AMA Satoshi Club x eGame, September 30th

We are pleased to announce our next AMA on September 30th 2021 at 01:00 PM UTC Time: Satoshi Club x eGame

⚠️Click to see the hour
⚠️Total Reward pool: $500

⚠️Requirements:
👉 Join Satoshi Club Telegram group
👉 Join eGame Telegram group

We will have the following structure:

Part 1: 100$ /6 users – We’ll select 6 questions from the community. A user can post maximum 3 questions.

Part 2: 100$/10 users – Open chat for 120 seconds. You can post Max 3 questions. eGame Team will select 10 questions and answer them.

Part 3: 300$ – A quiz about eGame

For more details:
eGame Website – exgame.io
eGame Telegram – @eGame_official
Satoshi Club – @satoshi_club
Russian – @satoshi_club_ru
Spanish – @satoshi_club_spanish

Posted in Uncategorized

61 thoughts on “AMA Satoshi Club x eGame, September 30th

  1. can you indicate a feature or features that you like best about the platform so that it can compete with other competitors? What are you most confident about for your platform? Do you have plans to get users to choose your platform?

  2. One thing I like about exgame.io is the idea behind its blockchain based peer-to-peer ranking platform for eSports tournament play that offers prize money, player perks, membership benefits and cryptocurrency rewards to a global online community of gamers. Inasmuch I will like to receive this reward offered by exgame, I’ll like to know the necessary process required to take part in these online tasks that will be created for online gamers? Are you selective on the type of games that’ll be played online by users?

  3. Hello eGame team. You mentioned that Individuals that hold a specific amount of eGI tokens will be entitled to place exclusive bets such as parlays. How much is that specific amount of tokens that you mention? Do individuals have to be holders for a specific amount of time in order to participate in those exclusive bets? How many exclusive bets can an individual make weekly? Thank you so much!

  4. I understand that Egame is based mainly for the creation of tournaments and safe bets through Esport and give players the opportunity to get much more involved in the egame world, players will go through some type of verification such as kyc or another method and So make everything safer? What security methods do they use for bets and avoid losses, in which way the bets and finances that are involved are handled, since many users can be false and they are only for one and that is the get easy money?

  5. Within eGames’ betting platform, all funds, deposits and wages placed are tightly secured and monitored by smart contract and the platform’s escrows themselves. Who are these eGames’ escrows? Are they part of your team or are they third-party personnel that manages and monitors the activities and transactions within the betting platform? Can we apply to be eGames’ escrow? If so, what are the requirements for application and what are the duties of an escrow?

  6. To officially operate and run a betting platform, one must have to be licensed and registered first, and I found out that eGames is currently working on its license application to become an official and complied betting platform in the country of Switzerland. What was the reason why eGames decided to get its license on Switzerland? Was this a planned and strategic move by your team? Is e-sports and gaming profound and popular on Switzerland?

  7. What will Egame be focused on mainly when creating video game tournaments, these will be chosen by the players since they are the ones who know in which game they perform better, but if what is the end they want to achieve when carrying out the tournaments, they have thought create a bigger community or raise funds for more tournaments?

  8. Starting next year, eGames will be doing its platform upgrades to integrate more AI functionalities and implementations. How does AI works within your platform? How does it affects the day-to-day processes and transactions of both user to user and platform to user? Could you share with us your AI mechanisms?

  9. What goals do Egame have in mind to achieve by the end of this, the growth of finances has already been very considerable since 2019 and in 2020 the increase was more than half for this year 2021 that they hope to achieve and what new improvements they plan to include to keep users included in the Esport market? How do you forecast financial growth as the years go by?

  10. So far, the benefits of Egame and the Esport markets are many, thanks to their bets and great rewards, but they have taken into account the security of this project towards user transactions and income, so that in many it is done It is difficult and even impossible to withdraw their income causing discontent and loss for users? This also represents a problem for the project that few would want to invest in it, they will be conducting audits to avoid losses, how could they solve these problems?

