AMA Satoshi Club x Codyfight, December 2nd

We are pleased to announce our next AMA on December 2nd 2021 at 01:00 PM UTC Time: Satoshi Club x Codyfight

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join Codyfight Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. Codyfight Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about Codyfight

For more details:
Codyfight Website – codyfight.com
Codyfight Telegram – @codyfight
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

65 thoughts on “AMA Satoshi Club x Codyfight, December 2nd

  1. Codyfight – (Problem) on your whitepaper you did said the problem with other current gaming industry is that only the best players can make a living from gaming in view of the fact the current gaming industry properly awards only the best of the best players while mediocre fans receive no monetary benefits from playing the games as such, the situation created additional problems as truly passionate gamers cannot afford to play games as much as they would like accounting for only 2,000 pro-gamers world wide who could afford to live from gaming in 2021. Could you please explain to us how exactly Codyfight intend to address this problem to make even Mediocre fans and new gamers to be able to eke out a living under Codyfight ecosystem?

  2. On your Scale A1 robot farm to maximize rewards- you said with Codyfight, I can Code as many different A1 robots create farms, and these boys can then compete against others simultaneously and earn rewards on my behalf
    Could you please detail us on how exactly this Coding as many different A1 robots could be created for the so-called robot farm bearing in mind novice to game programming? Thanks

  3. Codyfight (Summary)- one of Codyfight Solutions is the fact that players can complete, Code bots, draw skins, trade, Organize Community tournaments, and earn fair Crypto rewards in a well- balanced game. What is the cost of Coding bots or is it done with no cost on the player? Which of the Crypto (Token) rewards would a player fairly earn under your ecosystem because you did not say whether it is your Native Token $CTOK? Please clarify us on this thanks

  4. Many games today set high costs to start the game & therefore start with a small player base. Does “Codyfight” an entrance fee or starting conditions & if so,what are they?Do I need to hold an NFT or hold a certain amount of tokens in order to enjoy & play the “Codyfight” Game?

  5. UX/UI is an important issue with gaming projects. What creative dimension and gaming perspective will Codyfight be introducing and how will you be able to prioritise game experience first and thereafter perfectly link NFT into it without trading off core-gaming experience?

  6. Codyfight is NFT gaming. Since the majority of NFTs end up with little or no value, it is difficult to survive liquidity because people do not regularly trade them in pairs, so it is difficult to liquidate NFTs. Can you tell me how Codyfight planned to solve this big problem?

  7. One of the solutions that Codyfight provides is community tournaments to make competitive gaming more profitable for everyone one involved. Players can host and spectate tournaments in which royalties are distributed across the entire community of gamers, tournament organizers, spectators, and game publishers (Codyfight). Can you give more details about this? Do users need to meet any special requirements to be able to host or join community tournaments? How many players/users can participate in a tournament? Can you explain more about how the royalties are distributed across the entire community of gamers, tournament organizers, spectators and game publishers? How do you determine the share that each of these groups will receive?

  8. According to your roadmap, “Preparing for the first AI vs human world cup” is scheduled for Q4 2022. Can you give a sneak peek this world cup? How will this first AI vs human world cup be structured? Will this be a new game mode or just a one-off event? How many users will be able to participate in the world cup and how many participants will receive rewards?

  9. One interesting game feature Codyfight has is its NFT skins. I’ve learned that each skins in the game has limited amount of durability and there will be times that during in the middle of the match, these skins could wear off and get demolished. Can you please elaborate and explain to us Codyfight’s NFT skin breaking/demolish feature? How would users know if it is the good time to repair their broken skins? Ultimately, how much do users have to pay to repair broken skins?

  10. Codyfight whitepaper mentioned that all early adopters of Codyfigt will be rewarded with a unique and limited edition NFT skin. Also, it was emphasized that its value is projected to grow overtime due to its limited amount as the game become increasingly more popular. Can you please tell us how can we be eligible of this one-of-a-kind NFT skin? How can we be considered Codyfight’s “early adaptor”. Does it require us to do specific tasks in your community?

  11. In Codyfight there are three types of CKeys, the Permanent, Temporary and Subscription. What’s interesting in the Subscription CKey is that it allows players to have several active robots playing the game simultaneously. I’m pretty sure everyone want a piece/share of this special CKey. Can you please explain to us how can we get our hands on the Subscription CKey? From the word itself, do we have to pay something first before we can gain access to it? Also, how many robots can this CKey handle/support?

