawlers” available and ” Regular Brawlers” can be bought in the store , and this aroused my curiosity as an enthusiasts I therefore want to know, does it mean that only ” Regular Brawlers” could be bought in the store , how about “Legendary Brawlers” where can it be bought ? What advantage particular advantage exit in both Brawlers over the other ? Lastly, you did said that 27,000,000 BRAWLER are available in this sale with 36,000 “Regular” and 8,400 “Legendary”. I want to know, are the whole 36,000 Regular and 8,400 Legendary Brawlers going to be supplied at once or it’s going to be in phases, if yes, how many phases do you intend to make the supply and what number of both Brawlers per phase ? Thanks
Hello Team Block Brawlers – It caught my attention to know that there is Leaderboards mechanism with three category range of “This week”, “Last week” and “All Time” results, and in the Arena, i can fight other players in ranked matches and earn wins towards the weekly Leaderboard Pot, with 100,000 BRAWL Tokens available each week for the Top 20 leaderboard finishers. Could you please elaborate on the criteria for joining in fighting other players in ranked matches ? Are there tools required to fight with in the fight ? If yes, what are these tools and where can I purchase, should i want to join in fight and at what price per one, and how many at minimum do I require ? Lastly, it caught my attention to know that there is avenue for / to Practice fight, and a ” Play free -to- play games and earn a little BRAWL. Could you please elaborate on this aspect of the game play (Play free-to-earn a little BRAWL ) ? Thanks
In the gameplay, i Iearnt that brawlers fight in teams of three and a player cannot enter the arena unless he gathers the full team. Can you explain how a fighter(brawler) can gather his team of fighters? I learnt BRAWLERS has unique stats and abilities, so what are the unique stats and abilities of a brawler? How can we identify a brawler with a particular ability/stats? What are the requirements to collect a brawler with a particular ability we may need to play the game? I also learnt that when my brawler win a fight, I stand a chance of earning BRAWL, GOlD and XP, what are the differences between BRAWL, GOLD and XP? What utilities do they serve in the game?
About your Brawlers character and Attributes, i read that Each brawler has four attributes, which are Strength, Magic, Dexterity, and Health. you also stated that Abilities are gained by leveling up and can give advantages in Battle. However, i noticed that in other to join or enter the Brawler Arena, users have to pay upto 100 Brawl before being able to join the Arena. Can you tell us the Advantages of Joining the Arena? Since it was also stated that users can also make purchase of Levels in your game, can you kindly state the Amounts required to the purchase of each levels in your game?
You have a very good Story line with an obviously amazing Character designs, but as we all know, most of the P2E games out there all have a very High Entery Barrier, however i would like to know How You ensure that there is a low-cost of entry for all new players in your game. Also in terms of Game play, how easily accessible is the game game play? Is the mode of earning in your game totally dependent on Skill or it depends on how Users are able to purchase upgrades in the game? Do you by any chance have a free to play model for users? Or beginners in your game?
There is a belief that developers might concentrate more on the game’s economic model than the aspects that makes it fun. They could make it much harder to unlock an item in the game, making it an exhausting experience for players and taking the fun out of earning that item., Therefore, i would like to know how you game’s earning mechanisms is designed, how affordable can it be to play your game without Paying much money for Leveling up characters or getting access to Most of the Modes in the game’s structure?
My attention was drawn while reading on your website to the fact that there is “Play to earn Free ” with a payouts range from 2,999 BRAWL to 29.995 BRAWL and OR “Enter Arena ” 100 BRAWL with payouts range from 248 BRAWL to 756 BRAWL ? Could you please explain to us on the workings of the two category, and what qualify a player to play in one and not in the other, or is it played or joined at the discretion of a player ? Lastly, on the Arena Icon ” Connect”, when I clicked thereon, it says, “Your Party is Empty…” , could you please explain why it is so, and what does “Party” entails in this regard in your ecosystem ? Thanks
I learnt you do understand the importance of community and that attention and support for the project is welcome, because it is the community growth that will enable you to achieve sustainable appreciation of block BRAWLERS token. With this, do you plan of becoming a decentralized DAO where community members can help attract more players and help make decisions partaining to the growth of the project? What type of DAO do you estimate to develop in block BRAWLER? Who can participate in the block BRAWLER DAO? What decisions will be made through the DAO? What will be the mutual benefit that will be obtained through the DAO block BRAWLER?