  11. I have been able to see that the growth has been very fast since in the last two years the growth was more than half, how could users invest in Esports bets have a specific token or can the user invest in com bets? Any type of cryptocurrency of your choice? Until now, what type or what platform are they included in? Do you plan to join a platform like Binance or Ethereum?

  12. From your white paper I read that on the eGame Platform, users will have to create communities, provide insight, create fantasy tournaments, engage in safe betting, and also sponsor the growth of up-and-coming players all over the world.
    Question, like how many communities does each eGame user need to create? How will they invite players or viewers to the platform? So if a player or a user is without any knowledge of crypto, can eGame help to teach, is they any space for new users to learn about eGame token in eGame’s platform? How can one play safe bet and win?

  13. I was reading about the latest products that your platform has launched and it caught my attention in the launch of “SAKURA WALLET”, this is supposed to provide the service of blocking and information of the published data for eGI investors, but it is It looks a bit like SAKURA NFT, does this mean that one product is crypto-inspired and another is NFT-inspired or do they both provide some blocking and data information? What benefit does each product generate for your platform to develop correctly?

  14. There are some objectives in your roadmap that caused me curiosity, “in the future additional DAO services such as Data Locker and Scoring will be implemented within SAKURA WALLET”, I know that SAKURA WALLET has a vision focused on a cryptographic wallet but, that is it about the integration of Data Locker within a wallet? Scoring is another additional service, how important is the integration of Scoring within SAKURA WALLET?

  15. EGI released the information about its new service related to the NFT market, called “SAKURA NFT Platform”, with a brand concept: TOKIMEKI KIRAMEKI, I realized that these words are Japanese, what is the concept of these words in relation with NFT products and what connection does this product have with Japanese roots or customs?

  16. According to what I read from your white paper, you said that eGame is more than just a platform; it is an online economy driven by the proprietary eGI token. Also that eGame opens up the floodgates to gamers around the world to profit from their game play through multiple channels. Casual gamers can make some extra money on the side,while more serious gamers who previously had no opportunity can even make a comfortable living on their profits through activity in eGame. SO MY QUESTION IS, how many Chanel’s does each user need to open in order to gain profit? How often does a player need to play games does it matter if he wins or not? You said ‘casual gamers will make money from the side’ I understand that casual gamers doesn’t need to participate more often in the game, So how do you mean? How much profit will gamers who previously didn’t have opportunity will make through their activities in eGame?

  17. From your medium you have said that eGAME is going to provide a real engagement in between eSports players and fans. On the foundation of eGAME platform, it is said to develop a wide variety of services. The original token eGI will be listed on Coineal, which is a world leading global digital asset exchange with high liquidity and security suitability. Question, when will eGAME provide real engagement in between eSports players and fans and what is the purpose of this engagement? How can I trust this original token eGI when it comes to security do you have any proof? I read earlier that eGAME is more than just a platform and again it is said to develop a wide variety of services, can you tell me more about this services that eGAME platform develop?

  18. As we know, community is essential in eSports. I read that eGame enables teams or individual players to create their own moderated communities where they interact with their fans. What are the requirements to create a community? Do we have to be holders of the eGI token in order to create our own moderated community? Can we encourage user participation in our community through content monetization?

  19. eGame platform will have tournament game mode. You have both Pay-To-Pay and Free-To-Play tournament mode. What are the differences between these game mode in terms of how they are organised and size of reward pool allocations? What is the entry pool prize for the Pay-To-Pay game mode in both amateur and professional tournaments and how affordable are they? It is also said that you will hire referee from the community to moderate tournament matches. How are these referee selected to ensure they are neutral and unbiased?

  20. I read that eGame will be licensed in Switzerland! Can you tell us more about this procedure? Have you already made the application to obtain the license? Have you received advice from specialists in the area? How long would it take to be approved? What additional benefits would the license bring you and what benefits would this bring to the entire eGame community? What limitations do you face by not having a license?

