We are pleased to announce our next AMA on January 27th 2022 at 11:00 AM UTC Time: Satoshi Club x The Lost Throne
⚠️Click to see the hour
⚠️Total Reward pool: $500
⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join The Lost Throne Telegram group
We will have the following structure:
Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.
Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. The Lost Throne Team will select 10 questions and answer them.
Part 3: 300$ – A quiz about The Lost Throne
For more details:
The Lost Throne Website – thelostthrone.net
The Lost Throne Telegram – @TheLostThrone
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish
I understand that the contract audit report with certik for $CP has came out recently, but there were 3 unresolved issues which are under the Major, Medium, and Minor. The Open Beta Festival of The Lost Throne is completely free of entrance. However, the open beta festival is open to Android users only (Sorry, IOS users). Can you tell us the unresolved issues found with $CP token? What are the effective plans you intend to use to resolve these issues? How soon will you be resolving these issues? Why is the open beta festival limited to only those with Android phones?
After doing much research on your project, I came across the multiple cards game which was developed based on NFTs and the token system, combined with SDKs.
Thus my question,will they be a diversification of the NFT appearances? And finally will these NFTs on your platform be accessible to external developers for unlimited application which will drive ecosystem value to wider range of users?
What core values does The lost Throne token have in terms of co-creating of contents on your ecosystem? How can you adjust to the usability of the NFT games that will suit it’s users, will player have a chance of voicing out what they want to see on the games for the team to take their words into consideration and then make substantial adjustment and changes to help them in the game play?
What is the P2E mechanism of the game that could attract the users to stay & play in the long run? Is it easy to start playing this game if I’m a non-crypto player?
You emphasize that in terms of providing a gaming experience, the NFT gaming sector is restricted. Can you elaborate more on this and share with us the reasons why you think this is happening? What other restrictions and limitations do you think the NFT gaming sector is currently facing? To which of these limitations does Business Age of Empires offer a solution? How do you guarantee a pleasant gaming experience for users? Regarding this, security is very important, how do you prevent hackers from accessing the game? And what can better – to play and earn at the same time!
How do you plan to spread awareness about your project in countries/regions where English is not spoken well like Indonesia, Vietnam, India, Bangladesh and Iran, do you have local communities for them to make them better understand about your project?
There are two tokens associated with The Lost Throne (TLT). The $CP and $DD. The $CP – CRYSTAL POWDER is the equity and governance token of the TLT ecosystem and the only ownership proof of the game, while $DD – DREAM DUST is the in-game economic token of TLT that players obtain through in-game victory.As regards Game Ownership, To prove ownership of the game and participate in TLT’s play-to-earn system, users are required to provide liquidity to the CP-BNB liquidity pool. Users must provide and stake liquidity equivalent to the value of 1200 CP at launch. The real value of the liquidity tokens may change over time, and the amount of liquidity needed to be held in order
to play TLT may be modified through governance. Since $CP is really needed to successfully play and own this game, I would like to know where and how can I get this token? Is it available on any CEXs and DEXs yet?
From your whitepaper and the roadmap section, I discovered that you’ve planned to Initiate the PvP system and begin the first PvP in the Q1 of 2022 precisely, this January. I really don’t know if this has been initiated and it’s now possible to use the PvP system. What is the process and requirement needed to participate in the PvP system? Do you also have plans on initiating the PvE system to your platform as well? I also did not come across any report talking about auditing, As security is really an important issue in the gaming platform, is your platform already audited? Do you have plans of getting TLT audited soon?
I understand that players can normally summon their minions onto the battlefield up to 3 times in each action phase as long as the cards match the tech requirement and the player has enough mana. And also there’s the Free summoning feature. Can you elaborate more on the free summoning? How can a player get a free summoning feature? How much mana does each of the 3 summoning of the minions cost? How many minions would show up when summoned? Does summoning minions freely has same effect as the paid ones?