I learnt that block BRAWLER isn’t just an entertainment project but also a money making for players. With this been said I will like to know the various ways players can earn or make money with block BRAWLER? Also many games set requirements for playing their games,so what are the requirements to play your game? Do we have to pay a subscription fee? Buy your token or other things? Also about security, which is very important,I Will like you to talk on the security guidng this project? Thank you
From the Block Brawlers roadmap, two reasons where explained for not having a fixed roadmap which are : the platform will be launching a fully working game and secondly , Block Brawlers is looking forward to building the features and projects that the community wants the most .Can you Elaborate on the features and projects the Block Brawlers platform is planning to build? What are those advantages the features will add to create a robust platform? Do you have plans of creating a fixed roadmap in the nearest future ?
I learnt that each Brawler is generated with a unique combination of class, clan, starting traits and abilities. Could you tell us the maximum number of players that can be in one clan? What are the requirements to be a member of a clan? Can a single player create a clan before the subsequent joining of the other players? Regarding the classes, Can you Elaborate on the class-special abilities and the advantages it offers players?
You have a bridge called the BRAWL CHAIN BRIDGE. Unlike other bridges which facilitate cross chain movement of tokens from one blockchain to another, BRAWL CHAIN BRIDGE will be performing different functions. You said that whenever Brawlers and BRAWL are bought, they are automatically transferred to the Brawl Chain Bridge so that users can start playing Block Brawlers immediately. Can you explain more on the functions of this bridge and how bought tokens are automatically transfered to it? How secure is it? And since your game is built on Ethereum which is slow and expensive, can Brawl Chain Bridge function similarly to Ronin Bridge of Axie by ensuring better scalability with no friction, lesser fees as well as improved game experience?
It is said that Block Brawlers is powered by Skale and Game Credits. Can you explain the extent of partnership collaboration and protocol integration that Block Brawlers is establishing with these platforms? What roles do they play in ensuring that Block Brawlers can operate smoothly and deliver a unique game that can provide profitability as well as premium satisfaction to crypto game lovers? Apart from these two already mentioned names, which other partnerships do you plan to establish in order for you to ensure the provision of additional utility that can help to boost acceptability and value of your project?
Hello, the Block Brawlers team.
Judging by the description of your project, at the moment the functionality of earning through PvP battles is implemented. However, let’s say I, as a new user, have no experience in this game and obviously immediately lose, which will entail losing money. Am I right? Or do you have any training modes? Do you have a PvE mode? Is there an opportunity at the moment to make money in the game in some other way?
Hello, the Block Brawlers team.
You are one of the few teams that presents not an idea, but a ready-made working product. I think it’s a great strategy. However, as I understand it, it is possible to start playing your game only by buying a pack of three fighters, for real money. Now there is a period of the market when a lot of people have caught a rect on the downtrend or on the bench of top altcoins. And in general, for a large number of crypto, your packages can be quite expensive. Are you planning to implement the feature when access to the game will be free and it will be possible to earn money to buy the first paid pack? What is the approximate timeframe for the implementation of this idea?
Hello, the Block Brawlers team.
In the description of the packs that you can buy for the game, in addition to the price and description of the pack, there is also such a parameter as “Est value”. I don’t quite understand what this parameter is. Please tell us what it means in this case and how it was calculated?
Block Brawlers entire gameplay model is broken into three sequence of activities : Collect, Battle and Earn. Can you explain each game steps and what activities are involved in them? How do players collect Brawlers and arrange them to become a strong team and how is the Arena battle done? Also, you said that the Arena is a magical place that ensure Fairplay by sensing imbalance between parties that are fighting. Can you explain how the Arena magic works and how it ensure that battles are fair between players? In addition, Why do you encourage that players can create multi-accounts to play the game? How does this benefit the game and how will you guide against game manipulations by players?