  12. I found out that the opportunities through which users can earn $CTOK tokens also include; “Collecting uncommon rewards” and “referral programs”.
    -What are these uncommon rewards and how can users collect them? Are there requirements that users must meet to be able to collect these uncommon rewards?
    -Can you give more details about your referral program? Since users will need to refer others, what is reward system like?

  13. I made note of one key feature of CodyFight which is the “Robot forge”. combining any intact NFT Skin with CKeys, users can create an Active Robot using this the Robot Forge, and players can also upgrade, change appearance of existing robot and repair a demolished robot using this feature. What are the requirements for users to be able to access Robot Forge and upgrade, change appearance of their Robots? what are some properties of Robot that can be upgraded? aslo, about the demolished Robot, what kind of activities makes a robot demolished? how can players detect a demolished Robot? lastly do CodyFight have auto-Repair Features, where player can set his robot to be automatic repaired when damaged?

  14. In most games today players need to possess special game assets to be able to host tournaments games and I understand that CodyFight also have this feature where players can Host and Spectate tournaments. In line with this, What are the requirement for players to be able host Tournaments in CodyFight? Are there any benefits and rewards players receive for hosting tournaments and inviting other games to Join? are there rewards for participating in Hosted tournaments? Who decides the rewards of Hosted tournaments?

  15. The Core Entity of CodyFight is the ARENA, and to enter the game, a player has to buy a CTicket and have an active Robot( CKey + non-Demolished NFT skin) and the game-winner gets a prize from the pool prize and a percentage goes to CodyFight and also One major problems and challenge for players are the inability for their in-game Assets to be traded outside the game, can CodyFight ingame Assets be traded outside the game? can you elaborate more on the Prize Pool and the prize which the game-winner gets from the pool? What percentage of the prize pool is allocated to CodyFight?
    lastly can you share on how percentage of the pool prize that is allocated to CodyFight is spent?

  16. One interesting feature of codyfight is”ROBOT FORGE” a workshop where new robots are crafted and old ones repaired or upgraded,can you tell us how much is the gas fee for crafting a new robot,repair and upgrading old robots?,how can we know when a robot is demolished and need a repair? How long will it take for a robot to be crafted,repaired or upgraded? In which token are fees of crafting,repairing or upgrading a robot be paid? I also learnt that robots can be auto repaired,to save time and prevent human interference with the Al bot,can you tell us how robot can be auto repaired,what is the requirements or processes of having a robot auto repaired,and how much do we have to pay for this service? Thank you

  17. As a measure to attract large crowd of people and also to make positive impacts on the community, codyfight organizes special events like championship, public holiday events and minigames where players can participate and even earn prizes than usual, can you please tell us what is the requirements to participate in these events? How frequent are these events organize? What prizes are given to players who participate in these events? I also learnt your first community tournament “ALV.human world cup” will take place immediately after the launch of the new game mode, tell us more about this tournament,what will be the requirements for players to be able to participate? What rewards will be issued,like how many months or days interval will it be after the launch of game mode? Please explain

  18. Players have to constantly learn and understand new map tiles and behaviors to be able to develop the necessary skills to play and build adaptive AL robots,to do so they need to get into what you call “SPECIAL AGENT” please can you tell us what or who are this “special agent”is there any requirements to get into this special agents? What is the purpose or features of this agent? Without this agent is there other ways players can learn and understand map tiles and behaviors to have the necessary skills to play and build AL robots? Please explain

  19. You have mentioned that there will be a dynamic ranking system on Codyfight Arena. However, it is not clear that how does this ranking system work. Who is in-charge of calculating points and putting users in to ranks? On similar platforms, users are put in to ranks based on their performance. Is this same for your platform too? Please explain the factors which may help users to get a better rank. What are the benefits attached to higher ranks? Moreover, I noticed that 1 CTicket or 1 Daily Ticket is needed to enter Codyfight Arena. Are these tickets purchasable or should they be gained through performances in the game?

  20. One of the utilities of $CTOK is early access rewards. Can you deeply explain this feature? What do you mean by “early access”, i.e. what is the time gap between a user with an early access and a normal user? What are the benefits of having the early access? Which features of your platform can be accessed early by $CTOK holders? To receive this privilege, is there a minimum amount of tokens to hold? When giving the access to $CTOK holders earlier than to other users, do you give priority based on the holding token amount? If yes, do you have a proper mechanism to prevent whales from purchasing $CTOK bags and gaining early access?