A huge percentage(70%) of TLT’s total supply is allocated to the THRONE TREASURY. As regards this form of distribution,This initially split 30%/70% into Stake Pool/Tournament Rewards. These proportions are open to change through governance. The Stake Pool distributes CP tokens back to CP holders through staking and liquidity pools. The Tournament Rewards is used to reward well-performing players in regular tournaments.
Apart from the diminishing vesting of 60,000,000 CP, the Throne Treasury is supplemented by CP used in the creation of shining cards. Unlocked over 4 years, the
Issuance begins 1 month after the
token generation event. Why have you allocated a very huge percentage of your total supply to the Throne Treasury and how do you think this can be of benefit to gamers and also non gamers?
The Lost Throne or TLT in short I read is an MTG inspired play for Fun and P2E trading card game that anyone can not only get the fun of the game, but also earn tokens through super card skills and contribute to the ecosystem, and players can also collect, build, battle and trade in this mysterious fantasy world full of swords and magic. Could you please explain to us about the MTG features in the Lost Throne game? In what ways and manner would players contribute in the ecosystem and earn reward? How are players able to build, with what are players going to build with? Could you please tell us what exactly is it that players will be building? Please give us some elaborate details on these thanks
Following the successful IDO and Listing of $CP, you announced The Lost Throne Open Beta Festival and interestingly the open Beta test is free of entrance, with no whitelist required but I saw L-key was required for every player to play the game, with three different prize pools for Beta testers. Can you explain on the L-key which is the login key required for players to play the Open Beta test and how users can acquire it? Can you explain on the three different prize pools you have prepared the Open Beta Test? with all these being explained, can you share how users can Join The Lost Throne Open Beta Test and earn from the prize pools while playing the game?
I took time to go through your audit by CERTIK and I took note of some notable risks that were not resolved and are worth discussing about. I saw that 250 million CrystalPowder tokens are sent to the owner when the contract was deployed and clearly that this could be a risk as owner can choose to distribute CrystalPowder tokens. can you elaborate on these 250 million CrystalPowder tokens sent to owner and why they went sent to the owner’s address? When are these tokens going to be released and will there be a consensus before these distributed? Lastly, I noted that they Lost Throne Project team still have some privileges over the contract, can you explain on these privileges? Are there any plans to introduce a DAO and renounce these privileges soon?
I took time to go through your audit by CERTIK and I took note of some notable risks that were not resolved and are worth discussing about. I saw that 250 million CrystalPowder tokens are sent to the owner when the contract was deployed and i clearly saw that this could be a risk as owner can choose to distribute CrystalPowder tokens anytime. can you elaborate on these 250 million CrystalPowder tokens sent to owner and why they went sent to the owner’s address? When are these 250millions tokens going to be released and will there be a consensus before they are distribution? Lastly, I noted that they Lost Throne Project team still have some privileges over the contract, can you explain on these privileges? Are there any plans to introduce a DAO and renounce these privileges soon?
There are Two tokens associated with The Lost Throne (TLT) which includes crystal Powder (CP) and Dream Dust (DD), with DD being the in-game economic token players earn through game victory. can you briefly explain on the Two tokens, DD and CP in The Lost Throne and their different utilities in the TLT ecosystem? How can players increase the amount of Dream Dust Token (DD) they earn in game? Lastly, I noted that Shining cards can be obtained with DD, with these shining cards untradeable, can you elaborate on these shining cards and usecases in the game?
About the governance system of The Lost Throne platform, I learnt that $CP holders can vote and make governance proposals when they stake their $CP for a fixed term. Can you list the features of The Lost Throne platform which can be modified by eligible users with governance rights? I also learnt that in order for a user to vote in the TLT platform, they will need to hold $veCP which can be gotten from staking $CP. Can you give more details about this? What is the minimum amount of $CP users are required to stake to get $veCP? What is the shortest time a user is required to stake their $CP in order to receive $veCP? Are there other methods through which users can be able to get $veCP?