  21. Apart from tournament creation, I read that eGame will offer legal and ethical betting. I saw that you will have House Bet, P2P Bet and Exclusive Bet. Can you describe each type of bet and how you uphold utmost ethical betting standards in each of them? Also, how do you monitor your players and rate them in order to see if they are in good standing which is one of the conditions you set for players that want to partake in exclusive bets? What is unique about it and how can users use it to achieve higher payout?

  22. Your eGame platform will have a community engagement section with social features which users can use to create engaging forums for players interaction. How are these communities set up and what type of users are eligible to create a community? How will others players see available active communities in order to decide which one has the best Experts and Tipsters before joining? You also said that Moderators and Experts of these communities are entitled to $eGI token payout incentives based on the size of their community. How do you ensure a fair reward payment to community owners? And since payment are based on community size, how do you ascertain that some of these communities are not just filled with inactive bots?

  23. I read in your roadmap that for the first quarter of 2022 you have planned to carry out a Platform Upgrade. Why do you think it is necessary to carry out this upgrade? What new features and tools will be incorporated into the eGame platform after this renovation? Have you considered adding new languages to the platform? Why did you decide to do it in the first quarter of 2022 and not before or after? Is there a specific reason behind that?

  24. In an article you mention that the reliability of these NFT products is ensured by the product status labels and other details required on this platform. I suppose that to join the NFT market to your platform you need a token or something similar to occupy the center in the heart of the project, the EGI token will be incorporated into the ecosystem of this NFT platform in the future? Have you considered that the EGI token could be a use case for the NFT market or is it focused on other integrations?

  25. I noticed in your roadmap that you have planned for the second quarter of 2022 –eGI Market Expansion in Southeast Asia and South Asia. And for the fourth quarter of 2022 –Expansion to West Asia. Is there a specific reason why you decided to focus on the Asian market? Have you considered expanding to other markets later? Which others have caught your attention? What do you like the most about the Asian market? Why do you consider it to be a key market for eGame?

  26. The fast-growing industry known as eSports has redefined the term “sports” with hundreds of millions of views worldwide and a market size in the hundreds of millions. What is eGI doing to adapt to this ever-evolving world to have a stable ecosystem and a robust and sustainable economy over time? What are the main advantages that your project has brought to the eSports world?

  27. Tournaments are a vital source of revenue for all eSports players, as well as essential promotional tools for eSports sponsors. So tournament transparency is vital. My question is, by eGI allowing users to create their own tournaments, what kind of protocols have they implemented to maintain balance and fairness in the tournaments? As for the earnings generated within eGI, how much income can a professional player and a novice player obtain?

  28. In addition to eGame’s featured tournaments, Fans, Players and teams can Create and host their own pay-to-play or free-to-play tournaments on the condition that they are in good standing with a minimum eGI token balance. What is the good standing condition and the minimum amount of eGI token Fans, Players and teams must have to enable them create tournament? What is the requirement for players/team to participate in this tournament? How is the tournament payout allocated to the winner? Since tournament creators have the option of configuring their own rules… Would there be a general guide to unify the extent of rules? Or the tournament creators make the rules as they wish?

  29. eSports are by definition, online games, however, the community is extremely big, and before Covid-19, there were many live tournaments where fans could go. I’d like to know if eGame is open to the possibility of hosting such tournaments when the covid regulations allow it? Besides that, one of your project premises is that you will provide better engagement between players and fans. So even with covid, what are some ways in which you will level up the relations between players and fans through streaming?

  30. You’re currently applying for a domestic operational license required to run an e-sports betting business in Switzerland. This is great news, however, I’d like to know how this would affect your global business? There are many regulations that apply to betting houses, and having one license would help, but how will you deal with the legal procedures needed for users in other countries to be able to use your platform? Will it be restricted in many countries? Could you get licenses in other countries?