I read that brawlers have unique stats and abilities. Their abilities can give them advantages in battles and can be gained by leveling up. How are brawlers leveled up? What is the process of leveling up? Does a brawler have to posses some special skills or win certain number of battles before its abilities can be leveled up? Each Brawler has a certain percent chance to activate one of its abilities each round. What percent chance does a brawler need to attain before one of its abilities can be activated? And can more than one of its abilities be activated in a round?
I understand that you have a bridge called Brawl Chain Bridge where BRAWL tokens are automatically transferred to the Brawl Chain. Can you give us more details about Brawl Chain Bridge? How does the Brawl Chain Bridge work? How are tokens automatically transferred? What are the benefits of using Brawl Chain Bridge? Since a bridge deals with the transfer of tokens, I’m concerned about the security of the bridge. How secure is Brawl Chain Bridge?
Hello Block Brawlers’ Team!
Let’s talk about NFTs because NFTs are the central focus of recent P2E games and most P2E games ties various in-game items and entities with NFTs. Firstly, What is the heart of your NFTs? On the first phase of your roadmap, I noted that Block Brawlers’ launched it NFTs last month being May. At first, I thought that these NFTs will be utilized in the game but on the Phase 3 of your roadmap, you plan on launching the actual in-game NFTs. Does this mean that the already launched NFTs have no in-game utilities? On what utilities are the already launched NFTs based? What benefits awaits holders of these NFTs? Give us a sneak peek of what the upcoming in-game NFTs will be used for. What is the price range of these NFTs?
Hello Block Brawlers’ Team!
I really love testing out new things and I will like to have a feel of the Block Brawlers’ game. I have tried out a couple of P2E games and something that I admire with top P2E gaming projects is the provision of an avenue to sell upgraded characters and NFTs. In fact, this is a hot piece of cake. In general, what items/NFTs/Funding may be needed to start playing Block Brawlers? Will it be possible to sell or perhaps rent out upgraded characters/NFTs/items to other in-game players? How will the initial attributes of the characters/NFTs/items be distributed; is it randomly or can I customize my initial characters/NFTs/items? Do you currently have or plan to feature an in-game NFT Marketplace in the future?
Hello Block Brawlers’ Team.
My solid believe is that every project that comes into inception in the DeFi/GameFi space comes with a new invention or perhaps an innovation. In this regards, Tell us; What new does Block Brawlers’ bring to the DeFi and GameFi space? Can you compare Block Brawlers with some GameFi flagships (For Ex. Splinterlands and Cryptoblades) and pin point the distinctions that Block Brawlers has over these big projects. How will you ensure that Block Brawlers will adapt easily to subsequent advancements/changes and upgrades that may be seen in the DeFi/GameFi space in time to come? How do you aim to make the platform a fortress for users; what are your user rentention strategies?
One of the things that caught my attention is that they do not have a fixed roadmap for Block Brawlers. My question is, what are the main reasons why you have decided to make this decision? Considering that setting clear goals from the beginning is one of the aspects in every project that builds confidence, what advantages will not having a roadmap from the beginning bring and how will it help the Block Brawlers team to achieve their goals without limitations?
Block Brawlers proposes three steps to start winning within the platform, listed as follows:
Step 1: Collect Brawlers.
Step 2: Battle in the Arena.
Step 3: Earn BRAWL tokens.
My question is, what is the dynamic of the game to make collecting Brawlers fun and easy to access? How do you manage the gameplay within your project in a way that encourages users to participate constantly and generate income in a fun and easy way? Do you plan to diversify the way in which users can earn income in addition to those already created as the three steps mentioned above?
The rate of Crypto related scams have peaked in recent times. Bad elements (scammers) have taken advantage of the decentralised nature of the sphere. They are always looking for ways to exploit a project and it’s users. In a nutshell, give a description of security.