I found out that the Dream Dust ($DD) token, which is one of the tokens of the TLT platform, is said to be the game token for players to share and build their masterpieces. $DD is the currency that players obtain through victory in The Lost Throne(TLT) game. Can you explain how the amount of $DD to be earned by players after a victory in TLT game is determined? I also found out that $DD can be spent in the game to create “shining versions of cards”. Can you give more information about this? What are the main features and use cases of these shining versions of cards in The Lost Throne game? Will these shining versions of cards be also tradeable like the normal card versions?
I found out that The Lost Throne is currently hosting an Open Beta Festival which started on the 20th of January. When will this Open Beta Festival come to an end? I also found out that three different prize pools were provided for all participants which totalled to 1 million $DD tokens and numerous mystery NFT boxes. The three different prize pools include; “Participation Pool”, “Ranked Pool” and “Bug Bounty Pool”. Can you give more information about this? What are the requirements that users must meet to be eligible to participate in each of these prize pools? Will a single user be eligible to participate in more than one prize pool during this Open Beta Festival?
learnt that L-key is the login token every player Is required to acquire in order to start playing the game. To generate an L-key a player must deposit CP and USDT token to receive CP-USDT LP tokens.what is the minimum CP and USDT token a player must deposit to to get an L-key?what are the benefits a player gets for holding the LP token?in comparison with other projects,will the LP token give a player access to the governance process of the game?
You mentioned that a user may play up to 10 games a day with the potential to earn $DD. For each victory in these 10 games the player earns $DD for each shining card in their deck.So is it compulsory that a user needs to play up to 10 games a day before they start earning $DD?What is the percent of $DD can a user earn per game?Since users also earn $DD for each shining card in their,suppose a player have up to maybe 100 to 200 shining card in their deck,so are they going to earn $DD up to that amount or there are limits to earning $DD in the shining card?Can you tell us the total amount of $DD since it is used to reward player and also the sustainability of the token growth?Please explain Thanks
Concerning the “EXPENDITURES OF $DD”,you said that apart from creating shining cards, users may also open card packs with $DD.And you noted that the price of an in-game card pack is set at 1,000 $DD.So I will like to asked,is one in-game card pack enough to use in the game?If no,how many card pack can a user purchase that will be enough to attain to victory and do the number of cards used in the game also determine victory for the players?What are the different rarity of cards do you have in your game and its value?Do you also intend to increase the game card pack price in the future or decrease it?After opening this game card,can users trade them?And how about considering having Card Auction Event in your platform,is it part of your plan?Please explain thanks
I will like you to talk on your plans to bring more players to The Lost Throne platform.So I will like to know which continents (Marketplace) are you Targeting to introduce The Lost Throne?And I noticed that you have allocated 12% of your token for Marketing,so apart from AMAs what other means have you set up to advertise your platform?Will you introduce KOLs and some professional media to guide potential gamers through your platform?Will you also set up an Ambassadorial Program to create awareness of The Lost Throne Game?How many users are you anticipating to have in your platform after your game is fully launched?Do you currently have any regulatory compliance (license) with governmental authorities as you are setting up your platform?If yes,please share. Thanks
From January 20, 2022 to February 20, 2022, The Lost Throne is hosting an Open Beta Festival. Can you tell us what the festival is and how important it is to the Lost Throne community? Why, under the terms of the festival, only Android users can take part in it? Users also need to complete several steps to participate: Download Liberty-Land APK, Create/Import a BSC wallet, Generate A L-Key, Download TLT and Log in with L-Key. What is L-Key and what is its function in this whole process? Are there detailed instructions for going through all these stages, due to the fact that there are so many of them and they are not so simple?
I noticed that NFT cards intended for the game contain various elements. If I understand correctly, they denote the characteristics of the cards? Can gamers familiarize themselves with the capabilities and characteristics of the cards before starting the game in order to choose the combination of cards that is right for them? Where can they find the manual, if there is one? Is it possible to improve and improve the characteristics of cards during the game? What does that require?