  31. Do you consider that the implementation of blockchain technology has contributed to the great increase in the demand for technological games, which are their security protocols, they have carried out their certified audits to verify the effectiveness of their smart contracts, they plan to incorporate new functions and uses in eGame, recently some projects have had problems that have been originated by errors of their developers, do they fully trust the team or do they have a system that allows them to avoid these situations?

  32. House Bets, Exclusive Bets and P2P Bets are the varieties of Bets in eGame ecosystem. What is the uniqueness of each of these bets in your platform? What are the requirements for users to participate in each of them? To increase my winning chance, can the same users participate in all the three different bets? What winning odds/opportunities do they offer users? Lastly Oracles is integrated to your betting feature to incorporate “off chain” events. What is the function, role and advantages the Oracle bring to the betting feature? Thank you.

  33. The eGame platform is said to be built on blockchain technology, thus enabling smart contract technology and the native eGame token eGI. On careful study I could not find information about the Network or protocol on which eGame is built… Is eGame deployed on its own Smart contract? If otherwise, can you provide us with the information about the Network/Protocol eGame is deployed on or intending to be deployed on? Finally has eGame been already audited or in the process of audit?

  34. The ExGame gaming platform is built to foster community engagement, reward players, and ultimately bring unmatched entertainment through online exgaming tournaments, betting, fundraising, and digital sales aiming to attract both professional and amateur players. Here a question appears: have you foreseen different levels of rewarding amateurs vs professionals? Some of them would find ExGame as a way to communicate, others to make money, so the interests of both groups should be protected equally.

  35. EGI has recently released the information about new service related to NFT market, named “SAKURA NFT Platform” following the launch of Sakura Wallet. Seems like EGI is trying to create an ecosystem that will be supporting all the projects including eGame. Please expain the advantages of becoming a part of the whole ecosystem. Will it bring more perks than staying just on eGame? Thank you!

  36. On yourToken Allocation- you did said that eGame’s eGl token lies squarely at the heart of the eGame platform while users have the option of using other major crytopcurrencies for wagers, donations, NFT Sales and other monetary activity on the platform with significant fee reductions. Now could you please tell us what exactly you mean by no fee event?

  37. eGame is a blockchain-based platform that connects gamers of all
    levels in E-Sports with their fans. The goal of eGame is really smart because the community of gamers and E-Sport fans around the world is really large, but the most important thing for the E-Sports community is prestige. I read the news and have not seen eGame have a partnership with any partner from the E-Sports community. Is eGame looking for a partnership with any organization? Like Valve for example, that will really bring eGame a huge number of users from the community of partners like Valve, …

  38. I researched about the team members of eGame. Most people have experience in the field of system engineer, finance, PR and business, no one really has expertise in the field of E-Sport. While the main goal of eGame is to connect the E-Sport community, organize E-Sport tournaments. Because the field of E-Sport is very special, and eGame needs someone who understands what the E-Sport community really wants to be able to lead eGame to success in this field. Will that become a weakness that makes eGame slow to develop in the field of E-Sport?

  39. eGame will offer NFT Exchange, were players are allowed to create their own NFT varieties ranging from pictures or even videos during a game. Can you carefully explain how players would easily carry out this operation, what sort of technology will eGame deploy to help players in creating and storing of these unique NFTs, and since the NFTs can also include a player’s memorable gaming moment, will these NFT be an exclusive property of the players? Also, the NFTs created can be traded on the eGame Marketplace. So, can you let us know how Marketplace revenue is shared between the content creators and eGame?

  40. I read a recent article posted on the official eGame twitter page which centers on Data Streams and how eGame plans to provide accurate and useful data on events and odds. However, this post didn’t go in-depth in describing the process of your data collection, and this got me a little bit concerned. Therefore, can you properly explain the sources and processes of your data streams and live feeds for events and odds, what internal and external data sources will be used? Also, how will eGame handle data management operations on its platform, how will you guarantee security and privacy of user data?