Looking at the game’s over view, it was mentioned that a user can acquire, train and trade their unique champions in the One-of-a-Kind play to earn game. In addition to this, choosing the right Brawlers and strategy in battle are key to victory. Clearly highlight the resources and funding needed to acquire train and trade these champions. What factors should a user consider before embarking on Quests to further maximize their winning possibilities? In some P2E games, I see that there are most attimes no clear differences in the characters or other in game entities and as such the game may seem boring: In Block Brawlers, is it possible that two brawlers are exactly the same or do you leverage a leveling and Brawler creation algorithm that ensure no two Brawler or battles are ever the same? Give details on Brawlers rarities.
On your website, I read that Block Brawlers features an online marketplace. Clearly point out the unique features of your in game marketplace that makes it better than other P2E in-game marketplaces. What are the rules that governs transactions in the marketplace to ensure that all initiated transactions goes of in a trustless and decentralised manner as per one of the principles of blockchain? Will the marketplace employ a Peer 2 Peer structure? What sort of transactions can be initiated on the Marketplace? What currency will be used on the Marketplace? What is the fee structure of the Marketplace?
The five clans of Fungibalia are the Air Clan, Earth Clan, Fire Clan, Water Clan, and Doom Clan. In addition, Brawlers perform better in the Arena when they’re teamed up with Brawlers from their own clan. What does the term “Fungilibia” mean? Give a very brief description of each of the above mentioned Clans. How will I identify a Brawler that belongs to each Clan? What is peculiar about the Brawlers in each clan? Is it possible that a Brawler owns attributes of more that a single clan; give a briefing on their basic characteristics? In Arenas, what is the maximum number of Brawlers in each Team?
The launch of PvE mode on Block Brawlers has been scheduled for this year. Please elaborate more on your PvE structure. Is it similar to the PvE mode offered by similar platforms? What about the rewarding mechanism? Do you offer rewards to all participants or only to the winners? Does your PvE mode support Free 2 Play and Play 2 Earn concepts? Further, is this the only mode available on Block Brawlers? Don’t you offer a PvP mode? Unlike the PvE mode, PvP structure helps players to interact with others. There are several activities such as tournaments that come under PvP mode. Don’t you offer those opportunities to your players?
Block Brawlers is a fresh project initiated in May, 2022. When I am typing this question, there are less than 100 members in your Telegram group. Currently, we are experiencing a bear market condition. What are your plans to develop the project and to grab the attention of investors despite the prevailing situation? How do you attract members to the community? Have you identified possible challenges? Why didn’t you think about postponing the launch until the market becomes better? As investors, why should we choose a fresh project like Block Brawlers in a bear market? I could not see any information about qualifications or experience of your team members. Is this a “fresh project” with a “fresh team”? How do you assure your team is able to manage further developments?
There are six Brawler Packs available in the player community sale, and they are priced in $ETH, $SKL, and $GAME. What is the connection between Block Brawlers and $SKL and $GAME? Judging from your website, the own token of your project is $BRAWL. Why players are not allowed to purchase Brawler Packs with $BRAWL? What are the usecases of $BRAWL? Is it relevant only for the governance? In addition to purchasing Brawler Packs, do players need $ETH, $SKL or $GAME for any purpose when they are using your platform? Are players allowed to convert their $BRAWL in to $ETH, $SKL or $GAME and vice versa?
Looking at the game play I saw that Aside Having Different Attributes, Brawlers also have Abilities which are gained by leveling up and has an advantage in Battle. Can you tell us more about the Abilities feature of the Brawlers, What are these abilities, what are their characteristics and what advantage / role will they play in the Game play? What us the maximum number of Abilities each Brawler can have and how can a Player level up to each Ability? Thank You
The native token for Brawl Chain is an ERC-20 token $BRAWL on Ethereum Mainnet. What is the total supply of your token? Can you tell us more about your token, its features, functionalities and use cases on Brawl Ecosystem? What are the possible ways users can Earn $BRAWL token ? What benefits/ advantages do you have for early adopters and long-term holders of you token? Will there be a staking program for the Token?