请问一下这个游戏仅仅是在链游这一块吗?会不会成为类似王者荣耀一样,会让不玩币圈的人玩吗?
Users of The Lost Throne have the ability to create shining versions of the cards. What does this process look like? What functions do shining cards have in the game, what is their use? Are there any privileges for players who own such unique cards? Show us, please, what the shining cards look like.
The Lost Throne (TLT) has been developing since 2019, time before the appearance of Covid-19, what have been the effects that the pandemic has caused, what are the benefits and incentives that they offer to promote investment and participation in TLT, to Who could we consider as your potential market, do you target a specific sector, both beginners and experienced have equal opportunities, do you consider yourself an inclusive and friendly platform?
gogogo
游戏的平衡机制,不同卡组之间有不同的特点,战法
According to the information on your website, one of the core values of TLT is the expansion of Magic World genes to diversify the appearance of NFTs, could you tell us how can users modify NFTs at their like? Will there be possibilities to make NFTs more valuable by modifying their characteristics? How is this process?
The Lost Throne has a dual-token economy, many Play to Earn games have adopted this strategy but I would like to know how they plan long-term profitability to work? Will there be a burning system that allows both tokens to be profitable for the system? Could you tell us, how would TLT prevent its utility token from losing value for players?
Good day TLT!
I understand that users can prove ownership of the TLT game and to prove ownership of the game and participate in TLT’s play-to-earn system, users are required to provide liquidity to the CP-BNB liquidity pool. Can you explain the CP-BNB liquidity pool? What should users expect from the CP-BNB liquidity pool? How much liquidity in terms of CP or BNB tokens must a user have in order to enable him participate in the TLT play to earn game system? Is there any possibility that the value of the liquidity tokens may change over time? Can the DD token be used in place of the CP token when considering the liquidity pool?
Thanks
Good day TLT!
In the Play to Earn (P2E) aspect of the game, players can earn DD tokens by; Completing daily quests, Winning PVP battles when they have shining cards on their deck and each winning player that participates in ranking is rewarded with DD tokens. What happens if a player is not able to complete his daily quest? Will the player be given some sort of compensation rewards in DD tokens? What are the uses of the DD tokens which are rewarded to the players in the P2E aspect of the game? Can the DD tokens be converted to CP and BNB tokens? Can the DD token be sold for normal fiat currency on exchanges? In what other way can users obtain the DD tokens apart from the P2E earnings?
Hello, The Lost Throne’s Team!
While I was reading your whitepaper, I saw that as we all know by now, TLT is a TCG, but when it comes to the gameplay of the game it says that both players enter the game according to their pre-selected legal deck types. Could you give us more information about this and about the gameplay in general of The Lost Throne? What does it mean to have a “pre-selected LEGAL deck type”? How does this provide a fair game to everyone? How many cards can players have per decks? I also saww that there will be a “combat phase” during these matches, so, how many phases will a match have and how many rounds per phase will there be? How long will every match aproximately take? Thanks.
Have they been audited by external institutes recently or are they in the process of doing so, what does co-creation consist of, what benefits do players receive who co-create content and help define the gameplay, will all cards and NFTs be tokenized?
What is the total supply of tokens, will all of your tokens be placed in circulation in a single round or will they be distributed as the project consolidates in the market, tell us a little about the tokenomy and its financial model?
Hello, The Lost Throne’s Team!
I read that a few days ago The Lost Throne following the successful IDO and Listing of $CP, announced an event called “Open Beta Festival” that will end up on 12:00 UTC, Feb 20th, 2022. That being said, could you give us more details about this event that is going on right now? How can we participate in it if there is still a chance? I saw there will be different prize pools in this event, could you tell us more about each one and what kind of prizes can we get from them? Most importantly, what do we need to do if we want to win a prize? And how many winners will there be and when will they be announced? Thanks.