  41. There will be many types of tournaments on your platform, Pay-to-Play, Free-to-Play, Fan-Created and Player-Created so could you tell us the differences and benefits of each one of them? Which modality will be more profitable for long-term investors?

  42. It says in your whitepaper that users will be able to establish Player-to-Player bets with a meticulous in-house moderation, can you tell us what the security mechanism behind this whole process will consist of? Will you request an identity verification to the users to increase the security of the bets?

  43. I read a Coinpedia article about EGI (eGame initiative) contributes to the innovative NFT platform: SAKURA with a Brand Concept of TOKIMEKI KIRAMEKI. Csn you explain about this Brand Concept? What is the meaning of it? And also it mentioned that the ecosystem of NFT marketplace consists with some features such as Settlement, Having auction, Commission for creating NFTs & Financial NFTs. Can you explain us about these features particularly? How will the SAKURA NFT marketplace engage the next generation of eSports on the Blockchain with this multiple features? What kind of NFTs will you offer to the NFT marketplace & How will you facilitate & incentivize the NFT artists & creators? Also I read, you provide a NFT exchange just like your original platform as well. Please give us a sneak peek on this NFT exchange in SAKURA NFT marketplace?

  44. Currently eGame Initiative platform provide a Triall version for their users & I also tried the Triall version. But there is only one event available currently called GIN RUMMY. Can you tell more details on this triall version & GIN RUMMY game? Do you have any tutorials to guide us how to engage in these events? What are the minimum requirements that users should have in order to participate in GIN RUMMY event? Will there be more events & games in future after the triall version?

  45. eGame initiative platform involve not only in eSports but also they have staking protocal. As I experienced, Most of Staking protocals in other platforms return more incentives & benefits for stakers. What about eGame Initiative platform in matter of staking protocals? How will the Staking reward mechanism work within eGame ecosystem? How much is the APR for Staking protocal? What are the minimum & maximum amount of $eGI tokens that should be staked? How about the locking period & claiming period of the eGI staking? Will there be extra offers for Stakers such as governance right, ability to access to exclusive bets in eGI ecosystem?

  46. I noticed that you offer four types of tournaments, pay-to-play, free-to-play, fan-created, and player-created. When choosing a tournament type, what are the facts that players should consider? How do they determine which type is the most suitable one for them? Could you please explain the differences of these four types in terms of features and rewards? Is there a hierarchy of these tournaments? If yes, which type should be completed first? Please describe the tournament order. What is the pass level of a tournament which makes players eligible to participate in the next level? If there is no hierarchy, please let us know whether you allow a single player to participate in more than one type of tournaments at one time.

  47. It says in your whitepaper that you seek to reduce transaction fees and fraudulent activity by using cutting-edge blockchain technology, so could you tell us about the fees management within your ecosystem? What definitive solutions have you implemented to reduce the cost and how will they be redistributed to optimize your ecosystem? Also, in another sense, how does this reduce fraudulent activity?

  48. It seems that you have forced the community to purchase and hold $eGI. For instance, bettors should stake a mandatory minimum amount for the access to exclusive bets. Select communities on your platform require the exclusive usage of $eGI in order to participate. Companies have to purchase data from the eGame platform exclusively with $eGI. Instead of offering discounts and encouraging to use the own tokens like other platforms, why did you implement this type of rigit rules? Don’t you think the community may choose other similar platforms due to these rules? As a result, will investors on eGame not receive expected profits in the long run?

  49. While researching for this AMA, I came across your article published on Yahoo Finance. Congratulations on the publication! In the article, it was mentioned that eGame platform brings a shared euphoric gaming experience to both professional and amateur players, as well as their fans. Could you please separately explain the features available for professional players, newbies and fans? Further, do you have any plans to attract the communities from outside of the gaming sector?