I read that Brawlers can be Good, Evil, Lawful, or Chaotic. Brawlers perform better in the Arena when they’re teamed up with Brawlers with the same alignment. Can you explain more about this ? How can we know the difference in the Good, Evil, Lawful or Chaotic Brawler? Also You mentioned that Brawlers can perform better in the Arena when they’re teamed up with Brawlers with the same alignment, What does the Arena look like, what are the features and How can Players access the Arena ? Do players Have to Pay to have access to the Arena? Thank You
brawlers as I read, fight in team of three,and a player will not be able to enter the arena unless the full team is gathered.Are there special skills needed to gather brawlers(fighters)? brawlers can be Good,Evil,Lawful,or Chaotic.Why are some brawlers fighters created to be Evil and Chaotic,why are they built to have such traits?Can brawlers with Good, Evil, lawful and Chaotic feature make up a team?How can a fighter utilize brawlers fighters with Evil and Chaotic features , judging from the fact that they can cause chaos ? please kindly explain.
Hello,
I’ve read that there is no fixed roadmap for Block Brawlers for two reasons, the first is that you start with a fully working game, and the second is that you try to build the features and projects your community most desires, rather than dictating what needs to be built. How will you engage your community in the progress and development of the project? Will it be necessary to have a certain amount of BRAWL tokens to vote on the project? On what issues will the community members be able to direct the project?
After going through your game plans,I gathered that Block Brawler is designed to be a “Play Occasionally”, not a “Play All Day” game.I am one person that if I love a game I will like to play all through that day if I have the time,but I notice that Block Brawlers is different.So can you tell us why you choose to design your game that way?And is it that the amount of Brawlers I have will be equivalent to time I spend in the day?For example if a player have 40 Brawlers,does that mean the time that will be allotted to that player will be 40 minutes for the hold day? Isn’t it possible for that player to get more Brawler and continue in the game?Please explain this for a better understanding.Thanks
I am very much interested in Block Brawlers clan system which is known as the five clans of Fungibalia it reminds me of Avartar the Last Air Bender.And they are the Air Clan, Earth Clan, Fire Clan, Water Clan, and Doom Clan.So can each clan possess the classes of the 9 Brawlers you have or as their clan name portray they have their different skills and attributes like the Fire Clan possess fight and that can give them victory?Will it cost players anything to be part of any Clan?Will players be able to check their leaderboards to see which clan is winning in a contest?And suppose in a game a players gets all Brawlers that are “Lawful” and not one is Good,Evil or Chaotic since it’s part of what they possess,what will the player have to do in such case?Please explain Thanks
I know that Block Brawlers is just some days and some features are not added to your roadmap when I glance through it.And this features are considered to be important in every projects in the crypto space they are “Partnerships” and “Security”,but looking at your roadmap you didn’t indicate having this coming up in Block Brawlers.So my question is,Are you making plans already to bring in some investors/firms to support the growth of Block Brawlers like in raising fund through seed rounds?How will go about the security in your project?Any plans of auditing your smart contract from any vulnerabilities and also securing the funds of users from hackers?If you intend to have an audit which firm will you choose?And can you share with us the key reason why we should join Block Brawlers?Thanks
There are nine(9) Brawler classes.Which are AMAZON, BARBARIAN, CLERIC, KNIGHT,MONK,ROGUE, WARRIOR, WITCH,and WIZARD.Each class specializes in it’s own type of combat,and has a higher chance to gain class -specific special abilities.What are the types of combat associated to each class?How are players categorized to join this classes?Will players pay to be part of this classes?Can You describe someone of their unique abilities? Will being a part of this class influence the rankings of each player?Thanks
You started the public sale on May 25th. We are used to NFT-based play-to-earn games selling game-related NFTs and tokens separately. However, you chose a different method. You sell NFTs and token in a pack. Currently, there are six different package options that you offer to your investors. Could you please explain why you chose this marketing method? Will you make other sales? If you are going to do it, will you still prefer the same method and the same package contents? In the future, will it be possible for players to buy the NFTs they want one by one?