Hello, The Lost Throne’s Team!
I saw taking a look at your roadmap, and I couldn’t help but notice that it ends with a very interesting point in March of 2023, said point on your roadmap states that you will be releasing a second TLT game that month. So, could you give us more details about this? What are your plans for this second game? Will it be a separate plotline from what you are presenting to us right now, or will it be some sort of continuation? Also, why are you deciding to launch a second game just a year later of the release of the first one? How can this bring benefits to your game, the economy of it and for your users? Thanks.
Blockchain projects mostly lack central ownership and are collectively owned or managed by decentralized communities. To prove ownership and participate in your play-to-earn, users must first provide liquidity to CP-BNB liquidity pool to a tune of 1200 $CP; thereby making accessibility and game ownership not available to all investors. Can you explain why you made it a requirement for players to first provide liquidity before they can access your game because not everyone are interested in LP provision due to risk of Impermanent loss? Does it mean a user who obtain your token and NFT card but did not supply liquidity won’t be able to play this game? Also, is it a requirement to have up the values locked in pool before a user can join governance? And is the 1200 $CP threshold fixed even after your token appreciate in value or is it subject to review?
Particularly interested in your gameplay,it is said that players on both sides of the battle will add the top card to their hand in their respective rounds and decides how to play/summon their own cards, that these cards has different effects, different lives, different cost consumption, attacks, and technology requirements.based on these I believe mastering the cards according to their different lives,attacks, technology requirements etc is essential to succeeding in the game.so how can players get familiarize with their cards, is there tutorial to teach players identify their cards according their effects as mentioned above? Where and how can players get these cards? Are these cards mandatory to participate in the game? For players who cannot afford these cards are there provisions to play for free?
When I was looking at your website, I have to admit that I was strucked by how gorgeous the concept art of The Lost Throne is. Can you tell us more about what was the inspiration behind the creation of such beatiful world and creatures? Did you take inspiration from any other game or franchise? Because I have to admit that TLT reminded me a lot to Game Of Thrones and The Lord of the Rings. Also, I saw that The Lost Throne’s world will count with a lot of different places such as Ash City, Carnabe, Gerova and more, please give us more details about this places and the story behind them?
One of your core-value is Sharing and you intend to distribute most of the revenue generated to your investors or gamers in your ecosystem. Can you explain your revenue value accrual structure or business model and the various mechanism that are used in generating revenue? How much tax do players pay to you for NFT minting and other gaming transactions? How are these revenue shared equitably among investors or gamers and what should holders or players do in order to benefit from your revenue sharing formula?
The class of your NFT cards are classified into five categories, Human, Aaron, Infantry, Royal and General. Can you elaborate on these classes of your NFT Cards? I would love to know the main roles and functions of these NFTS Cards? Is there a significances to their names? What qualifies a player to be able to own any of the five classes of these Cards? What benefits does each of these cards offer in the game?
While I was reading your Medium articles, I saw that there are a few of them dedicated to the gameplay and battlefield mechanisms of the game. However I might dare to say that even when this articles exist, I find the game and it’s rules a little bit difficult, specially for beginners. So I was wondering, can you explain to us more about the game and it’s rules? I saw it have summoning rules, attacking rules and counterattack rules. Also, do you plan to add guides and tutorials into the game itsef to explain everything better to the players?
The Lost Throne will operate a treasury and more than half of your token (specifically 60% of your total supply) is allocated and assigned to the treasury. Can you explain why it is necessary for the treasury to hold such a huge amount of token and the purpose of having this treasury allocation? How are these fund governed, locked or released and who are the ones that control accessibility to the treasury? Lastly, since you intend to reward 5000 top players with some of the treasury fund, can you explain how these top performing players will be identified and ranked?