  50. Greetings, eGame, I would like to know what is the main mission of your project, how is the commitment that eGame is creating for the benefit of eSports fans and players? Is it possible on the platform to create tournaments and provide information on events and participate in bets? Can you give us more details of what users can create within eGame? What is the strategy you would use to engage the next generation of esports on the blockchain? can you explain these eGame features to us. Thanks

  51. eGame is designed for the community, but how can the user community participate? How important is the community to eGame globally? How can communities contribute to the faster growth of the platform? can teams and players create within eGame, communities, forums, channels to interact with their fans? But how to encourage the community to participate? You can give us more details on these points.

  52. eGame, wanted to know about the eGI Token and what is the functionality it has within the platform? Where can we get the eGI token at this time and what is its value? How many eGI tokens do I have to have to be able to place exclusive bets or parlays? What other odds do I have to bet, where does eGame accept more bets? What is the best recommendation they offer to give the token the correct use and get the best out of it? How many betting functions does eGame have and what is the technology they use to secure bets placed on the platform? How safe are smart contracts and deposits on the platform? You can give us information about these functions. Thanks

  53. According to eGame roadmap, It can be noted that your main goal is to expand the eGame project throughout the whole South Asia in 2022. Why did you focus only on South Asia? Don’t you intend to globalize the eGame project including with other Continents also? Which kind of marketing tools will you deploy for getting a viral exposure in South Asia Market? Will there be more events along with the marketing of South Asia region?

  54. Total supply of $eGI token is 50 billion & it has been purposed as 20%- token sales, 30%- ecosystem, 5%- floating treasury, 5%- team & Advisors, 10%- partnerships. In what way will the 20% of $eGI tokens be distributed among the eGame community, Will you launch IDOs, public sales or Will the $eGI token be listed on exchanges in near future? What about the vesting schedule? And also I want to know about floating treasury allocation. Could you explain us about the floating treasury with an example & How will it be claimed? However, all the tokenomics of any project will include transaction fees. How much is your transaction fee? Please tell us about deflationary system in $eGI tokenomics if it’s a deflationary token?

  55. It is mentioned that a domestic licence is required to run an eSport betting business in Switzerland. So Does eGame project have a licence for eSport bettings? Can you provide more informative facts about this license process? Which things does the licence offer to eGame Project?

  56. It is cleared that we gamers are already used to purchasing credits on gaming platforms and inside games, as well as on streaming platforms. Most gaming platform around the world recognize the potential of Ethereum or BSC blockchain technology, will exgame be operating on its own Blockchain technology to establish an international payment and contract system for the eSports community or you will integrate some? How will you treat players gor their achievements and their commitment?

  57. In the market of today, eSports is a big market which is a global business, generating millions of dollars every year. But despite the amazing market potential and growth, eSports is still lacking the possibilities that are fundamental for its future development and most of the available financial growth potential is unused. Heo will you safeguard the financial of players investing a lot of time and energy in training and competitive games? Since there are no uniform portals for secure participations in eSports, what is your concern about improving or ease investment decisions for the community?

  58. Egame has just launches new service which is the SAKURA WALLET in which it is a crypto wallet for eGI, XRI, and more in the future.It has been developed to provide the lock-up service and information of released data for the eGI investors. So can you explain more about the SAKURA WALLET? What is the structure and special features of this wallet?As it developed to provide the lock-up service and information of released data for the eGI investor,can you explain why does it need to have a locked-up service for the investors? How would this locked-up services be implemented and be helpful to the safety of funds and data of your investors? What is the duration of this locked-up services? Thank you

  59. On the 4th quarter of 2021,you plan to launch a Betting Events. So,could you give us some overview about this Betting Events? How would it distinguish to some other Betting platform? Would you consider to get some permit to operate as you add Betting event as one of the feature of Egame? What will be the great features of this Betting Events? Thank you

  60. is the new Sakura wallet any different from the Sakura NFT platform which was released sometimes ago?
    is there any possibilities of integrating these services in future?

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