Hello, you started selling to the public on May 25. You are selling NFT and tokens in one package. There are currently six different package options available to your investors. The high starting cost of the game will cause the game to reach a small number of players. Do you think the starting cost of the game is appropriate? Have you done any research on this? Is there a free-to-play option for the game? Is there an option to play by renting game-owned NFTs or some kind of scholarship program?
Hello, Block Brawlers is an NFT based P2E game. What makes it different from similar P2E games? At least how many Brawlers do we need to have in order for the game to be played? What are the features of Brawlers? I also read that there are five clans in the game. What are the characteristics of these clans, do they have an advantage over each other?
Hello, could you please give some information about the gameplay of Block Brawlers and the in-game economy? What do we need to be able to play the game? What are the game modes? How can we profit from the game? What are the in-game functions of the BRAWL token and NFTs?
Hello, I have read that Brawlers currently for public sale are the first wave and this first wave is 10% of the total supply. Will you have any other public sales? Or will the remaining Brawlers be available in-game? Is it possible for Brawlers to be earned by a method other than purchasing, for example, by progressing in-game?
Reading through your design overview it is said that fighters can acquire,train and trade their unique champions in the one -of-kind play to earn game.Will fighters be coached on how to train their unique champions? Can this unique brawlers fighter be trade immediately after a fight?Will fighters have to train this brawlers into having a particular attributes or traits or are they already programmed to have those attributes?
Brawl Chain’s native token is the ERC-20 token $BRAWL on the Ethereum Mainnet.
Can you explain why you built your token BRAWL on the Ethereum network, despite the high gas fees? Why not use Bep 20 or similar inexpensive network?
Do you have any plans to go cross chain soon?
How many of your tokens are there in total? Can you tell us more about your token on Brawl Ecosystem, its features, functionality, and use cases? What are the several methods that users can earn the $BRAWL token? What are the perks and advantages for early adopters and long-term holders of your token?
What strategies have you created to ensure $BRAWL hodlers’ long-term profitability?
Will the Token have a staking program?
Block Brawlers has an online marketplace, according to your website. Clearly state how your in-game marketplace differs from other P2E in-game marketplaces by highlighting its unique features. What are the rules that govern transactions in the marketplace to ensure that all initiated transactions are carried out in a trustless and decentralized way, as one of the blockchain’s principles requires?
What types of items may be found on this market?
So, how does Block Brawlers determine market pricing for their items and cope with the issue of overcharging?
I’m hoping that this system will keep our sensitive information safe from prying eyes.
Can any other currency be utilized to trade on the marketplace other than $BRAWL?
Hello team brawlers. What brought about the idea of block brawlers? And how reliable and transparent is your project?
Hello team brawlers. How can we participate in games? Can you tell us how these BRAWL can be bought? And what is the minimum amount of BRAWL required to participate in games?
Taking about the gaming modes, could you tell us in few words about the modes supported? Is it possible for players to create clans/guilds or teams and then battle for the group of players? How does the rewarding system work in these cases? Following the creation of teams, will it be possible afterwards to see team rankings and leaderboards? Do you plan to create special group/team competitions? Thanks!
I was checking your Telegram channel and I could not find any pinned messages or other announcements to know what upcoming important events are planned for Block Brawlers. It would also be great to check some guidelines for new players and community members on how to play and how the game finance is being built. Do you plan to such information on your official group links? What are the other initiatives planned for communoity members? Thanks!
Hello! Reading about your project I got this question
Each Brawler is generated with a unique combination of class, clan, starting traits and abilities. According to this, mathematically, a finite number of NFTs can be created, and to be able to generate a few thousands of them we would need several options of the variable features to exist. So taking this into consideration, how many Brawlers can be created? Will new classes, clans, or abilities be created in the future? The leveling and Brawler creation algorithms ensure no two Brawler or battles are ever the same!