  21. I saw that you have planned many different mini-games for players to participate. Although mini-games are available on plenty of platforms, each platform has an own style. Can you give a sneak peek about your mini-game structure? Do users need to pay/hold $CTOK to participate in these mini-games? I could not find any details about a separate reward token on Codyfight. Do you offer rewards with your platform token, $CTOK? Then you may release a large amount of tokens at once as rewards to the winners. How do you manage possible selling pressure? To avoid the pressure, have you implemented a locked period for rewards?

  22. You mention that external project contributors will receive the Codyfight Token as a reward. In this way you motivate them to contribute to the success of the project. This is a great idea. Regarding this reward, how much is the allocation of Codyfight Tokens destined for this purpose? And how do you determine the amount of Codyfight Tokens that each contributor will receive? Is the amount decided with the contributor before the contribution to the ecosystem or is it decided after the contribution is made? What kind of contributions are you looking for and which ones qualify to receive these rewards? If a user decides to contribute on more than one occasion, will he receive rewards for each contribution individually?

  23. I find it interesting that you explain that Codyfight platform targets several problems that have been plaguing the gaming and programming communities for years and which, until now, have never been properly addressed. There is a very long list of these problems. But what is the main focus of Codyfight? What tools does Codyfight have that will allow it to successfully address those problems? You emphasize that the existing games that revolve around coding are not addressing gamer needs. How does Codyfight make a difference and address the needs of gamers around the world?

  24. The platform continuously rewards users with crypto tokens for competing in the game arena, drawing skins, developing bots, organizing tournaments, or just casually playing the game. Even novice players can enjoy the game and earn rewards.Its appealing to recognize players and also offer rewards,Does your game have it own in-game tokens that players will receive after competing in a game?Or you accept random tokens from other blockchains? what’s involved in hosting a tournament in your game?As an interested user please can you tell me what’s involved in developing this bots?what special skill do I need to have in order to develop this bots? explain thanks

  25. According to your roadmap for Q4 2021,you will be launching Cody fight token (IDO).But accessing your website and medium article you haven’t provided any information as regards to your IDO.Looking at it we are close to the end of Q4 2021.So can you tell us when your IDO will finally be actualized?Which exchange or platform will you launch your token?How much will it cost users to purchase it?During your IDO,how will you make sure that Whale investors,who hold large amount of tokens do not manipulate the token price?Will there be limit to buying Cody fight token?And during the IDO how will you promote transparency and fairness?Will there be any KYC/Whitelist integration? Please provide more details about your IDO and how we can participate.Thanks

  26. In your Q1 2022 of your road map,I noticed that you’re launching mvp Alpha version release can you give us a detailed explanation of this new version and it’s functions? Also what’s the maximum or minimum number of players that can access this new version?You mentioned pre-order of NFT skins,are there rewards or penalties for a player who didn’t order in time?
    In Q2 you said make skins as NFTs on polygon ,why choose Polygon?what are the advantages of making skins on polygon?

  27. Codyfight is moving ahead of other P2E games as it creates a gaming world players can enjoy through various methods of expression. This means different people can join in including gamers, developers, artists, collectors, investors, and community leaders. This is something that similar games do not offer.And that is a fine approach inviting everyone to benefit from your game,I know you you can’t just accept any arts or Al bots created by participants.Is there a team on board available to check the kind of games or Al bots that this developers create? Don’t you think that by making this platform a one for all will attract whales thereby hindering other investors from investing in your game? thanks

  28. I see that there are several ways to earn passive income with Codyfight, like playing while we sleep or selling in the Community NFT Skin store, what is the process to sell in this store, is there a limit of masks we can make and sell, can we put any price on it or what determines its value, can we make masks in your platform or outside of it, do we have to know a lot about design for this or what tools do you offer us to create?

  29. I understand that Codyfight is a strategy game, that makes me wonder, who are the users that can play Codyfight? Do you have to have knowledge about specific topics like programming? Or do you plan to have different types of skills and talents for different users? Is each AI that we compete with customized and adapts to the user or on the contrary, it learns from all users and can have a much higher level of difficulty?

  30. Many Play to Earn games fail in that the rewards are not high enough to motivate users, or that only people who play all day can see real benefits. Do you consider the rewards offered by Codyfight to be profitable enough to generate a significant income, or is it just meant to be an extra income at the end of the month to buy something that costs a few dollars? Are there ranks or players that can get more benefits or rewards than the average user? Like a membership or something?

  31. Codyfight offers endless opportunities for both novice and expert users, it provides players a friendly user interface with an advanced option for AI programming. I read that players with experience in coding can program their own AI bots to play for them against other bots or humans. This way, the player-programmer can receive passive income from won matches. In addition to earning passive income in this way, will the player be able to sell his robot when he decides to do so? Is that another way to earn profit for expert users in coding? Is the sale of the robots allowed within Codyfight? Can the same user own multiple robots?