While I was reading about The Lost Throne, I saw on your roadmap that one of your plans for this month is to release the PvP mode of the game. However, I couldn’t find any more information about the game modes that will be on the game, so I was wondering, do you plan to add more game modes to TLT or will PvP be the only available option? I saw that the game has a story, that includes a lot of different places within the The Lost Throne’s world and a wide variety of characters, so, do you plan to add story mode, PvE or maybe exploration modes into TLT? Please, tell us more.
From your tokenomics, you have splitted 30%/70% into stake pool/tournaments rewards, 5million cp to private sale, 10 million cp to public sales etc, the tournament rewards is said to be used to reward well performing players in regular tournaments, can you shed more light on the lost throne tournaments? How frequent are these tournaments hold? What are your requirements for players to participate in the tournaments? Can you talk on the private and public sales, how would these sales be conducted? are there in rounds/phases? What are the requirements to participate in your private/public sales? And when will the sales be hold?
The Lost Throne Through continuous technology upgrades, players can summon more powerful minions. Players can also forgo the upgrade technology to get a “lucky coin”. What is the continuous upgrade technology offered by The Lost Throne? What is the lucky coin? What are the advantages of both features ?
Gameplay in TLT is turn-based, with players taking turns playing cards from their hand to cast powerful spells or summon vicious minions to fight on their behalf. The game can be played between two human players, or a human opponent and an AI computer. How does The Lost of Throne’s Turn Base system work? What are the features that allow TLT not to be another boring Crypto card game? What are your competitive characteristics of TLT?
For The lost of Throne $CP IDO there is the “Overflow” method, users can subscribe as much or as little as they want to the IWO, and their final allocation will be based on the amount of funds they invest as a percentage of all funds invested by other users at the time the sale ends. What is the overflow method that you estimate to apply in the TLT IDO? What are the advantages of this method? When do you estimate to make the IDO of $CP?
Honestly, the panorama of the functioning of the economy of the ecosystem with your two tokens can be a bit confusing, you have a scheme in your whitepaper with everything that entails the treasury, the staking pools, the distribution of the tokens and others, but I would like you to you will simplify for us… also, could you tell us what are the L-keys?
I was researching the long-term commitment of your project and I found a roadmap that is not really very detailed, but they say that they will eventually bring in external developers and give them access to SDKs to create more application scenarios, so I would like to know who makes up the team of developers currently? What is your experience in blockchain games? What goals do you have to lead the game to success? And how do you hope to modify the development team in the future?
The Lost Throne is an MTG-inspired Play for Fun & Play to Earn trading card game in which anyone can not only get fun from the game, but also earn tokens through superb card skills and contributions to the ecosystem. Players can
collect, build, battle and trade in this mysterious fantasy world full of swords and magic.What do this card players will be using look like? What are the functions of the card during the Game? How many cards are can each player use at a time? Is there a maximum limit as to number of cards a player should use during the Game? Can you give us an example on how each of the card have different Technology requirements, lives, attack, effects consumption technology on the gameplay ? Are there rewards attached to each cards as they are been used during the gameplay? Lastly how can users enrich their Playing strategy in the game? Thank You
I understand that There are two tokens associated with The Lost Throne (TLT) which are the Equity type Crystal Powder (CP), Economic type Dream Dust (DD). Can you tell us more about this tokens ? What are the total number of each token for the Lost throne? You mentioned that the DD token can be used to produce shinning cards or open new card Packs? Please tell us what this shinning card is all about? What are their features and functions in the Game? Do users gain more rewards with the shinning cards? Are the new card pack different from the previous cards used in the Game? What can users do to increase the amount of token they earn when playing ?
I read from your White paper that cards posses the Legion, summon and shift rule and Cards with legion-carrying features can be combined with cards that can join the legion to form a stronger minion, Can you tell us briefly about the legion rule? what are the conditions/ requirements for the combination of this cards? What is the attack and defense value of the legion rule?