Thanks!
What makes Block Brawlers actually a one-of-a-Kind play to earn game, considering that the ecosystem is expanding everyday, and there are thousands of RPG P2E games already?
It’s undeniable that many online gamers create several accounts or use bots to increase their profit. Can you tell to us how do you manage multiple accounts issues? Do you have a mechanism in power to mitigate this kind of abuse, will the game be subjected to KYC verification? Are there regulations for gamers to follow in order to avoid getting banned or will it be legal to utilize multiple accounts on the same device? What is the maximum number of devices that can be connected from the same IP address?
Block Brawlers went live on May 25, 2022, at 9:00 a.m. PST, and has already been played in the SKALEVerse. Can you please provide information on how to get started in Block Brawlers gaming? Where can we learn how to play the new Skale game, Block Brawlers, and all we need to know from the beginning? Can you also show us a video trailer of your game so we can get a sense of how it looks and how it being played?
Three basic steps in Block Brawlers game are Collect Brawlers, Battle in the Arena & Earn $BRAWL tokens respectively as you demonstrate. Can you explain about these 03 steps in details & How are these steps interconnected? For example, In which manner can users collect Brawlers before the step 02 which is “Battle in the Arena”? After the victory of the Arena, How much is the prize of $BRAWL tokens? However, In future will you integrate new step mechanism in to Block Brawlers gaming ecosystem in addition to mentioned above three steps?
I noticed that in every week, top 20 leaderboard addresses can earn $BRAWL token as an incentive which is powered by GENESIS WORLD & SKALE Network. On which criterias will you select the top 20 users for the leaderboard, is it depend on the number of wining matches? And also, This weekly event is powered by two platforms mentioned above. Do you have something interesting information to tell us? Are the GENESIS WORLD & SKALE network your partners or Backers? Are the rewards for the winners by the GENESIS WORLD & SKALE Network?
According to your Roadmap, a mobile version of Block Brawlers Game will be launched in Phase-03. What kind of new & innovative features will there be in Mobile version? Can you give us a sneak peek about your upcoming mobile version? Will it be supported for both of the ios & android? Some P2E mobile version games are not attractive because they are not evolving & enhancing with the new technologies. Will you update the Block Brawlers mobile version with time to time in future? And also tell us about the mobile version interface, will it be user friendly?
Every gameplay has its story and an inspiration before it started, can you share what story behind the creation of your gameplay Block Brawlers? What is the objective of establishing it? What do SKALE’s Block Brawlers have in common with Mobox and Wax Blockchain?
I read that each Brawler on Block Brawlers is generated with a unique combination of class, clan, starting traits and abilities and each Brawler has a unique value in strength, magic, and dexterity, plus several special abilities. My question is, should we buy the most expensive Brawler if we want the best performance? How can we find more information on aforesaid categories such as classes and clans? What is the method to find which class/clan is the best? After purchasing a Brawler, can we exchange/upgrade it to a better one in due course using Game Credits? Can we purchase a single Brawler instead of getting a pack?
What are the main use cases of $BRAWL, how strong is its structure to unfold outside its ecosystem and link more to the real world?
Brawlers are released in waves and the first wave is 10% of the total supply. Does Block Brawlers contain 10 waves with 10% Brawlers each? After the total supply is finished, how do new players get Brawlers? Is there a market to buy/sell Brawlers? As we all know, early birds get discounts. Do you offer a discount to the buyers of the first wave? Tell us about the life time of a Brawler too. Can players buy lives for their Brawlers with Game Credits? I saw there are six packs containing Brawlers and tokens. Can a single player buy multiple packs?
Until when this round will be available, how much do we have to invest to enter the game, on their website it says “You can buy a copy of each of the six Brawler packs, but you can’t buy any pack more than once” it has confused me a bit can explain a little more about this observation, what is the function of the copies, is there any disadvantage between the copies and the original packages?