  32. Is Codyfight intended for programmers or can it also be played by normal users without much cryptographic knowledge? Do you think that Codyfight can be genuinely fun for the users, besides making money with it? Are there different roles for the players or will we always play in the same team? Is it possible to play as Mr. Ryo or the special agents? Do you have an approximate date for when the Alpha version of Codyfight will be released? Where can we be aware and how can we be among the first to test it? Do we need a lot of resources in our devices to play or it is not a game that consumes a lot of resources for graphics?

  33. I see on your website that you have different characters, does each one have different skills or gameplay or what differentiates them from the others? Do we have to buy a character to play or can we start playing without investing? If we need to invest, what is the minimum investment and what would be the process to start playing? Do you plan to add more characters and features in the future? Is it possible to play regardless of the country or language or is it necessary to know English to play? Do you plan to open Codyfight communities in other languages?

  34. With Codyfight, users can code as many different AI robots and create the so-called robot farms. These bots can then compete against others simultaneously and earn rewards on users behalf.So can you elaborate more on the robot farm,how can users code and create these farms? What control modules will these AI robots rely on to carry out Its required task from the user?How can users scale the robot farm for a maximum reward?And In what way can AI and machine learning when applied to the robot improve them? Please explain Thanks

  35. Codyfight is a multiplayer one-on-one AI coding web-based game. It is a turn-based strategy that can be compared to a chess game for programmers.A strategy game is usually more extensive and it focuses on the players ability to rethink his opponent just like the chess game you mentioned.And looking at your game players need to think and strategize to catch the bad guys.So what are the strategy and tactics set out in your game to catch bad guys in your game like Mr.Ryo,Rix etc?How can players accumulate resources to help build up their robots?Are there any form of map like a clue to guide the players using their robot to catch this bad guys? Please kindly explain your game design and genres to us.Thanks

  36. Users can engage in battle with pre-programmed robots, and coders will be able to design their own robots, however, I’d like to know if there are limits set in place for the latter robots? Or, rather than limits, how do you ensure that there is no cheating? If this platform invites us to manipulate code directly into it, wouldn’t it also invite a wave of hackers and cheaters? How does your platform prevents, or catch and punish, said cheating? Do you have mechanisms with that purpose?

  37. Are the in-game skins all made by your own team of developers and designers, or will we be able to design specific skins for every new robot we create? In that case, will user-created skins be tradable? Could we sell and profit like with regular NFTs? Would we get ownership over them? Also, would be able to trade them in other NFT Marketplaces?

  38. What novelty does Codyfight offer that other P2E games do not have? Tell us about that world of opportunities for expression that Codyfight will present to us, what are the options that Codyfight has to make it easy to start monetizing the love of the community?

  39. What are the most common problems that Codyfight can solve and what are the proposals and contributions to the Defi ecosystem, name us the activities promoted by the community and their level of participation and management in the development of the project?

  40. Just as in the game Mr. Ryo tries to disturb the planet Earth, in real life he can disturb the evolution and consolidation of Codygight and how he can defend himself against possible aggressors and a highly volatile environment, why is that so notorious difference between the private round (26%) and the dotted round (2%)?

  41. Robot farms is one of CodyFight features that caught my attention when I research on the website. The robot farms that can maximize the rewards. How does the robot plays the rule when we are AFK or sleep? Do we need certain fee to activate the Robot? What kind of reward received by the robot?

  42. Can you describe more about community driven activities at CodyFight? It is mentioned that we can design skins and sell them in the community NFT Skin shop. How will this activity going on? Is there criteria for designers in order to sell NFTs skin? Or it is all free to post and sell? Secondly, there’s community tournaments. Who conduct this tournament? how to participate? what is the rewards. Thank you for answering.

  43. I could notice that you will have Special Agent’s which will be doing updates as rare NFT skins, could you explain to us the role of these Special Agents and how will it increase the value of NFTs? Can they be re-sold again in the marketplace as exclusive items?

  44. According to your whitepaper, the key vision of your project is to empower AI interplay and competition with humans, but how do you plan to incorporate the artificial intelligente to the project, specially in the gameplay? Could you tell us about the smart features and innovative technologies will your game have?