The Lost Throne is an MTG-inspired Play for Fun & Play to Earn trading card game that anyone can not only get the fun of the game, but also earn tokens through superb card skills and contributions to the ecosystem. Players can collect, build, battle and trade in this mysterious fantasy world full of swords and magic. What parts of the game where created merely for fun, and which parts can be considered the more rewarding ones? Also, time has taught us that regarding Play to Earn games, sustainability is everything. What makes the Play to Earn model of The Lost Throne sustainable?
The Lost Throne (TLT) is a new meta-universe NFT TCG concept game that was designed and developed by Shiva Gaming since 2019. In 2019 the GameFi boom wasn’t a thing. What inspired the team to develop a Play to Earn model back then, and what special features of it make its development process take about 3 years before launching?
Being The Lost Throne a tactical card game that incorporates RPG elements, what is the first thing that the player must take into account and do to start the game? I understand that, during a full round, each player has 3 action phases, as well as a common battle phase at the end of the round, what are those 3 action phases? What can happen as a result of ending the common battle phase?
Something interesting is that at the beginning of each round, both players will be able to choose a branch of technology to upgrade, how many technologies are we talking about? How many technologies can the player select in his match / round? I understand that players have the option to opt out of the upgrade technology, what would happen to that if the player decides to opt out?
According to your website that you build a highly compatible NFT games based on efficient TCG development to keep expanding application scenarios of NFTs
and the vast majority of games’ revenue will be shared with and by the community. So,could you specifically tell how does the game’s revenue of your platform being shared with your community? Does this sharing of revenue includes airdrop or some events in your community? How much is the percentage of your game’s revenue being shared with your community? Is the sharing of revenue is open for each member of the community or depends on the members of the community participation? Why do you decided to share your game’s revenue to your community? Aside from the community,do you also intend to share with your game’s revenue to your token holders? Lastly,do you intend to only share your game’s revenue to your community or also to any other revenue of The Lost Throne platform? Thank you
Through excellent card skills and contributions to the ecosystem, in the best case, what profit could the player make? Apart from building, what can players do? Tell me, what are you working on to continue expanding the NFT application scenarios? I would also like to know, how will the vast majority of gaming revenue be shared? Will the players have kind of a turn to be able to play or what will it be like? Users at the time of playing can do it with a human opponent and/or an Artificial Intelligence computer?
As you finished a successful IDO and listing of $CP tokens, you just launch an Open Beta Festival of The Lost Throne that will run from January 20 to February 20,200.So, can you give us some more details and information about your Beta Festival?What are the events and activities being implemented in this festival? How can anyone participate and be eligible for this Festival? Why it is called a Beta Festival and why does this festival takes 1 month of duration? What is the most priority and goal of this Beta Festival in your platform? Thank you
Good day TLT team.
From my findings, a book titled “The Lost Throne” was published in 2008 by New York times bestselling author in person of Chris Kuzneski. Are you aware of this? Have your project drawn any form of inspiration from this book in terms of the storyline? Do you have any form of partnership with Chris Kuzneski? If No, how then did you come about the name of your project and won’t this cause any legal issue with Chris Kuzneski?
Recently I ‘ve been trying to find some good NFT projects to get in early. I feel like The Lost Throne project is still in very early stage and that it just started, since there are too many things to be created. At this moment we are able to buy $CP token,but is there any way that we can buy NFTs that will be used in game before it is officialy launched?
TLT is a new meta universe NFT TCG concept game design and developed by shiva company, when would TLT be played on Windows? when would the whole block chain gaming platform join their resources to create a game player like PlayStation so that player can earn and have fun altogether.
Cp(crystal power) is the governance token that authorize the right of stake holder and also the ownership of the game, how can i get or be awarded the Crystal powder,if i own only one Cp what percentage of the game i own,can i share of sell my Cp to other users? what’s the highest and the lowest amount of Cp can a user own.
1. What’s the second game you plan to launch this year? Is that a second game or just a new game mode?
2. Will you reduce the time of each round? It’s really too long and it takes a lot of time to finish one match.
3. What’s the advantage of TLT among other TCGs?