I saw we can earn $BRAWL and $SKL on the Block Brawlers leaderboards. Can you elaborate more on this procedure? How do you prepare the leaderboard? Do you only calculate the wins or will the participation also be considered? Outside the Arena, there will be free battles on Block Brawlers platform. Do you consider those battles too when preparing the leaderboard? In short, can free players also earn $BRAWL or $SKL rewards by getting a top rank? When receiving rewards, can winners choose between $BRAWL and $SKL?
In what versions can the game be available, how can we find it to be able to enter, what is the strongest feature at the cryptographic level and with the most attractiveness in its gameplay?
The community sale of Block Brawlers has begun on 25th of May-2022, with a supply of 27,000,000 BRAWL. How was your community sale, Was it going well? There were 36,000 regular Brawlers & 8,400 legendary Brawlers. What are these regular Brawlers & Legendary Brawlers? What is the main difference between them? If a user own both of regular Brawlers & Legendary Brawlers, Which privileges will they acquire through these Brawlers?
Thank you!!!
Under Six packages, You have categorized the Brawelers called Legendary Pack, Starter Pack, Skale Value pack, Skale bonus pack, play to earn pack & Brawler pack. Can you give a well detailed introduction about these packs? What are the prices of them? Can users buy two packages at the same time? After buying them, Where can users trade them with a profit?
Thank you!!!
As I understood, Your platform built on Ethereum network & the gas fee is higher when Connect to the Block Brawlers game. Actually, What is the reason for selecting the Ethereum blockchain even though the high gas fee? Will you establish this game on other chains also like Binance smart chain, Solana? Because their fees are cheaper than Ethereum. Please share with us your cross chain integration plan in order to facilitate the users to play the game at a reasonable prices?
Thank you!!!
I noted that Block Brawlers features a leaderboard system and as such, top 20 leaderboard addresses earn $BRAWL every week. Describe the structure of the leaderboard system. How is the ranking done? How will you ensure that the ranking process of the leaderboard system will be free, transparent and fair as I have observed that there are some forms of cheating in some similar platforms that features a leaderboard system. Give details on the rewards; how many $BRAWLS are leaderboard members entitled to each? Are there additional benefits of being part of the top 20?
“The number of fighters is closely linked to the number of BRAWL tokens that will also be available for purchase”. I don’t quite understand the meaning of the statement. What does it mean? How is linking of fighters and number of BRAWL tokens available for purchase beneficial to the platform and the users as well? Give details on this. Thanks
what is the smallest capital we have to spend to buy nft so we can play the game “Block Brawlers” and how much income potential can we get by playing the game
I checked your website and did not find any photos or personal information about who your team and do you plan to reveal the identity of your team so that investors have more confidence in the project you are offering…?
so we don’t have to worry about investing in the “Block Brawlers” project?
Thanks for your answer mate…
Can I get passive income without playing the game “Block Brawlers” and how???
Rent my nft collection for ohter player may be…
Thanks.
Can you give a brief explanation about free battles? Currently, almost all gaming platforms offer Free 2 Play and Play 2 Earn models, but free players do not get access to some features. Are your free battles similar to those free areas? When players win in free battles, do they get same rewards as paid members? What are the premium features on Block Brawlers that free players do not have access to? After joining as a free player and playing free battles, can I use my rewards to become a paid member?
Brawlers gain 20-40 XP for winning a fight at first level, and more at higher levels. Please elaborate more on these XP and your levels. How many levels do you have? What is the procedure of entering in to a higher level? Can a player be automatically upgraded to a higher level we he performs better or should he spend $BRAWL and purchase higher levels? In your game, what are the usecases of this XP? Can we exchange them with $BRAWL? If players lose, do they lose their earned XP too?
Mobile version of your game will be released in 2023. Now we are at the middle of 2022. How is the progress of developing the mobile game? Will it be available on both Android and iOS? Since you have many competitors, what has Block Brawlers done to attract players? Will you also launch a browser version? Since your roadmap ends from launching the game, we do not have any idea about the future of Block Brawlers. Please explain about your short term and long terms goals, and the ultimate target.