  45. Hello Team,

    Reading through the workings and gaming processes of Codyfight as it relates to Robots and NFTs, I must say the whole idea seemed a little bit vague. Here are some of my major concerns; Robots like we have all come to know, all have a common disposition of having a physical structure irrespective of the functions they are meant to perform. So can you kindly make me understand why these digitally mastered characters on Codyfight are referred to “Robots”, how then would you differentiate them from the widely adopted NFT gaming characters made popular by gamefi projects? Also, I would love to know your teams personal connections and affiliations in the field of robotics?
    Thank you!

  46. Hello Team,

    Couple of weeks back you entered into strategic partnership with xHashtag which as stated would make Codyfight robots’ adventure much more enjoyable. Can you kindly give us full details of this partnership agreement, how would it make Codyfight meet its goal as identified? Also, can you kindly give us a rundown of your current partners and the respective advantage they offer the Codyfight project, and how will you look expand your professional and technical relationships with other projects within the same gaming genre?
    Thank you!

  47. As you will prepare for the first AI vs. human world cup on the 4th quarter of 2022,so can you tell us in advance the mechanics of this world cup? How would Codyfight will prepare for this AI vs. human world cup? Who will be the participants of this world cup? If human will fight AI, is there any training and learning that a human must be undergo inorder to fight against AI,as we know that AI is stronger than a human? Thank you

  48. As an AI vs. Human
    competition metaverse, literally how would be the mechanism and structure of this metaverse? How does a human can fight against AI,does human is allowed tonundergo training and skills to fight against AI? Does AI is being controlled by human too in your platform or AI is auto-controlled?If there is a AI vs.Human competition ,is there also AI vs. AI and Human vs. Human competition in your platform? Thank you

  49. You aim to release a wallet for crypto & NFTs in second quarter of 2022. Can you give a sneak peek about this upcoming wallet? How will it be look like? Which functionalities & tools will you integrate in to that wallet? Which currently will there be supportable initially? Please explain us about the NFT store? Will an Dapp mechanism be included in that wallet system? How about the security condition of your upcoming wallet?

  50. Can you explain more about community based activities in CodyFight? It says that we can design skins and sell them in the NFT Skin community store. How will this activity continue? is there a fee for every post? Or are they all free to post and sell?

  51. In Codyfight, users are allowed to Develop #AI bots. Developing a body of computer is not easy for a regular person to do especially with the limited resources and knowledge in computer. In developing our own AI bots, does it require application and minimum knowledge in programming? Programming is a very difficult language and not everyone is capable of it. So is this “Develop your own AI bot” feature is available for everyone and every user/gamer of Codyfight? Is this also available for trade in the market and is this considered as NFT upon developing?

  52. Faced with the excessive increase in digital activity and even more so with the opportunity to monetize through gamefi and similar platforms, dubious and fraudulent projects have been incorporated into the system, but also flawed and malicious users have their protocol, some anti-banned system or offer any security guarantee To your investors, can you tell us a little about your earnings mechanisms available on Codyfight?

  53. I saw from your website, CodeFight is creating an AI vs Human tournament. The goal is to be the main venue where the bravest individuals can compete against AI algorithms.
    Who are these AIs? Is the operator from the CodyFight team? Or it was designed when CodyFight was built.
    Can you explain that to us.

  54. What advantages does the development of AI bots provide, what is its main utility, creating these bots can increase the players’ ability to monetize, it can be considered a battle game, can bots and NFT be marketed through the Marketplace, what are the options in currencies to carry out the transactions, what are your plans to be listed in DEX and CEX?

  55. One of your features is that there is a ranking for being the top global programmer in Arena. I’m curious, who is Codyfight for? Is this Play-To-Earn game limited only to those who have knowledge in programming? How about those who are interested in learning programming? Can this also be a learning gateway for newbies in programming? Do you have any program or tutorial to welcome aspiring programmers? Is Codyfight really only limited to cater and be suitable for professional or starting programmers? How about those who are gamers only but doesn’t have base knowledge in the computer language?

  56. Can you explain more about community based activities in CodyFight? It is said that we can design skins and sell them in the NFT Skin community store. How will this activity continue? is there a fee for each post? Or are they all free to post and sell?

  57. Just like what Codyfight identified as a problem, in almost all P2E games, those pro gamers are the ones who can earn for a living that’s why Codyfight proposed a solution wherein mid-players can also earn. Can you share to us your revenue model to help us know how we can earn? How is being a “mid player” specified in Codyfight? Are there ranks to distinguish the players?

  58. That inspired you to develop that combination of competition between AI and humans, there is really a balance where both can play, consider that the continuity of the game through the AI ​​bots is attractive without the need to sit down and play yourself, which is the level of community participation in governance and administration of the project and does it have any power in the definition and structure of its tokenomy and creation of tokens?

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